import { LoadingManager, DataTextureLoader, TextureDataType, PixelFormat } from '../../../src/Three'; export interface EXR { header: object; width: number; height: number; data: Float32Array; format: PixelFormat; type: TextureDataType; } export class EXRLoader extends DataTextureLoader { constructor(manager?: LoadingManager); _parser(buffer: ArrayBuffer) : EXR; }