/** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley */ THREE.DirectionalLightHelper = function ( light, size ) { THREE.Object3D.call( this ); this.light = light; this.light.updateMatrixWorld(); this.matrixWorld = light.matrixWorld; this.matrixAutoUpdate = false; size = size || 1; var geometry = new THREE.PlaneGeometry( size, size ); var material = new THREE.MeshBasicMaterial( { wireframe: true, fog: false } ); material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); this.lightPlane = new THREE.Mesh( geometry, material ); this.add( this.lightPlane ); geometry = new THREE.Geometry(); geometry.vertices.push( new THREE.Vector3() ); geometry.vertices.push( new THREE.Vector3() ); material = new THREE.LineBasicMaterial( { fog: false } ); material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); this.targetLine = new THREE.Line( geometry, material ); this.add( this.targetLine ); this.update(); }; THREE.DirectionalLightHelper.prototype = Object.create( THREE.Object3D.prototype ); THREE.DirectionalLightHelper.prototype.dispose = function () { this.lightPlane.geometry.dispose(); this.lightPlane.material.dispose(); this.targetLine.geometry.dispose(); this.targetLine.material.dispose(); }; THREE.DirectionalLightHelper.prototype.update = function () { var v1 = new THREE.Vector3(); var v2 = new THREE.Vector3(); var v3 = new THREE.Vector3(); return function () { v1.getPositionFromMatrix( this.light.matrixWorld ); v2.getPositionFromMatrix( this.light.target.matrixWorld ); v3.subVectors( v2, v1 ); this.lightPlane.lookAt( v3 ); this.lightPlane.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); this.targetLine.geometry.vertices[ 1 ].copy( v3 ); this.targetLine.geometry.verticesNeedUpdate = true; this.targetLine.material.color.copy( this.lightPlane.material.color ); } }();