// ThreeExtras.js r31 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(a){this.autoUpdate=true;this.setHex(a)}; THREE.Color.prototype={setRGB:function(a,b,d){this.r=a;this.g=b;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+ ","+~~(this.g*255)+","+~~(this.b*255)+")"},toString:function(){return"THREE.Color ( r: "+this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,d){this.x=a||0;this.y=b||0;this.z=d||0}; THREE.Vector3.prototype={set:function(a,b,d){this.x=a;this.y=b;this.z=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-b*a.z;this.z=b*a.y-d*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/= a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+d*d+a*a)},distanceToSquared:function(a){var b=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return b*b+d*d+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a= Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}}; THREE.Vector4=function(a,b,d,e){this.x=a||0;this.y=b||0;this.z=d||0;this.w=e||1}; THREE.Vector4.prototype={set:function(a,b,d,e){this.x=a;this.y=b;this.z=d;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; THREE.Ray.prototype={intersectScene:function(a){var b,d,e=a.objects,f=[];a=0;for(b=e.length;a0&&K>0&&p+K<1}var d,e,f,k,l,g,j,c,t,x, q,s=a.geometry,v=s.vertices,z=[];d=0;for(e=s.faces.length;dj?e:j;f=f>c? f:c}a()};this.add3Points=function(j,c,t,x,q,s){if(g){g=false;b=jt?j>q?j:q:t>q?t:q;f=c>x?c>s?c:s:x>s?x:s}else{b=jt?j>q?j>e?j:e:q>e?q:e:t>q?t>e?t:e:q>e?q:e;f=c>x?c>s?c>f?c:f:s>f?s:f:x>s?x>f?x:f:s>f?s:f}a()};this.addRectangle=function(j){if(g){g=false;b=j.getLeft();d=j.getTop();e=j.getRight();f=j.getBottom()}else{b=bj.getRight()?e:j.getRight();f=f>j.getBottom()?f:j.getBottom()}a()};this.inflate=function(j){b-=j;d-=j;e+=j;f+=j;a()};this.minSelf=function(j){b=b>j.getLeft()?b:j.getLeft();d=d>j.getTop()?d:j.getTop();e=e=0&&Math.min(f,j.getBottom())-Math.max(d,j.getTop())>=0};this.empty=function(){g=true;f=e=d=b=0;a()};this.isEmpty=function(){return g};this.toString= function(){return"THREE.Rectangle ( left: "+b+", right: "+e+", top: "+d+", bottom: "+f+", width: "+k+", height: "+l+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; THREE.Matrix4=function(a,b,d,e,f,k,l,g,j,c,t,x,q,s,v,z){this.n11=a||1;this.n12=b||0;this.n13=d||0;this.n14=e||0;this.n21=f||0;this.n22=k||1;this.n23=l||0;this.n24=g||0;this.n31=j||0;this.n32=c||0;this.n33=t||1;this.n34=x||0;this.n41=q||0;this.n42=s||0;this.n43=v||0;this.n44=z||1}; THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,d,e,f,k,l,g,j,c,t,x,q,s,v,z){this.n11=a;this.n12=b;this.n13=d;this.n14=e;this.n21=f;this.n22=k;this.n23=l;this.n24=g;this.n31=j;this.n32=c;this.n33=t;this.n34=x;this.n41=q;this.n42=s;this.n43=v;this.n44=z;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,d){var e=new THREE.Vector3,f=new THREE.Vector3,k=new THREE.Vector3;k.sub(a,b).normalize();e.cross(d,k).normalize();f.cross(k,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a);this.n31=k.x; this.n32=k.y;this.n33=k.z;this.n34=-k.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,d=a.y,e=a.z,f=1/(this.n41*b+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*d+this.n13*e+this.n14)*f;a.y=(this.n21*b+this.n22*d+this.n23*e+this.n24)*f;a.z=(this.n31*b+this.n32*d+this.n33*e+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,d=a.y,e=a.z,f=a.w;a.x=this.n11*b+this.n12*d+this.n13*e+this.n14*f;a.y=this.n21*b+this.n22*d+this.n23*e+this.n24* f;a.z=this.n31*b+this.n32*d+this.n33*e+this.n34*f;a.w=this.n41*b+this.n42*d+this.n43*e+this.n44*f;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var d=a.n11,e=a.n12,f=a.n13,k=a.n14,l=a.n21,g=a.n22,j=a.n23,c=a.n24,t=a.n31,x=a.n32, q=a.n33,s=a.n34,v=a.n41,z=a.n42,K=a.n43,F=a.n44,y=b.n11,o=b.n12,i=b.n13,p=b.n14,h=b.n21,w=b.n22,n=b.n23,m=b.n24,D=b.n31,A=b.n32,L=b.n33,E=b.n34,O=b.n41,S=b.n42,G=b.n43,T=b.n44;this.n11=d*y+e*h+f*D+k*O;this.n12=d*o+e*w+f*A+k*S;this.n13=d*i+e*n+f*L+k*G;this.n14=d*p+e*m+f*E+k*T;this.n21=l*y+g*h+j*D+c*O;this.n22=l*o+g*w+j*A+c*S;this.n23=l*i+g*n+j*L+c*G;this.n24=l*p+g*m+j*E+c*T;this.n31=t*y+x*h+q*D+s*O;this.n32=t*o+x*w+q*A+s*S;this.n33=t*i+x*n+q*L+s*G;this.n34=t*p+x*m+q*E+s*T;this.n41=v*y+z*h+K*D+F*O; this.n42=v*o+z*w+K*A+F*S;this.n43=v*i+z*n+K*L+F*G;this.n44=v*p+z*m+K*E+F*T;return this},multiplySelf:function(a){var b=this.n11,d=this.n12,e=this.n13,f=this.n14,k=this.n21,l=this.n22,g=this.n23,j=this.n24,c=this.n31,t=this.n32,x=this.n33,q=this.n34,s=this.n41,v=this.n42,z=this.n43,K=this.n44,F=a.n11,y=a.n21,o=a.n31,i=a.n41,p=a.n12,h=a.n22,w=a.n32,n=a.n42,m=a.n13,D=a.n23,A=a.n33,L=a.n43,E=a.n14,O=a.n24,S=a.n34;a=a.n44;this.n11=b*F+d*y+e*o+f*i;this.n12=b*p+d*h+e*w+f*n;this.n13=b*m+d*D+e*A+f*L;this.n14= b*E+d*O+e*S+f*a;this.n21=k*F+l*y+g*o+j*i;this.n22=k*p+l*h+g*w+j*n;this.n23=k*m+l*D+g*A+j*L;this.n24=k*E+l*O+g*S+j*a;this.n31=c*F+t*y+x*o+q*i;this.n32=c*p+t*h+x*w+q*n;this.n33=c*m+t*D+x*A+q*L;this.n34=c*E+t*O+x*S+q*a;this.n41=s*F+v*y+z*o+K*i;this.n42=s*p+v*h+z*w+K*n;this.n43=s*m+v*D+z*A+K*L;this.n44=s*E+v*O+z*S+K*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){return this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34* this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,d,e){var f=b[d];b[d]=b[e]; b[e]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12, this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,d){var