/** * @author alteredq / http://alteredqualia.com/ */ THREE.CompressedTexture = function ( mipmaps, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter ) { THREE.Texture.call( this, null, mapping, wrapS, wrapT, magFilter, minFilter, format, type ); this.image = { width: width, height: height }; this.mipmaps = mipmaps; }; THREE.CompressedTexture.prototype = Object.create( THREE.Texture.prototype ); THREE.CompressedTexture.prototype.clone = function () { var clonedTexture = new THREE.CompressedTexture( this.mipmaps, this.image.width, this.image.height, this.format, this.type, this.mapping, this.wrapS, this.wrapT, this.magFilter, this.minFilter ); clonedTexture.offset.copy( this.offset ); clonedTexture.repeat.copy( this.repeat ); return clonedTexture; };