Matrix3.multiplyVector3 has been removed. Use vector.applyMatrix3( matrix ) instead.
[page:Matrix3.multiplyVector3Array]
Matrix3.multiplyVector3Array has been renamed to [page:Matrix3.applyToVector3Array]( array ).
[page:Matrix4.extractPosition]
Matrix4.extractPosition has been renamed to [page:Matrix4.copyPosition].
[page:Matrix4.setRotationFromQuaternion]
Matrix4.setRotationFromQuaternion has been renamed to [page:Matrix4.makeRotationFromQuaternion].
[page:Matrix4.multiplyVector3]
Matrix4.multiplyVector3 has been has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead.
[page:Matrix4.multiplyVector4]
Matrix4.multiplyVector4 has been removed. Use vector.applyMatrix4( matrix ) instead.
[page:Matrix4.multiplyVector3Array]
Matrix4.multiplyVector3Array has been renamed to [page:Matrix4.applyToVector3Array] (array ).
[page:Matrix4.rotateAxis]
Matrix4.rotateAxis has been removed. Use[page:Matrix4.transformDirection]( matrix ) instead.
[page:Matrix4.crossVector]
Matrix4.crossVector has been removed. Use vector.applyMatrix4( matrix ) instead.
[page:Matrix4.rotateX]
Matrix4.rotateX has been removed.
[page:Matrix4.rotateY]
Matrix4.rotateY has been removed.
[page:Matrix4.rotateZ]
Matrix4.rotateZ has been removed.
[page:Matrix4.rotateByAxis]
Matrix4.rotateByAxis has been removed.
[page:Quaternion.multiplyVector3]
Quaternion.multiplyVector3 has been removed. Use vector.applyQuaternion( quaternion ) instead.
[page:Ray.isIntersectionBox]
Ray.isIntersectionBox has been renamed to [page:Ray.intersectsBox].
[page:Ray.isIntersectionBox]
Ray.isIntersectionPlane has been renamed to [page:Ray.intersectsPlane].
[page:Ray.isIntersectionBox]
Ray.isIntersectionSphere has been renamed to [page:Ray.intersectsSphere].
[page:Vector3.setEulerFromRotationMatrix]
Vector3.setEulerFromRotationMatrix has been removed. Use [page:Euler.setFromRotationMatrix] instead.
[page:Vector3.setEulerFromQuaternion]
Vector3.setEulerFromQuaternion has been removed. Use [page:Euler.setFromQuaternion] instead.
[page:Vector3.getPositionFromMatrix]
Vector3.getPositionFromMatrix has been renamed to [page:Vector3.setFromMatrixPosition].
[page:Vector3.getScaleFromMatrix]
Vector3.getScaleFromMatrix has been renamed to [page:Vector3.setFromMatrixScale].
[page:Vector3.getColumnFromMatrix]
Vector3.getColumnFromMatrix has been renamed to [page:Vector3.setFromMatrixColumn].
[page:Vertex]
Vertex has been removed. Use [page:Vector3] instead.
Materials
[page:Light.onlyShadow]
Light.onlyShadow has been removed.
[page:Light.shadowCameraLeft]
Light.shadowCameraLeft is now [page:Light.shadow.camera.left].
[page:Light.shadowCameraRight]
Light.shadowCameraRight is now [page:Light.shadow.camera.right].
[page:Light.shadowCameraTop]
Light.shadowCameraTop is now [page:Light.shadow.camera.top].
[page:Light.shadowCameraBottom]
Light.shadowCameraBottom is now [page:Light.shadow.camera.bottom].
[page:Light.shadowCameraNear]
Light.shadowCameraNear is now [page:Light.shadow.camera.near].
[page:Light.shadowCameraFar]
Light.shadowCameraFar is now [page:Light.shadow.camera.far].
[page:Light.shadowCameraVisible]
Light.shadowCameraVisible has been removed. Use [page:CameraHelper] ( light.shadow.camera ) instead.
[page:Light.shadowBias]
Light.shadowBias is now [page:Light.shadow.bias].
[page:Light.shadowDarkness]
Light.shadowDarkness has been removed.
[page:Light.shadowMapWidth]
Light.shadowMapWidth is now [page:Light.shadow.mapSize.width].
[page:Light.shadowMapHeight]
Light.shadowMapHeight is now [page:Light.shadow.mapSize.height].
Materials
[page:Material.wrapAround]
Material.wrapAround has been removed.
[page:Material.wrapRGB]
Material.wrapRGB has been removed.
[page:MeshFaceMaterial]
MeshFaceMaterial has been removed. Use [page:MultiMaterial] instead.
[page:MeshPhongMaterial.metal]
MeshPhongMaterial.metal has been removed. Use [page:MeshStandardMaterial] instead.
[page:ParticleBasicMaterial]
ParticleBasicMaterial has been renamed to [page:PointsMaterial].
[page:ParticleSystemMaterial]
ParticleBasicMaterial has been renamed to [page:PointsMaterial].
[page:PointCloudMaterial]
PointCloudMaterial has been renamed to [page:PointsMaterial].
[page:ShaderMaterial.derivatives]
ShaderMaterial.derivatives has been moved to [page:ShaderMaterial.extensions.derivatives].
Objects
[page:LOD.objects]
LOD.objects has been renamed to [page:LOD.levels].
[page:Object3D.eulerOrder]
Object3D.eulerOrder is now [page:Object3D.rotation.order].
[page:Object3D.getChildByName]
Object3D.getChildByName has been renamed to [page:Object3D.getObjectByName].
[page:Object3D.renderDepth]
Object3D.renderDepth has been removed. Use [page:Object3D.renderOrder] instead.
[page:Object3D.translate]
Object3D.translate has been removed. Use [page:Object3D.translateOnAxis]( axis, distance ) instead.
[page:Object3D.useQuaternion]
Object3D.useQuaternion has been removed. The library now uses quaternions by default.
[page:Particle]
ParticleSystem has been renamed to [page:Sprite].
[page:ParticleSystem]
ParticleSystem has been renamed to [page:Points].
[page:PointCloud]
PointCloud has been renamed to [page:Points].
[page:Shape.extrude]
Shape.extrude has been removed. Use [page:ExtrudeGeometry] instead.
[page:Shape.makeGeometry]
Shape.makeGeometry has been removed. Use [page:ShapeGeometry] instead.
Renderer
[page:Projector]
Projector has been moved to
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/renderers/Projector.js /examples/js/renderers/Projector.js].
Projector.projectVector() is now [page:Vector.project].
Projector.unprojectVector() is now [page:Vector.unproject].
Projector:.pickingRay() is now [page:Raycaster.setFromCamera].
Textures
[page:ImageUtils]
ImageUtils.loadTexture has been deprecated. Use [page:TextureLoader] instead.
ImageUtils.loadTextureCube has been deprecated. Use [page:CubeTextureLoader] instead.
ImageUtils.loadCompressedTexture has been removed. Use [page:DDSLoader] instead.
ImageUtils.loadCompressedTextureCube has been removed. Use [page:DDSLoader] instead.