e=new THREE.Matrix4;e.n14=a;e.n24=b;e.n34=d;return e}; THREE.Matrix4.scaleMatrix=function(a,b,d){var e=new THREE.Matrix4;e.n11=a;e.n22=b;e.n33=d;return e};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b}; THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var d=new THREE.Matrix4,e=Math.cos(b),f=Math.sin(b),k=1-e,l=a.x,g=a.y,j=a.z;d.n11=k*l*l+e;d.n12=k*l*g-f*j;d.n13=k*l*j+f*g;d.n21=k*l*g+f*j;d.n22=k*g*g+e;d.n23=k*g*j-f*l;d.n31=k*l*j-f*g;d.n32=k*g*j+f*l;d.n33=k*j*j+e;return d}; THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12* a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32* a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22* a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b}; THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var d=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],f=b[6]*b[1]-b[2]*b[5],k=-b[10]*b[4]+b[6]*b[8],l=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],j=b[9]*b[4]-b[5]*b[8],c=-b[9]*b[0]+b[1]*b[8],t=b[5]*b[0]-b[1]*b[4];b=b[0]*d+b[1]*k+b[2]*j;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*d;a.m[1]=b*e;a.m[2]=b*f;a.m[3]=b*k;a.m[4]=b*l;a.m[5]=b*g;a.m[6]=b*j;a.m[7]=b*c;a.m[8]=b*t;return a}; THREE.Matrix4.makeFrustum=function(a,b,d,e,f,k){var l,g,j;l=new THREE.Matrix4;g=2*f/(b-a);j=2*f/(e-d);a=(b+a)/(b-a);d=(e+d)/(e-d);e=-(k+f)/(k-f);f=-2*k*f/(k-f);l.n11=g;l.n12=0;l.n13=a;l.n14=0;l.n21=0;l.n22=j;l.n23=d;l.n24=0;l.n31=0;l.n32=0;l.n33=e;l.n34=f;l.n41=0;l.n42=0;l.n43=-1;l.n44=0;return l};THREE.Matrix4.makePerspective=function(a,b,d,e){var f;a=d*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,d,e)}; THREE.Matrix4.makeOrtho=function(a,b,d,e,f,k){var l,g,j,c;l=new THREE.Matrix4;g=b-a;j=d-e;c=k-f;a=(b+a)/g;d=(d+e)/j;f=(k+f)/c;l.n11=2/g;l.n12=0;l.n13=0;l.n14=-a;l.n21=0;l.n22=2/j;l.n23=0;l.n24=-d;l.n31=0;l.n32=0;l.n33=-2/c;l.n34=-f;l.n41=0;l.n42=0;l.n43=0;l.n44=1;return l}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,b,d,e,f){this.a=a;this.b=b;this.c=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.material=f instanceof Array?f:[f]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,b,d,e,f,k){this.a=a;this.b=b;this.c=d;this.d=e;this.centroid=new THREE.Vector3;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.material=k instanceof Array?k:[k]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,d;a=0;for(b=this.faces.length;a0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var a=1,b=this.vertices.length;athis.bbox.x[1])this.bbox.x[1]=vertex.position.x;if(vertex.position.ythis.bbox.y[1])this.bbox.y[1]=vertex.position.y;if(vertex.position.zthis.bbox.z[1])this.bbox.z[1]=vertex.position.z}}},sortFacesByMaterial:function(){function a(t){var x=[];b=0;for(d=t.length;b65535){c[g].counter+=1;j=c[g].hash+"_"+c[g].counter;if(this.geometryChunks[j]==undefined)this.geometryChunks[j]={faces:[],material:l,vertices:0}}this.geometryChunks[j].faces.push(e);this.geometryChunks[j].vertices+=k}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,b,d,e){this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,d,e);this.autoUpdateMatrix=true;this.translateX=function(f){f=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(f);f.cross(f.clone(),this.up);this.position.addSelf(f);this.target.position.addSelf(f)};this.translateZ=function(f){f=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(f); this.position.subSelf(f);this.target.position.subSelf(f)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.translationMatrix=new THREE.Matrix4;this.rotationMatrix=new THREE.Matrix4;this.scaleMatrix=new THREE.Matrix4;this.screen=new THREE.Vector3;this.autoUpdateMatrix=this.visible=true;this.updateMatrix=function(){this.matrixPosition=THREE.Matrix4.translationMatrix(this.position.x,this.position.y,this.position.z); this.rotationMatrix=THREE.Matrix4.rotationXMatrix(this.rotation.x);this.rotationMatrix.multiplySelf(THREE.Matrix4.rotationYMatrix(this.rotation.y));this.rotationMatrix.multiplySelf(THREE.Matrix4.rotationZMatrix(this.rotation.z));this.scaleMatrix=THREE.Matrix4.scaleMatrix(this.scale.x,this.scale.y,this.scale.z);this.matrix.copy(this.matrixPosition);this.matrix.multiplySelf(this.rotationMatrix);this.matrix.multiplySelf(this.scaleMatrix)}};THREE.Object3DCounter={value:0}; THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b]};THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line; THREE.Mesh=function(a,b,d){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b];this.overdraw=this.doubleSided=this.flipSided=false;d&&this.normalizeUVs();this.geometry.computeBoundingBox()};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh; THREE.Mesh.prototype.normalizeUVs=function(){var a,b,d,e,f;a=0;for(b=this.geometry.uvs.length;acolor: "+ this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
)"}}; THREE.MeshBasicMaterial=function(a){this.id=THREE.MeshBasicMaterialCounter.value++;this.color=new THREE.Color(15658734);this.env_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map= a.map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth= a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
