[name]
A class containing utility functions for shapes.
Note that these are all linear functions so it is neccessary to calculate separately for
x, y (and z, w if present) components of a vector.
Methods
[method:Number area]( contour )
contour -- 2D polygon.
Calculate area of a ( 2D ) contour polygon.
[method:Boolean isClockwise]( pts )
pts -- points defining a 2D polygon
Note that this is a linear function so it is neccessary to calculate separately for
x, y components of a polygon.
Used internally by [page:Path Path],
[page:ExtrudeGeometry ExtrudeGeometry] and [page:ShapeBufferGeometry ShapeBufferGeometry].
[method:null triangulate]( contour, indices )
vertices -- flat array of vertices like [ x0,y0, x1,y1, x2,y2, ... ].
holeIndices -- array of hole indices.
Performs a polygon triangulation based on earcut. The implementation is a port of [link:https://github.com/mapbox/earcut mapbox/earcut].
[method:null triangulateShape]( contour, holes )
contour -- 2D polygon.
holes -- array of holes
Used by [page:ExtrudeGeometry ExtrudeGeometry] and [page:ShapeBufferGeometry ShapeBufferGeometry] to calculate faces in shapes with holes.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]