[page:Object3D] →

[name]

Camera with cube projection

Constructor

[name]([page:Float near], [page:Float far], [page:Float cubeResolution])

near -- Camera frustum near plane.
far -- Camera frustum far plane.
cubeResolution -- The size of the render target image.
todo

Properties

[property:WebGLRenderTargetCube renderTarget]

The camera renders to this target.

Methods

[method:todo updateCubeMap]([page:WebGLRenderer], [page:Scene])

renderer -- The renderer to use for this camera.
scene -- The scene to render.
todo

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]