[name]
Class for loading a font in JSON format. Returns a [page:Font Font], which is an
array of [page:Shape Shape]s representing the font.
You can convert fonts online using [link:https://gero3.github.io/facetype.js/ facetype.js]
Examples
[example:webgl_geometry_text geometry / text ]
[example:webgl_geometry_text_earcut geometry / text / earcut]
[example:webgl_geometry_text_pnltri geometry / text / pnltri]
var loader = new THREE.FontLoader();
var font = loader.load(
// resource URL
'fonts/helvetiker_bold.typeface.json'
// Function when resource is loaded
function ( font ) {
// do something with the font
scene.add( font );
},
// Function called when download progresses
function ( xhr ) {
console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
},
// Function called when download errors
function ( xhr ) {
console.log( 'An error happened' );
}
);
Constructor
[name]( [page:LoadingManager manager] )
[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].
Methods
[method:null load]( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )
[page:String url] — required
[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Texture texture].
[page:Function onProgress] — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.
[page:Function onError] — Will be called when load errors.
Begin loading from url and pass the loaded [page:Texture texture] to onLoad.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]