/** * @author Filipe Caixeta / http://filipecaixeta.com.br * * Description: A THREE loader for PCD ascii and binary files. * * Limitations: Compressed binary files are not supported. * */ THREE.PCDLoader = function( manager ) { this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; this.littleEndian = true; }; Object.assign( THREE.PCDLoader.prototype, THREE.EventDispatcher.prototype, { load: function( url, onLoad, onProgress, onError ) { var scope = this; var loader = new THREE.FileLoader( scope.manager ); loader.setResponseType( 'arraybuffer' ); loader.load( url, function( data ) { onLoad( scope.parse( data, url ) ); }, onProgress, onError ); }, binarryToStr: function( data ) { var text = ""; var charArray = new Uint8Array( data ); for ( var i = 0; i < data.byteLength; i ++ ) { text += String.fromCharCode( charArray[ i ] ); } return text; }, parseHeader: function( data ) { var PCDheader = {}; var result1 = data.search( /[\r\n]DATA\s(\S*)\s/i ); var result2 = /[\r\n]DATA\s(\S*)\s/i.exec( data.substr( result1 - 1 ) ); PCDheader.data = result2[ 1 ]; PCDheader.headerLen = result2[ 0 ].length + result1; PCDheader.str = data.substr( 0, PCDheader.headerLen ); // Remove comments PCDheader.str = PCDheader.str.replace( /\#.*/gi, "" ); PCDheader.version = /VERSION (.*)/i.exec( PCDheader.str ); if ( PCDheader.version != null ) PCDheader.version = parseFloat( PCDheader.version[ 1 ] ); PCDheader.fields = /FIELDS (.*)/i.exec( PCDheader.str ); if ( PCDheader.fields != null ) PCDheader.fields = PCDheader.fields[ 1 ].split( " " ); PCDheader.size = /SIZE (.*)/i.exec( PCDheader.str ); if ( PCDheader.size != null ) PCDheader.size = PCDheader.size[ 1 ].split( " " ).map( function( x ) { return parseInt( x, 10 ); } ); PCDheader.type = /TYPE (.*)/i.exec( PCDheader.str ); if ( PCDheader.type != null ) PCDheader.type = PCDheader.type[ 1 ].split( " " ); PCDheader.count = /COUNT (.*)/i.exec( PCDheader.str ); if ( PCDheader.count != null ) PCDheader.count = PCDheader.count[ 1 ].split( " " ).map( function( x ) { return parseInt( x, 10 ); } ); PCDheader.width = /WIDTH (.*)/i.exec( PCDheader.str ); if ( PCDheader.width != null ) PCDheader.width = parseInt( PCDheader.width[ 1 ] ); PCDheader.height = /HEIGHT (.*)/i.exec( PCDheader.str ); if ( PCDheader.height != null ) PCDheader.height = parseInt( PCDheader.height[ 1 ] ); PCDheader.viewpoint = /VIEWPOINT (.*)/i.exec( PCDheader.str ); if ( PCDheader.viewpoint != null ) PCDheader.viewpoint = PCDheader.viewpoint[ 1 ]; PCDheader.points = /POINTS (.*)/i.exec( PCDheader.str ); if ( PCDheader.points != null ) PCDheader.points = parseInt( PCDheader.points[ 1 ], 10 ); if ( PCDheader.points == null ) PCDheader.points = PCDheader.width * PCDheader.height; if ( PCDheader.count == null ) { PCDheader.count = []; for ( var i = 0; i < PCDheader.fields; i ++ ) PCDheader.count.push( 1 ); } PCDheader.offset = {} var sizeSum = 0; for ( var i = 0; i < PCDheader.fields.length; i ++ ) { if ( PCDheader.data == "ascii" ) { PCDheader.offset[ PCDheader.fields[ i ]] = i; } else { PCDheader.offset[ PCDheader.fields[ i ]] = sizeSum; sizeSum += PCDheader.size[ i ]; } } // For binary only PCDheader.rowSize = sizeSum; return PCDheader; }, parse: function( data, url ) { var textData = this.binarryToStr( data ); // Parse the header // Header is always ascii format