[page:Object3D] →
[name]
Camera with cube projection
Constructor
[name]([page:Float near], [page:Float far], [page:Float cubeResolution])
near -- Camera frustum near plane.
far -- Camera frustum far plane.
cubeResolution -- The size of the render target image.
todo
Properties
[property:WebGLRenderTargetCube renderTarget]
The camera renders to this target.
Methods
[method:todo updateCubeMap]([page:WebGLRenderer], [page:Scene])
renderer -- The renderer to use for this camera.
scene -- The scene to render.
todo
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]