/** * @author mr.doob / http://mrdoob.com/ */ THREE.MeshBitmapUVMappingMaterial = function ( bitmap ) { this.bitmap = bitmap; this.loaded = 0; this.decalIndex = -1; this.toString = function () { return 'THREE.MeshBitmapUVMappingMaterial ( bitmap: ' + this.bitmap + ' )'; }; };