var PCDheader = this.parseHeader( textData ); // Parse the data var position = false; if ( PCDheader.offset.x != undefined ) position = new Float32Array( PCDheader.points * 3 ); var color = false; if ( PCDheader.offset.rgb != undefined) color = new Float32Array( PCDheader.points * 3 ); var normal = false; if ( PCDheader.offset.normal_x != undefined ) normal = new Float32Array( PCDheader.points * 3 ); if ( PCDheader.data == "ascii" ) { var offset = PCDheader.offset; var pcdData = textData.substr( PCDheader.headerLen ); var lines = pcdData.split( '\n' ); var i3 = 0; for ( var i = 0; i < lines.length; i ++, i3 += 3 ) { var line = lines[ i ].split( " " ); if ( offset.x != undefined ) { position[ i3 + 0 ] = parseFloat( line[ offset.x ] ); position[ i3 + 1 ] = parseFloat( line[ offset.y ] ); position[ i3 + 2 ] = parseFloat( line[ offset.z ] ); } if ( offset.rgb != undefined ) { var c = new Float32Array([parseFloat( line[ offset.rgb ] )]); var dataview = new DataView( c.buffer, 0 ); color[ i3 + 0 ] = dataview.getUint8(0)/255.0; color[ i3 + 1 ] = dataview.getUint8(1)/255.0; color[ i3 + 2 ] = dataview.getUint8(2)/255.0; } if ( offset.normal_x != undefined ) { normal[ i3 + 0 ] = parseFloat( line[ offset.normal_x ] ); normal[ i3 + 1 ] = parseFloat( line[ offset.normal_y ] ); normal[ i3 + 2 ] = parseFloat( line[ offset.normal_z ] ); } } } if ( PCDheader.data == "binary_compressed" ) { console.error( 'THREE.PCDLoader: binary_compressed files are not supported' ); return; } if ( PCDheader.data == "binary" ) { var row = 0; var dataview = new DataView( data, PCDheader.headerLen ); var i = 0; var offset = PCDheader.offset; for ( var i3 = 0; i < PCDheader.points; i3 += 3, row += PCDheader.rowSize, i ++ ) { if ( offset.x != undefined ) { position[ i3 + 0 ] = dataview.getFloat32( row + offset.x, this.littleEndian ); position[ i3 + 1 ] = dataview.getFloat32( row + offset.y, this.littleEndian ); position[ i3 + 2 ] = dataview.getFloat32( row + offset.z, this.littleEndian ); } if ( offset.rgb != undefined ) { color[ i3 + 0 ] = dataview.getUint8( row + offset.rgb + 0 ) / 255.0; color[ i3 + 1 ] = dataview.getUint8( row + offset.rgb + 1 ) / 255.0; color[ i3 + 2 ] = dataview.getUint8( row + offset.rgb + 2 ) / 255.0; } if ( offset.normal_x != undefined ) { normal[ i3 + 0 ] = dataview.getFloat32( row + offset.normal_x, this.littleEndian ); normal[ i3 + 1 ] = dataview.getFloat32( row + offset.normal_y, this.littleEndian ); normal[ i3 + 2 ] = dataview.getFloat32( row + offset.normal_z, this.littleEndian ); } } } var geometry = new THREE.BufferGeometry(); if ( position != false ) geometry.addAttribute( 'position', new THREE.BufferAttribute( position, 3 ) ); if ( color != false ) geometry.addAttribute( 'color', new THREE.BufferAttribute( color, 3 ) ); if ( normal != false ) geometry.addAttribute( 'normal', new THREE.BufferAttribute( normal, 3 ) ); geometry.computeBoundingSphere(); var material = new THREE.PointsMaterial( { size: 0.005, vertexColors: !(color == false) } ); if ( color == false ) material.color.setHex( Math.random() * 0xffffff ); var mesh = new THREE.Points( geometry, material ); var name = url.split( '' ).reverse().join( '' ); name = /([^\/]*)/.exec( name ); name = name[ 1 ].split( '' ).reverse().join( '' ); mesh.name = name; mesh.PCDheader = PCDheader; return mesh; }, } );