/** * @author sunag / http://www.sunag.com.br/ */ THREE.NodeVector3 = function( x, y, z ) { THREE.NodeInput.call( this, 'v3', {share:false} ); this.type = 'v3'; this.value = new THREE.Vector3( x, y, z ); }; THREE.NodeVector3.prototype = Object.create( THREE.NodeInput.prototype ); THREE.NodeVector3.prototype.constructor = THREE.NodeVector3; THREE.NodeMaterial.Shortcuts( THREE.NodeVector3.prototype, 'value', [ 'x', 'y', 'z' ] );