/** * * Reusable set of Tracks that represent an animation. * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ */ THREE.AnimationClip = function ( name, duration, tracks ) { this.name = name; this.tracks = tracks; this.duration = duration || 1; // maybe only do these on demand, as doing them here could potentially slow down loading // but leaving these here during development as this ensures a lot of testing of these functions this.trim(); this.optimize(); this.results = []; }; THREE.AnimationClip.prototype = { constructor: THREE.AnimationClip, getAt: function( clipTime ) { clipTime = Math.max( 0, Math.min( clipTime, this.duration ) ); for( var i = 0; i < this.tracks.length; i ++ ) { var track = this.tracks[ i ]; this.results[ i ] = track.getAt( clipTime ); } return this.results; }, trim: function() { for( var i = 0; i < this.tracks.length; i ++ ) { this.tracks[ i ].trim( this.duration ); } }, optimize: function() { for( var i = 0; i < this.tracks.length; i ++ ) { this.tracks[ i ].optimize(); } } }; THREE.AnimationClip.CreateMorphAnimationFromNames = function( morphTargetNames, duration ) { var tracks = []; var frameStep = duration / morphTargetNames.length; for( var i = 0; i < morphTargetNames.length; i ++ ) { var keys = []; if( ( i - 1 ) >= 0 ) { keys.push( { time: ( i - 1 ) * frameStep, value: 0 } ); } keys.push( { time: i * frameStep, value: 1 } ); if( ( i + 1 ) <= morphTargetNames.length ) { keys.push( { time: ( i + 1 ) * frameStep, value: 0 } ); } if( ( i - 1 ) < 0 ) { keys.push( { time: ( morphTargetNames.length - 1 ) * frameStep, value: 0 } ); keys.push( { time: morphTargetNames.length * frameStep, value: 1 } ); } var morphName = morphTargetNames[i]; var trackName = '.morphTargetInfluences[' + morphName + ']'; var track = new THREE.KeyframeTrack( trackName, keys ); tracks.push( track ); } var clip = new THREE.AnimationClip( 'morphAnimation', duration, tracks ); return clip; }; THREE.AnimationClip.CreateMorphAnimation = function( morphTargets, duration ) { var morphTargetNames = []; for( var i = 0; i < morphTargets.length; i ++ ) { morphTargetNames.push( morphTargets[i].name ); } return THREE.AnimationClip.CreateMorphAnimationFromNames( morphTargetNames, duration ); }; THREE.AnimationClip.FromImplicitMorphTargetAnimations = function( morphTargets, fps ) { var animations = {}; var animationsArray = []; var pattern = /([a-z]+)_?(\d+)/; for ( var i = 0, il = morphTargets.length; i < il; i ++ ) { var morphTarget = morphTargets[ i ]; var parts = morphTarget.name.match( pattern ); if ( parts && parts.length > 1 ) { var animationName = parts[ 1 ]; var animation = animations[ animationName ]; if ( ! animation ) { animations[ animationName ] = animation = { name: animationName, morphTargetNames: [] }; animationsArray.push( animation ); } animation.morphTargetNames.push( morphTarget.name ); } } var clips = []; for( var i = 0; i < animationsArray.length; i ++ ) { var animation = animationsArray[i]; var clip = new THREE.AnimationClip.CreateMorphAnimationFromNames( animation.morphTargetNames, animation.morphTargetNames.length * fps ); clip.name = animation.name; clips.push( clip ); } return clips; }; THREE.AnimationClip.FromJSONLoaderAnimation = function( animation, bones, nodeName ) { if( ! animation ) { console.error( " no animation in JSONLoader data" ); return null; } var convertTrack = function( trackName, animationKeys, propertyName, animationKeyToValueFunc ) { var keys = []; for( var k = 0; k < animationKeys.length; k ++ ) { var animationKey = animationKeys[k]; if( animationKey[propertyName] !== undefined ) { keys.push( { time: animationKey.time, value: animationKeyToValueFunc( animationKey ) } ); } } // only return track if there are actually keys. if( keys.length > 0 ) { return new THREE.KeyframeTrack( trackName, keys ); } return null; }; var clipName = animation.name; var duration = animation.length; var fps = animation.fps; var tracks = []; var animationTracks = animation.hierarchy; for ( var h = 0; h < animationTracks.length; h ++ ) { var animationKeys = animationTracks[ h ].keys; // skip empty tracks if( ! animationKeys || animationKeys.length == 0 ) { continue; } // process morph targets in a way exactly compatible with AnimationHandler.init( animation ) if( animationKeys[0].morphTargets ) { // figure out all morph targets used in this track var morphTargetNames = {}; for( var k = 0; k < animationKeys.length; k ++ ) { if( animationKeys[k].morphTargets ) { for( var m = 0; m < animationKeys[k].morphTargets.length; m ++ ) { morphTargetNames[ animationKeys[k].morphTargets[m] ] = -1; } } } // create a track for each morph target with all zero morphTargetInfluences except for the keys in which the morphTarget is named. for( var morphTargetName in morphTargetNames ) { var keys = []; for( var m = 0; m < animationKeys[k].morphTargets.length; m ++ ) { var animationKey = animationKeys[k]; keys.push( { time: animationKey.time, value: (( animationKey.morphTarget === morphTargetName ) ? 1 : 0 ) }); } tracks.push( new THREE.KeyframeTrack( nodeName + '.morphTargetInfluence[' + morphTargetName + ']', keys ) ); } duration = morphTargetNames.length * ( fps || 1.0 ); } else { var boneName = nodeName + '.bones[' + bones[ h ].name + ']'; // track contains positions... var positionTrack = convertTrack( boneName + '.position', animationKeys, 'pos', function( animationKey ) { return new THREE.Vector3().fromArray( animationKey.pos ) } ); if( positionTrack ) tracks.push( positionTrack ); // track contains quaternions... var quaternionTrack = convertTrack( boneName + '.quaternion', animationKeys, 'rot', function( animationKey ) { if( animationKey.rot.slerp ) { return animationKey.rot.clone(); } else { return new THREE.Quaternion().fromArray( animationKey.rot ); } } ); if( quaternionTrack ) tracks.push( quaternionTrack ); // track contains quaternions... var scaleTrack = convertTrack( boneName + '.scale', animationKeys, 'scl', function( animationKey ) { return new THREE.Vector3().fromArray( animationKey.scl ) } ); if( scaleTrack ) tracks.push( scaleTrack ); } } var clip = new THREE.AnimationClip( clipName, duration, tracks ); return clip; };