blending: "+ this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshBasicMaterialCounter={value:0}; THREE.MeshLambertMaterial=function(a){this.id=THREE.MeshLambertMaterialCounter.value++;this.color=new THREE.Color(15658734);this.env_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map= a.map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth= a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
shading: "+ this.shading+"
blending: "+this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshLambertMaterialCounter={value:0}; THREE.MeshPhongMaterial=function(a){this.id=THREE.MeshPhongMaterialCounter.value++;this.color=new THREE.Color(15658734);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.env_map=this.specular_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap= "round";if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.map!==undefined)this.map=a.map;if(a.specular_map!==undefined)this.specular_map=a.specular_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity= a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin= a.wireframe_linejoin}this.toString=function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
map: "+this.map+"
specular_map: "+this.specular_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
shading: "+this.shading+"
wireframe: "+ this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
"+ +")"}};THREE.MeshPhongMaterialCounter={value:0}; THREE.MeshDepthMaterial=function(a){this.near=1;this.far=1E3;this.opacity=1;this.blending=THREE.NormalBlending;if(a){if(a.near!==undefined)this.near=a.near;if(a.far!==undefined)this.far=a.far;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.__2near=2*this.near;this.__farPlusNear=this.far+this.near;this.__farMinusNear=this.far-this.near;this.toString=function(){return"THREE.MeshDepthMaterial"}}; THREE.MeshNormalMaterial=function(a){this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.MeshNormalMaterial"}};THREE.MeshFaceMaterial=function(){this.toString=function(){return"THREE.MeshFaceMaterial"}}; THREE.MeshCubeMaterial=function(a){this.id=THREE.MeshCubeMaterial.value++;this.env_map=null;this.blending=THREE.NormalBlending;if(a)if(a.env_map!==undefined)this.env_map=a.env_map;this.toString=function(){return"THREE.MeshCubeMaterial( id: "+this.id+"
env_map: "+this.env_map+" )"}};THREE.MeshCubeMaterialCounter={value:0}; THREE.MeshShaderMaterial=function(a){this.id=THREE.MeshShaderMaterialCounter.value++;this.vertex_shader=this.fragment_shader="void main() {}";this.uniforms={};this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){if(a.fragment_shader!==undefined)this.fragment_shader=a.fragment_shader;if(a.vertex_shader!==undefined)this.vertex_shader=a.vertex_shader;if(a.uniforms!== undefined)this.uniforms=a.uniforms;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshShaderMaterial (
id: "+this.id+ "
blending: "+this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshShaderMaterialCounter={value:0}; THREE.ParticleBasicMaterial=function(a){this.color=new THREE.Color(16711680);this.map=null;this.opacity=1;this.blending=THREE.NormalBlending;this.offset=new THREE.Vector2;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map=a.map;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleBasicMaterial (
color: "+this.color+"
map: "+this.map+"
opacity: "+this.opacity+"
blending: "+ this.blending+"
)"}};THREE.ParticleCircleMaterial=function(a){this.color=new THREE.Color(16711680);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}}; THREE.ParticleDOMMaterial=function(a){this.domElement=a;this.toString=function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; THREE.Texture=function(a,b,d,e,f,k){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrap_t=e!==undefined?e:THREE.ClampToEdgeWrapping;this.mag_filter=f!==undefined?f:THREE.LinearFilter;this.min_filter=k!==undefined?k:THREE.LinearMipMapLinearFilter;this.toString=function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+ this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){}; THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.addObject=function(a){this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Projector=function(){function a(y,o){var i=0,p=1,h=y.z+y.w,w=o.z+o.w,n=-y.z+y.w,m=-o.z+o.w;if(h>=0&&w>=0&&n>=0&&m>=0)return true;else if(h<0&&w<0||n<0&&m<0)return false;else{if(h<0)i=Math.max(i,h/(h-w));else if(w<0)p=Math.min(p,h/(h-w));if(n<0)i=Math.max(i,n/(n-m));else if(m<0)p=Math.min(p,n/(n-m));if(p0&&N.z<1}T=A.geometry.faces;h=0;for(w=T.length;h0&&q.z<1){c=x[t]=x[t]||new THREE.RenderableParticle;c.x=q.x/q.w;c.y=q.y/q.w;c.z=q.z;c.rotation=A.rotation.z;c.scale.x=A.scale.x*Math.abs(c.x-(q.x+o.projectionMatrix.n11)/(q.w+o.projectionMatrix.n14));c.scale.y=A.scale.y*Math.abs(c.y-(q.y+o.projectionMatrix.n22)/(q.w+o.projectionMatrix.n24));c.material=A.material;b.push(c);t++}}}b.sort(function(Q,H){return H.z-Q.z});return b};this.unprojectVector=function(y,o){var i=new THREE.Matrix4; i.multiply(THREE.Matrix4.makeInvert(o.matrix),THREE.Matrix4.makeInvert(o.projectionMatrix));i.multiplyVector3(y);return y}}; THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,d,e,f,k;this.domElement=document.createElement("div");this.setSize=function(l,g){d=l;e=g;f=d/2;k=e/2};this.render=function(l,g){var j,c,t,x,q,s,v,z;a=b.projectScene(l,g);j=0;for(c=a.length;j0){I.r+=ba.r*Z;I.g+=ba.g*Z;I.b+=ba.b*Z}}else if(Z instanceof THREE.PointLight){Y.sub(Z.position,W);Y.normalize();Z=R.dot(Y)*ca;if(Z>0){I.r+=ba.r*Z;I.g+=ba.g*Z;I.b+=ba.b*Z}}}}function La(C,W,R){if(R.opacity!