[page:LineSegments] →

[name]

Helper object to show the world-axis-aligned bounding box around an object. It can be used in synergy with [page:Box3] items in order to easily compute the [link:https://en.wikipedia.org/wiki/Minimum_bounding_box Minimum Bounding Boxes] for objects, and use them for fast collision detection. See [page:Box3.intersect]. Note that the object must have a [page:Geometry] or [page:BufferGeometry] for this to work, so it won't work with [page:Sprite Sprites].

Example

[example:webgl_helpers WebGL / helpers]
[example:webgl_loader_nrrd WebGL / loader / nrrd]
[example:webgl_buffergeometry_drawcalls advanced / buffergeometry / drawcalls]
// Creating the object whose bounding box we want to compute var sphereGeom = new THREE.SphereGeometry(); var sphereObject = new THREE.Mesh( sphereGeom, new THREE.MeshBasicMaterial( 0xff0000 ) ); // Creating the helper and displaying it in the scene var helper = new THREE.BoxHelper( sphereObject, 0xffff00 ); scene.add( helper ); // Creating the actual bounding box (on which we can test intersection with other Box3 objects) var box3 = new THREE.Box3(); // Shape and position the box after the helper box3.setFromObject( helper ); // Let's move the sphere sphereObject.position.set( 7, 7, 7 ); // Whenever the object is moved or rotated or scaled: helper.update(); box3.setFromObject( helper );

Constructor

[name]( [param:Object3D object], [param:Color color] )

[page:Object3D object] -- (optional) the object3D to show the world-axis-aligned boundingbox.
[page:Color color] -- (optional) hexadecimal value that defines the box's color. Default is 0xffff00.

Creates a new wireframe box that bounds the passed object. Internally this uses [page:Box3.setFromObject] to calculate the dimensions. Note that this includes any children.

Properties

See the base [page:LineSegments] class for common properties.

Methods

See the base [page:LineSegments] class for common methods.

[method:null update]()

Updates the helper's geometry to match the dimensions of the object, including any children. See [page:Box3.setFromObject].

[method:BoxHelper setFromObject]( [param:Object3D object] )

[page:Object3D object] - [page:Object3D] to create the helper of.

Updates the wireframe box for the passed object.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]