/** * Created by Daniel on 21.07.15. */ CmdSetGeometry = function ( object, newGeometry ) { Cmd.call( this ); this.type = 'CmdSetGeometry'; this.updatable = true; this.object = object; this.objectUuid = object !== undefined ? object.uuid : undefined; this.oldGeometry = object !== undefined ? object.geometry : undefined; this.newGeometry = newGeometry; this.oldGeometryJSON = object !== undefined ? object.geometry.toJSON() : undefined; this.newGeometryJSON = newGeometry !== undefined ? newGeometry.toJSON() : undefined; }; CmdSetGeometry.prototype = { execute: function () { this.object.geometry.dispose(); this.object.geometry = this.newGeometry; this.object.geometry.computeBoundingSphere(); this.editor.signals.geometryChanged.dispatch( this.object ); this.editor.signals.sceneGraphChanged.dispatch(); }, undo: function () { this.object.geometry.dispose(); this.object.geometry = this.oldGeometry; this.object.geometry.computeBoundingSphere(); this.editor.signals.geometryChanged.dispatch( this.object ); this.editor.signals.sceneGraphChanged.dispatch(); }, update: function ( cmd ) { this.newGeometry = cmd.newGeometry; this.newGeometryJSON = cmd.newGeometry.toJSON(); }, toJSON: function () { var output = Cmd.prototype.toJSON.call( this ); output.objectUuid = this.objectUuid; output.oldGeometryJSON = this.oldGeometryJSON; output.newGeometryJSON = this.newGeometryJSON; return output; }, fromJSON: function ( json ) { Cmd.prototype.fromJSON.call( this, json ); this.object = this.editor.objectByUuid( json.objectUuid ); this.objectUuid = json.objectUuid; this.oldGeometryJSON = json.oldGeometryJSON; this.newGeometryJSON = json.newGeometryJSON; this.oldGeometry = parseGeometry( this.oldGeometryJSON ); this.newGeometry = parseGeometry( this.newGeometryJSON ); function parseGeometry ( data ) { var loader = new THREE.ObjectLoader(); return loader.parseGeometries( [ data ] )[ data.uuid ]; } } };