=0){Ca(R.opacity);ya(R.blending);var I,P,Z,ba,ca,da;if(R instanceof THREE.ParticleBasicMaterial){if(R.map){ba=R.map;ca=ba.width>>1;da=ba.height>>1;P=W.scale.x*k;Z=W.scale.y*l;R=P*ca;I=Z*da;J.set(C.x-R,C.y-I,C.x+R,C.y+I);if(Q.instersects(J)){g.save();g.translate(C.x,C.y); g.rotate(-W.rotation);g.scale(P,-Z);g.translate(-ca,-da);g.drawImage(ba,0,0);g.restore()}}}else if(R instanceof THREE.ParticleCircleMaterial){if($){r.r=u.r+B.r+M.r;r.g=u.g+B.g+M.g;r.b=u.b+B.b+M.b;h.r=R.color.r*r.r;h.g=R.color.g*r.g;h.b=R.color.b*r.b;h.updateStyleString()}else h.__styleString=R.color.__styleString;R=W.scale.x*k;I=W.scale.y*l;J.set(C.x-R,C.y-I,C.x+R,C.y+I);if(Q.instersects(J)){P=h.__styleString;if(x!=P)g.fillStyle=x=P;g.save();g.translate(C.x,C.y);g.rotate(-W.rotation);g.scale(R,I); g.beginPath();g.arc(0,0,1,0,X,true);g.closePath();g.fill();g.restore()}}}}function Ma(C,W,R,I){if(I.opacity!=0){Ca(I.opacity);ya(I.blending);g.beginPath();g.moveTo(C.positionScreen.x,C.positionScreen.y);g.lineTo(W.positionScreen.x,W.positionScreen.y);g.closePath();if(I instanceof THREE.LineBasicMaterial){h.__styleString=I.color.__styleString;C=I.linewidth;if(q!=C)g.lineWidth=q=C;C=h.__styleString;if(t!=C)g.strokeStyle=t=C;g.stroke();J.inflate(I.linewidth*2)}}}function Ga(C,W,R,I,P,Z){if(P.opacity!= 0){Ca(P.opacity);ya(P.blending);K=C.positionScreen.x;F=C.positionScreen.y;y=W.positionScreen.x;o=W.positionScreen.y;i=R.positionScreen.x;p=R.positionScreen.y;g.beginPath();g.moveTo(K,F);g.lineTo(y,o);g.lineTo(i,p);g.lineTo(K,F);g.closePath();if(P instanceof THREE.MeshBasicMaterial)if(P.map)P.map.image.loaded&&P.map.mapping instanceof THREE.UVMapping&&sa(K,F,y,o,i,p,P.map.image,I.uvs[0].u,I.uvs[0].v,I.uvs[1].u,I.uvs[1].v,I.uvs[2].u,I.uvs[2].v);else if(P.env_map){if(P.env_map.image.loaded)if(P.env_map.mapping instanceof THREE.SphericalReflectionMapping){C=wa.matrix;Y.copy(I.vertexNormalsWorld[0]);S=(Y.x*C.n11+Y.y*C.n12+Y.z*C.n13)*0.5+0.5;G=-(Y.x*C.n21+Y.y*C.n22+Y.z*C.n23)*0.5+0.5;Y.copy(I.vertexNormalsWorld[1]);T=(Y.x*C.n11+Y.y*C.n12+Y.z*C.n13)*0.5+0.5;N=-(Y.x*C.n21+Y.y*C.n22+Y.z*C.n23)*0.5+0.5;Y.copy(I.vertexNormalsWorld[2]);U=(Y.x*C.n11+Y.y*C.n12+Y.z*C.n13)*0.5+0.5;V=-(Y.x*C.n21+Y.y*C.n22+Y.z*C.n23)*0.5+0.5;sa(K,F,y,o,i,p,P.env_map.image,S,G,T,N,U,V)}}else P.wireframe?za(P.color.__styleString,P.wireframe_linewidth): Aa(P.color.__styleString);else if(P instanceof THREE.MeshLambertMaterial){if(P.map&&!P.wireframe){P.map.mapping instanceof THREE.UVMapping&&sa(K,F,y,o,i,p,P.map.image,I.uvs[0].u,I.uvs[0].v,I.uvs[1].u,I.uvs[1].v,I.uvs[2].u,I.uvs[2].v);ya(THREE.SubtractiveBlending)}if($)if(!P.wireframe&&P.shading==THREE.SmoothShading&&I.vertexNormalsWorld.length==3){w.r=n.r=m.r=u.r;w.g=n.g=m.g=u.g;w.b=n.b=m.b=u.b;xa(Z,I.v1.positionWorld,I.vertexNormalsWorld[0],w);xa(Z,I.v2.positionWorld,I.vertexNormalsWorld[1],n);xa(Z, I.v3.positionWorld,I.vertexNormalsWorld[2],m);D.r=(n.r+m.r)*0.5;D.g=(n.g+m.g)*0.5;D.b=(n.b+m.b)*0.5;O=Ha(w,n,m,D);sa(K,F,y,o,i,p,O,0,0,1,0,0,1)}else{r.r=u.r;r.g=u.g;r.b=u.b;xa(Z,I.centroidWorld,I.normalWorld,r);h.r=P.color.r*r.r;h.g=P.color.g*r.g;h.b=P.color.b*r.b;h.updateStyleString();P.wireframe?za(h.__styleString,P.wireframe_linewidth):Aa(h.__styleString)}else P.wireframe?za(P.color.__styleString,P.wireframe_linewidth):Aa(P.color.__styleString)}else if(P instanceof THREE.MeshDepthMaterial){A=P.__2near; L=P.__farPlusNear;E=P.__farMinusNear;w.r=w.g=w.b=1-A/(L-C.positionScreen.z*E);n.r=n.g=n.b=1-A/(L-W.positionScreen.z*E);m.r=m.g=m.b=1-A/(L-R.positionScreen.z*E);D.r=(n.r+m.r)*0.5;D.g=(n.g+m.g)*0.5;D.b=(n.b+m.b)*0.5;O=Ha(w,n,m,D);sa(K,F,y,o,i,p,O,0,0,1,0,0,1)}else if(P instanceof THREE.MeshNormalMaterial){h.r=Da(I.normalWorld.x);h.g=Da(I.normalWorld.y);h.b=Da(I.normalWorld.z);h.updateStyleString();P.wireframe?za(h.__styleString,P.wireframe_linewidth):Aa(h.__styleString)}}}function za(C,W){if(t!=C)g.strokeStyle= t=C;if(q!=W)g.lineWidth=q=W;g.stroke();J.inflate(W*2)}function Aa(C){if(x!=C)g.fillStyle=x=C;g.fill()}function sa(C,W,R,I,P,Z,ba,ca,da,ja,ga,ka,ta){var na,la;na=ba.width-1;la=ba.height-1;ca*=na;da*=la;ja*=na;ga*=la;ka*=na;ta*=la;R-=C;I-=W;P-=C;Z-=W;ja-=ca;ga-=da;ka-=ca;ta-=da;la=1/(ja*ta-ka*ga);na=(ta*R-ga*P)*la;ga=(ta*I-ga*Z)*la;R=(ja*P-ka*R)*la;I=(ja*Z-ka*I)*la;C=C-na*ca-R*da;W=W-ga*ca-I*da;g.save();g.transform(na,ga,R,I,C,W);g.clip();g.drawImage(ba,0,0);g.restore()}function Ca(C){if(j!=C)g.globalAlpha= j=C}function ya(C){if(c!=C){switch(C){case THREE.NormalBlending:g.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:g.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:g.globalCompositeOperation="darker"}c=C}}function Ha(C,W,R,I){var P=~~(C.r*255),Z=~~(C.g*255);C=~~(C.b*255);var ba=~~(W.r*255),ca=~~(W.g*255);W=~~(W.b*255);var da=~~(R.r*255),ja=~~(R.g*255);R=~~(R.b*255);var ga=~~(I.r*255),ka=~~(I.g*255);I=~~(I.b*255);fa[0]=P<0?0:P>255?255:P;fa[1]=Z<0?0: Z>255?255:Z;fa[2]=C<0?0:C>255?255:C;fa[4]=ba<0?0:ba>255?255:ba;fa[5]=ca<0?0:ca>255?255:ca;fa[6]=W<0?0:W>255?255:W;fa[8]=da<0?0:da>255?255:da;fa[9]=ja<0?0:ja>255?255:ja;fa[10]=R<0?0:R>255?255:R;fa[12]=ga<0?0:ga>255?255:ga;fa[13]=ka<0?0:ka>255?255:ka;fa[14]=I<0?0:I>255?255:I;ma.putImageData(oa,0,0);va.drawImage(ea,0,0);return ra}function Da(C){C=(C+1)*0.5;return C<0?0:C>1?1:C}function Ea(C,W){var R=W.x-C.x,I=W.y-C.y,P=1/Math.sqrt(R*R+I*I);R*=P;I*=P;W.x+=R;W.y+=I;C.x-=R;C.y-=I}var Ba,Ia,aa,ha,qa,Fa, Ja,ua;g.setTransform(1,0,0,-1,k,l);this.autoClear&&this.clear();a=b.projectScene(ia,wa);($=ia.lights.length>0)&&Ka(ia);Ba=0;for(Ia=a.length;Ba0){V.r+=J.color.r*$;V.g+=J.color.g*$;V.b+=J.color.b*$}}else if(J instanceof THREE.PointLight){m.sub(J.position,U.centroidWorld);m.normalize();$=U.normalWorld.dot(m)*J.intensity;if($>0){V.r+=J.color.r*$;V.g+=J.color.g*$;V.b+=J.color.b*$}}}}function b(N,U,V,Q,H,J){E=e(O++);E.setAttribute("d","M "+N.positionScreen.x+ " "+N.positionScreen.y+" L "+U.positionScreen.x+" "+U.