/** * @author sunag / http://www.sunag.com.br/ */ THREE.NodeVector2 = function( x, y ) { THREE.NodeInput.call( this, 'v2', {share:false} ); this.value = new THREE.Vector2( x, y ); }; THREE.NodeVector2.prototype = Object.create( THREE.NodeInput.prototype ); THREE.NodeVector2.prototype.constructor = THREE.NodeVector2; THREE.NodeMaterial.Shortcuts( THREE.NodeVector2.prototype, 'value', [ 'x', 'y' ] );