[name]

todo

Constructor

[name]([page:todo origin], [page:todo direction])

origin -- todo
direction -- todo
todo

Properties

.[page:Vector3 origin]

todo

.[page:Vector3 direction]

todo

Methods

.intersectPlane([page:todo plane], [page:todo optionalTarget]) [page:todo]

plane -- todo
optionalTarget -- todo
todo

.set([page:todo origin], [page:todo direction]) [page:todo]

origin -- todo
direction -- todo
todo

.isIntersectionSphere([page:todo sphere]) [page:todo]

sphere -- todo
todo

.applyMatrix4([page:todo matrix4]) [page:todo]

matrix4 -- todo
todo

.distanceToPlane([page:todo plane]) [page:todo]

plane -- todo
todo

.recast([page:todo t]) [page:todo]

t -- todo
todo

.clone() [page:todo]

todo

.isIntersectionPlane([page:todo plane]) [page:todo]

plane -- todo
todo

.equals([page:todo ray]) [page:todo]

ray -- todo
todo

.at([page:todo t], [page:todo optionalTarget]) [page:todo]

t -- todo
optionalTarget -- todo
todo

.distanceToPoint([page:todo point]) [page:todo]

point -- todo
todo

.closestPointToPoint([page:todo point], [page:todo optionalTarget]) [page:todo]

point -- todo
optionalTarget -- todo
todo

.copy([page:todo ray]) [page:todo]

ray -- todo
todo

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]