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+"z");if(H instanceof THREE.MeshBasicMaterial)o.__styleString=H.color.__styleString;else if(H instanceof THREE.MeshLambertMaterial)if(y){i.r=p.r;i.g=p.g;i.b=p.b;a(J,Q,i);o.r=H.color.r*i.r;o.g=H.color.g*i.g;o.b=H.color.b*i.b;o.updateStyleString()}else o.__styleString=H.color.__styleString;else if(H instanceof THREE.MeshDepthMaterial){n=1-H.__2near/(H.__farPlusNear-Q.z*H.__farMinusNear); o.setRGB(n,n,n)}else H instanceof THREE.MeshNormalMaterial&&o.setRGB(f(Q.normalWorld.x),f(Q.normalWorld.y),f(Q.normalWorld.z));H.wireframe?E.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+H.wireframe_linewidth+"; stroke-opacity: "+H.opacity+"; stroke-linecap: "+H.wireframe_linecap+"; stroke-linejoin: "+H.wireframe_linejoin):E.setAttribute("style","fill: "+o.__styleString+"; fill-opacity: "+H.opacity);g.appendChild(E)}function d(N,U,V,Q,H,J,$){E=e(O++);E.setAttribute("d", "M "+N.positionScreen.x+" "+N.positionScreen.y+" L "+U.positionScreen.x+" "+U.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+" L "+Q.positionScreen.x+","+Q.positionScreen.y+"z");if(J instanceof THREE.MeshBasicMaterial)o.__styleString=J.color.__styleString;else if(J instanceof THREE.MeshLambertMaterial)if(y){i.r=p.r;i.g=p.g;i.b=p.b;a($,H,i);o.r=J.color.r*i.r;o.g=J.color.g*i.g;o.b=J.color.b*i.b;o.updateStyleString()}else o.__styleString=J.color.__styleString;else if(J instanceof THREE.MeshDepthMaterial){n= 1-J.__2near/(J.__farPlusNear-H.z*J.__farMinusNear);o.setRGB(n,n,n)}else J instanceof THREE.MeshNormalMaterial&&o.setRGB(f(H.normalWorld.x),f(H.normalWorld.y),f(H.normalWorld.z));J.wireframe?E.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+J.wireframe_linewidth+"; stroke-opacity: "+J.opacity+"; stroke-linecap: "+J.wireframe_linecap+"; stroke-linejoin: "+J.wireframe_linejoin):E.setAttribute("style","fill: "+o.__styleString+"; fill-opacity: "+J.opacity);g.appendChild(E)} function e(N){if(D[N]==null){D[N]=document.createElementNS("http://www.w3.org/2000/svg","path");T==0&&D[N].setAttribute("shape-rendering","crispEdges");return D[N]}return D[N]}function f(N){return N<0?Math.min((1+N)*0.5,0.5):0.5+Math.min(N*0.5,0.5)}var k=null,l=new THREE.Projector,g=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,c,t,x,q,s,v,z,K=new THREE.Rectangle,F=new THREE.Rectangle,y=false,o=new THREE.Color(16777215),i=new THREE.Color(16777215),p=new THREE.Color(0),h=new THREE.Color(0), w=new THREE.Color(0),n,m=new THREE.Vector3,D=[],A=[],L=[],E,O,S,G,T=1;this.domElement=g;this.autoClear=true;this.setQuality=function(N){switch(N){case "high":T=1;break;case "low":T=0}};this.setSize=function(N,U){j=N;c=U;t=j/2;x=c/2;g.setAttribute("viewBox",-t+" "+-x+" "+j+" "+c);g.setAttribute("width",j);g.setAttribute("height",c);K.set(-t,-x,t,x)};this.clear=function(){for(;g.childNodes.length>0;)g.removeChild(g.childNodes[0])};this.render=function(N,U){var V,Q,H,J,$,r,u,B;this.autoClear&&this.clear(); k=l.projectScene(N,U);G=S=O=0;if(y=N.lights.length>0){u=N.lights;p.setRGB(0,0,0);h.setRGB(0,0,0);w.setRGB(0,0,0);V=0;for(Q=u.length;V0?"#define VERTEX_TEXTURES":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n");c.attachShader(h,l("fragment","#ifdef GL_ES\nprecision highp float;\n#endif\nuniform mat4 viewMatrix;\n"+ i));c.attachShader(h,l("vertex",w+p));c.linkProgram(h);c.getProgramParameter(h,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(h,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");h.uniforms={};h.attributes={};return h}function d(i,p){if(i.image.length==6){if(!i.image.__webGLTextureCube&&!i.image.__cubeMapInitialized&&i.image.loadCount==6){i.image.__webGLTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,i.image.__webGLTextureCube);c.texParameteri(c.TEXTURE_CUBE_MAP, c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);for(var h=0;h<6;++h)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+h,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,i.image[h]);c.generateMipmap(c.TEXTURE_CUBE_MAP);c.bindTexture(c.TEXTURE_CUBE_MAP,null);i.image.__cubeMapInitialized=true}c.activeTexture(c.TEXTURE0+p);c.bindTexture(c.TEXTURE_CUBE_MAP, i.image.__webGLTextureCube)}}function e(i,p){if(!i.__webGLTexture&&i.image.loaded){i.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,i.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,i.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,g(i.wrap_s));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,g(i.wrap_t));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,g(i.mag_filter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,g(i.min_filter));c.generateMipmap(c.TEXTURE_2D); c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0+p);c.bindTexture(c.TEXTURE_2D,i.