[name]
todo
Constructor
[name]([page:todo origin], [page:todo direction])
origin -- todo
direction -- todo
todo
Properties
.[page:Vector3 origin]
todo
.[page:Vector3 direction]
todo
Methods
.intersectPlane([page:todo plane], [page:todo optionalTarget]) [page:todo]
plane -- todo
optionalTarget -- todo
todo
.set([page:todo origin], [page:todo direction]) [page:todo]
origin -- todo
direction -- todo
todo
.isIntersectionSphere([page:todo sphere]) [page:todo]
sphere -- todo
todo
.applyMatrix4([page:todo matrix4]) [page:todo]
matrix4 -- todo
todo
.distanceToPlane([page:todo plane]) [page:todo]
plane -- todo
todo
.recast([page:todo t]) [page:todo]
t -- todo
todo
.clone() [page:todo]
todo
.isIntersectionPlane([page:todo plane]) [page:todo]
plane -- todo
todo
.equals([page:todo ray]) [page:todo]
ray -- todo
todo
.at([page:todo t], [page:todo optionalTarget]) [page:todo]
t -- todo
optionalTarget -- todo
todo
.distanceToPoint([page:todo point]) [page:todo]
point -- todo
todo
.closestPointToPoint([page:todo point], [page:todo optionalTarget]) [page:todo]
point -- todo
optionalTarget -- todo
todo
.copy([page:todo ray]) [page:todo]
ray -- todo
todo
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]