/** * @author sunag / http://www.sunag.com.br/ */ THREE.NodeTime = function( value ) { THREE.NodeFloat.call( this, value ); this.requestUpdate = true; }; THREE.NodeTime.prototype = Object.create( THREE.NodeFloat.prototype ); THREE.NodeTime.prototype.constructor = THREE.NodeTime; THREE.NodeTime.prototype.updateAnimation = function( delta ) { this.number += delta; };