__webGLTexture)}function f(i,p){var h,w,n;h=0;for(w=p.length;h=0&&c.enableVertexAttribArray(i.attributes[n])}}function l(i,p){var h;if(i=="fragment")h=c.createShader(c.FRAGMENT_SHADER);else if(i=="vertex")h=c.createShader(c.VERTEX_SHADER); c.shaderSource(h,p);c.compileShader(h);if(!c.getShaderParameter(h,c.COMPILE_STATUS)){alert(c.getShaderInfoLog(h));return null}return h}function g(i){switch(i){case THREE.RepeatWrapping:return c.REPEAT;case THREE.ClampToEdgeWrapping:return c.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return c.MIRRORED_REPEAT;case THREE.NearestFilter:return c.NEAREST;case THREE.NearestMipMapNearestFilter:return c.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return c.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return c.LINEAR; case THREE.LinearMipMapNearestFilter:return c.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return c.LINEAR_MIPMAP_LINEAR}return 0}var j=document.createElement("canvas"),c,t,x,q=new THREE.Matrix4,s,v=new Float32Array(16),z=new Float32Array(16),K=new Float32Array(16),F=new Float32Array(9),y=new Float32Array(16);a=function(i,p){if(i){var h,w,n,m=pointLights=maxDirLights=maxPointLights=0;h=0;for(w=i.lights.length;h= 0.0 )": "",p?"pointSpecularWeight = pow( pointDotNormalHalf, mShininess );":"",p?"pointDiffuse += mColor * pointDiffuseWeight;":"",p?"pointSpecular += mSpecular * pointSpecularWeight;":"",p?"}":"",i?"vec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );":"",i?"vec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );":"",i?"for( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {":"",i?"vec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );":"",i?"vec3 dirVector = normalize( lDirection.xyz );":"",i?"vec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );": "",i?"float dirDotNormalHalf = dot( normal, dirHalfVector );":"",i?"float dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );":"",i?"float dirSpecularWeight = 0.0;":"",i?"if ( dirDotNormalHalf >= 0.0 )":"",i?"dirSpecularWeight = pow( dirDotNormalHalf, mShininess );":"",i?"dirDiffuse += mColor * dirDiffuseWeight;":"",i?"dirSpecular += mSpecular * dirSpecularWeight;":"",i?"}":"","vec4 totalLight = mAmbient;",i?"totalLight += dirDiffuse + dirSpecular;":"",p?"totalLight += pointDiffuse + pointSpecular;": "","if ( mixEnvMap ) {\ngl_FragColor = vec4( mix( mapColor.rgb * totalLight.xyz * vLightWeighting, cubeColor.rgb, mReflectivity ), mapColor.a );\n} else {\ngl_FragColor = vec4( mapColor.rgb * cubeColor.rgb * totalLight.xyz * vLightWeighting, mapColor.a );\n}\n} else if ( material == 1 ) {\nif ( mixEnvMap ) {\ngl_FragColor = vec4( mix( mColor.rgb * mapColor.rgb * vLightWeighting, cubeColor.rgb, mReflectivity ), mColor.a * mapColor.a );\n} else {\ngl_FragColor = vec4( mColor.rgb * mapColor.rgb * cubeColor.rgb * vLightWeighting, mColor.a * mapColor.a );\n}\n} else {\nif ( mixEnvMap ) {\ngl_FragColor = mix( mColor * mapColor, cubeColor, mReflectivity );\n} else {\ngl_FragColor = mColor * mapColor * cubeColor;\n}\n}\n}"].join("\n"); h=b(w,h);c.useProgram(h);f(h,["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","enableLighting","ambientLightColor","material","mColor","mAmbient","mSpecular","mShininess","mOpacity","enableMap","tMap","enableCubeMap","tCube","mixEnvMap","mReflectivity","mRefractionRatio","useRefract","m2Near","mFarPlusNear","mFarMinusNear"]);i&&f(h,["directionalLightNumber","directionalLightColor","directionalLightDirection"]);p&&f(h,["pointLightNumber","pointLightColor", "pointLightPosition"]);c.uniform1i(h.uniforms.enableMap,0);c.uniform1i(h.uniforms.tMap,0);c.uniform1i(h.uniforms.enableCubeMap,0);c.uniform1i(h.uniforms.tCube,1);c.uniform1i(h.uniforms.mixEnvMap,0);c.uniform1i(h.uniforms.useRefract,0);k(h,["position","normal","uv"]);return h}(a.directional,a.point);this.setSize=function(i,p){j.width=i;j.height=p;c.viewport(0,0,j.width,j.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(i,p){var h,w,n,m,D,A=[], L=[],E=[];m=[];D=[];c.uniform1i(i.uniforms.enableLighting,p.length);h=0;for(w=p.length;h0){H.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,H.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(V),c.STATIC_DRAW)}H.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,H.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(S),c.STATIC_DRAW);H.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, H.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(G),c.STATIC_DRAW);H.__webGLFaceCount=S.length;H.__webGLLineCount=G.length}};this.renderBuffer=function(i,p,h,w){var n,m,D,A,L,E,O,S,G;if(h instanceof THREE.MeshShaderMaterial){if(!h.program){h.program=b(h.fragment_shader,h.vertex_shader);O=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(G in h.uniforms)O.push(G);f(h.program,O);k(h.program,["position","normal","uv","tangent"])}G= h.program}else G=x;if(G!