class WebGPUNodes { constructor( ) { this.uniformsData = new WeakMap(); } get( object ) { let data = this.uniformsData.get( object ); if ( data === undefined ) { this.uniformsData.set( object, data ); } return data; } update( object, camera ) { } dispose() { this.uniformsData = new WeakMap(); } } export default WebGPUNodes;