=t){c.useProgram(G);t=G}G==x&&this.setupLights(G,p);this.loadCamera(G,i);this.loadMatrices(G);if(h instanceof THREE.MeshShaderMaterial){D=h.wireframe;A=h.wireframe_linewidth;i=G;p=h.uniforms;var T;for(n in p){S=p[n].type;O=p[n].value;T=i.uniforms[n];if(S=="i")c.uniform1i(T,O);else if(S=="f")c.uniform1f(T,O);else if(S=="v3")c.uniform3f(T,O.x,O.y,O.z);else if(S=="c")c.uniform3f(T,O.r,O.g,O.b);else if(S=="t"){c.uniform1i(T,O);if(S=p[n].texture)S.image instanceof Array&&S.image.length== 6?d(S,O):e(S,O)}}}if(h instanceof THREE.MeshPhongMaterial||h instanceof THREE.MeshLambertMaterial||h instanceof THREE.MeshBasicMaterial){n=h.color;m=h.opacity;D=h.wireframe;A=h.wireframe_linewidth;L=h.map;E=h.env_map;p=h.combine==THREE.MixOperation;i=h.reflectivity;S=h.env_map&&h.env_map.mapping instanceof THREE.CubeRefractionMapping;O=h.refraction_ratio;c.uniform4f(G.uniforms.mColor,n.r*m,n.g*m,n.b*m,m);c.uniform1i(G.uniforms.mixEnvMap,p);c.uniform1f(G.uniforms.mReflectivity,i);c.uniform1i(G.uniforms.useRefract, S);c.uniform1f(G.uniforms.mRefractionRatio,O)}if(h instanceof THREE.MeshNormalMaterial){m=h.opacity;c.uniform1f(G.uniforms.mOpacity,m);c.uniform1i(G.uniforms.material,4)}else if(h instanceof THREE.MeshDepthMaterial){m=h.opacity;D=h.wireframe;A=h.wireframe_linewidth;c.uniform1f(G.uniforms.mOpacity,m);c.uniform1f(G.uniforms.m2Near,h.__2near);c.uniform1f(G.uniforms.mFarPlusNear,h.__farPlusNear);c.uniform1f(G.uniforms.mFarMinusNear,h.__farMinusNear);c.uniform1i(G.uniforms.material,3)}else if(h instanceof THREE.MeshPhongMaterial){n=h.ambient;i=h.specular;h=h.shininess;c.uniform4f(G.uniforms.mAmbient,n.r,n.g,n.b,m);c.uniform4f(G.uniforms.mSpecular,i.r,i.g,i.b,m);c.uniform1f(G.uniforms.mShininess,h);c.uniform1i(G.uniforms.material,2)}else if(h instanceof THREE.MeshLambertMaterial)c.uniform1i(G.uniforms.material,1);else if(h instanceof THREE.MeshBasicMaterial)c.uniform1i(G.uniforms.material,0);else if(h instanceof THREE.MeshCubeMaterial){c.uniform1i(G.uniforms.material,5);E=h.env_map}if(L){e(L,0);c.uniform1i(G.uniforms.tMap, 0);c.uniform1i(G.uniforms.enableMap,1)}else c.uniform1i(G.uniforms.enableMap,0);if(E){d(E,1);c.uniform1i(G.uniforms.tCube,1);c.uniform1i(G.uniforms.enableCubeMap,1)}else c.uniform1i(G.uniforms.enableCubeMap,0);m=G.attributes;c.bindBuffer(c.ARRAY_BUFFER,w.__webGLVertexBuffer);c.vertexAttribPointer(m.position,3,c.FLOAT,false,0,0);if(m.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,w.__webGLNormalBuffer);c.vertexAttribPointer(m.normal,3,c.FLOAT,false,0,0)}if(m.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,w.__webGLTangentBuffer); c.vertexAttribPointer(m.tangent,4,c.FLOAT,false,0,0)}if(m.uv>=0)if(w.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,w.__webGLUVBuffer);c.enableVertexAttribArray(m.uv);c.vertexAttribPointer(m.uv,2,c.FLOAT,false,0,0)}else c.disableVertexAttribArray(m.uv);if(D){c.lineWidth(A);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,w.__webGLLineBuffer);c.drawElements(c.LINES,w.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,w.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,w.__webGLFaceCount,c.UNSIGNED_SHORT, 0)}};this.renderPass=function(i,p,h,w,n,m){var D,A,L,E,O;L=0;for(E=h.material.length;L=0;h--){w=i.__webGLObjects[h].object;p==w&&i.__webGLObjects.splice(h,1)}};this.setupMatrices=function(i,p){i.autoUpdateMatrix&&i.updateMatrix();q.multiply(p.matrix,i.matrix);v.set(p.matrix.flatten());z.set(q.flatten());K.set(p.projectionMatrix.flatten());s=THREE.Matrix4.makeInvert3x3(q).transpose();F.set(s.m);y.set(i.matrix.flatten())};this.loadMatrices= function(i){c.uniformMatrix4fv(i.uniforms.viewMatrix,false,v);c.uniformMatrix4fv(i.uniforms.modelViewMatrix,false,z);c.uniformMatrix4fv(i.uniforms.projectionMatrix,false,K);c.uniformMatrix3fv(i.uniforms.normalMatrix,false,F);c.uniformMatrix4fv(i.uniforms.objectMatrix,false,y)};this.loadCamera=function(i,p){c.uniform3f(i.uniforms.cameraPosition,p.position.x,p.position.y,p.position.z)};this.setBlending=function(i){switch(i){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE); break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(i,p){if(i){!p||p=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(i=="back")c.cullFace(c.BACK);else i=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterial=this.meshMaterial=null;this.overdraw=false;this.uvs=[null,null,null]};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null}; THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.material=null}; var GeometryUtils={merge:function(a,b){var d=b instanceof THREE.Mesh,e=a.vertices.length,f=d?b.geometry:b,k=a.vertices,l=f.vertices,g=a.faces,j=f.faces,c=a.uvs;f=f.uvs;d&&b.updateMatrix();for(var t=0,x=l.length;t= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight;\nvec4 totalLight = vec4( uAmbientColor, 1.0 );\ntotalLight += dirDiffuse + dirSpecular;\ntotalLight += pointDiffuse + pointSpecular;\ngl_FragColor = vec4( totalLight.xyz * vLightWeighting * aoTex, 1.0 );\n}", vertex_shader:"attribute vec4 tangent;\nuniform vec3 uDirLightPos;\nuniform vec3 uDirLightColor;\nuniform vec3 uPointLightPos;\nuniform vec3 uPointLightColor;\nuniform vec3 uAmbientLightColor;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vLightWeighting;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\nvLightWeighting = uAmbientLightColor;\nvec4 lPosition = viewMatrix * vec4( uPointLightPos, 1.0 );\nvPointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\nfloat pointLightWeighting = max( dot( vNormal, vPointLightVector ), 0.0 );\nvLightWeighting += uPointLightColor * pointLightWeighting;\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nfloat directionalLightWeighting = max( dot( vNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += uDirLightColor * directionalLightWeighting;\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}}}, Cube=function(a,b,d,e,f,k,l,g){function j(z,K,F,y,o,i,p,h){var w=e||1,n=f||1,m=w+1,D=n+1;o=o/w;i=i/n;var A=c.vertices.length,L;if(z=="x"&&K=="y"||z=="y"&&K=="x")L="z";else if(z=="x"&&K=="z"||z=="z"&&K=="x")L="y";else if(z=="z"&&K=="y"||z=="y"&&K=="z")L="x";for(iy=0;iy0||(t=this.vertices.push(new THREE.Vertex(new THREE.Vector3(x,g,q)))-1);c.push(t)}b.push(c)}var s,v;a=b.length;for(d=0;d0)for(e=0;e1){x=this.vertices[k].position.clone(); s=this.vertices[g].position.clone();v=this.vertices[j].position.clone();x.normalize();s.normalize();v.normalize();this.faces.push(new THREE.Face3(k,g,j,[new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(v.x,v.y,v.z)]));this.uvs.push([c,q,z])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?this.addStatusElement():null}; THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="#b00";a.style.color="#fff";a.style.width="140px";a.style.padding="0.25em 0.25em 0.25em 0.5em";a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ";b+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";this.statusDomElement.innerHTML= b},loadAsciiOld:function(a,b){var d=document.createElement("script");d.type="text/javascript";d.onload=b;d.src=a;document.getElementsByTagName("head")[0].appendChild(d)},loadAscii:function(a,b,d){var e=(new Date).getTime();a=new Worker(a);a.onmessage=function(f){THREE.Loader.prototype.createModel(f.data,b,d)};a.postMessage(e)},loadBinary:function(a,b,d){var e=(new Date).getTime();a=new Worker(a);var f=this.showProgress?THREE.Loader.prototype.updateProgress:null;a.onmessage=function(k){THREE.Loader.prototype.loadAjaxBuffers(k.data.buffers, k.data.materials,b,d,f)};a.onerror=function(k){alert("worker.onerror: "+k.message+"\n"+k.data);k.preventDefault()};a.postMessage(e)},loadAjaxBuffers:function(a,b,d,e,f){var k=new XMLHttpRequest,l=e+"/"+a,g=0;k.onreadystatechange=function(){if(k.readyState==4)k.status==200||k.status==0?THREE.Loader.prototype.createBinModel(k.responseText,d,e,b):alert("Couldn't load ["+l+"] ["+k.status+"]");else if(k.readyState==3){if(f){if(g==0)g=k.getResponseHeader("Content-Length");f({total:g,loaded:k.responseText.length})}}else if(k.readyState== 2)g=k.getResponseHeader("Content-Length")};k.open("GET",l,true);k.overrideMimeType("text/plain; charset=x-user-defined");k.setRequestHeader("Content-Type","text/plain");k.send(null)},createBinModel:function(a,b,d,e){var f=function(k){function l(r,u){var B=t(r,u),M=t(r,u+1),X=t(r,u+2),Y=t(r,u+3),ea=(Y<<1&255|X>>7)-127;B=(X&127)<<16|M<<8|B;if(B==0&&ea==-127)return 0;return(1-2*(Y>>7))*(1+B*Math.pow(2,-23))*Math.pow(2,ea)}function g(r,u){var B=t(r,u),M=t(r,u+1),X=t(r,u+2);return(t(r,u+3)<<24)+(X<<16)+ (M<<8)+B}function j(r,u){var B=t(r,u);return(t(r,u+1)<<8)+B}function c(r,u){var B=t(r,u);return B>127?B-256:B}function t(r,u){return r.charCodeAt(u)&255}function x(r){var u,B,M;u=g(a,r);B=g(a,r+h);M=g(a,r+w);r=j(a,r+n);THREE.Loader.prototype.f3(F,u,B,M,r)}function q(r){var u,B,M,X,Y,ea;u=g(a,r);B=g(a,r+h);M=g(a,r+w);X=j(a,r+n);Y=g(a,r+m);ea=g(a,r+D);r=g(a,r+A);THREE.Loader.prototype.f3n(F,i,u,B,M,X,Y,ea,r)}function s(r){var u,B,M,X;u=g(a,r);B=g(a,r+L);M=g(a,r+E);X=g(a,r+O);r=j(a,r+S);THREE.Loader.prototype.f4(F, u,B,M,X,r)}function v(r){var u,B,M,X,Y,ea,ma,oa;u=g(a,r);B=g(a,r+L);M=g(a,r+E);X=g(a,r+O);Y=j(a,r+S);ea=g(a,r+G);ma=g(a,r+T);oa=g(a,r+N);r=g(a,r+U);THREE.Loader.prototype.f4n(F,i,u,B,M,X,Y,ea,ma,oa,r)}function z(r){var u,B;u=g(a,r);B=g(a,r+V);r=g(a,r+Q);THREE.Loader.prototype.uv3(F,p[u*2],p[u*2+1],p[B*2],p[B*2+1],p[r*2],p[r*2+1])}function K(r){var u,B,M;u=g(a,r);B=g(a,r+H);M=g(a,r+J);r=g(a,r+$);THREE.Loader.prototype.uv4(F,p[u*2],p[u*2+1],p[B*2],p[B*2+1],p[M*2],p[M*2+1],p[r*2],p[r*2+1])}var F=this, y=0,o,i=[],p=[],h,w,n,m,D,A,L,E,O,S,G,T,N,U,V,Q,H,J,$;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(F,e,k);o={signature:a.substr(y,8),header_bytes:t(a,y+8),vertex_coordinate_bytes:t(a,y+9),normal_coordinate_bytes:t(a,y+10),uv_coordinate_bytes:t(a,y+11),vertex_index_bytes:t(a,y+12),normal_index_bytes:t(a,y+13),uv_index_bytes:t(a,y+14),material_index_bytes:t(a,y+15),nvertices:g(a,y+16),nnormals:g(a,y+16+4),nuvs:g(a,y+16+8),ntri_flat:g(a,y+16+12),ntri_smooth:g(a,y+16+16),ntri_flat_uv:g(a, y+16+20),ntri_smooth_uv:g(a,y+16+24),nquad_flat:g(a,y+16+28),nquad_smooth:g(a,y+16+32),nquad_flat_uv:g(a,y+16+36),nquad_smooth_uv:g(a,y+16+40)};y+=o.header_bytes;h=o.vertex_index_bytes;w=o.vertex_index_bytes*2;n=o.vertex_index_bytes*3;m=o.vertex_index_bytes*3+o.material_index_bytes;D=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes;A=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*2;L=o.vertex_index_bytes;E=o.vertex_index_bytes*2;O=o.vertex_index_bytes*3;S=o.vertex_index_bytes* 4;G=o.vertex_index_bytes*4+o.material_index_bytes;T=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes;N=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;U=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;V=o.uv_index_bytes;Q=o.uv_index_bytes*2;H=o.uv_index_bytes;J=o.uv_index_bytes*2;$=o.uv_index_bytes*3;y+=function(r){var u,B,M,X=o.vertex_coordinate_bytes*3,Y=r+o.nvertices*X;for(r=r;r