import * as THREE from '../../build/three.module.js'; import { UIPanel, UIRow, UIInput, UICheckbox, UIText, UIListbox, UISpan, UIButton, UISelect, UINumber } from './libs/ui.js'; import { UIBoolean } from './libs/ui.three.js'; import { SetMaterialCommand } from './commands/SetMaterialCommand.js'; function SidebarProject( editor ) { var config = editor.config; var signals = editor.signals; var strings = editor.strings; var currentRenderer = null; var container = new UISpan(); var projectsettings = new UIPanel(); projectsettings.setBorderTop( '0' ); projectsettings.setPaddingTop( '20px' ); container.add( projectsettings ); // Title var titleRow = new UIRow(); var title = new UIInput( config.getKey( 'project/title' ) ).setLeft( '100px' ).setWidth( '150px' ).onChange( function () { config.setKey( 'project/title', this.getValue() ); } ); titleRow.add( new UIText( strings.getKey( 'sidebar/project/title' ) ).setWidth( '90px' ) ); titleRow.add( title ); projectsettings.add( titleRow ); // Editable var editableRow = new UIRow(); var editable = new UICheckbox( config.getKey( 'project/editable' ) ).setLeft( '100px' ).onChange( function () { config.setKey( 'project/editable', this.getValue() ); } ); editableRow.add( new UIText( strings.getKey( 'sidebar/project/editable' ) ).setWidth( '90px' ) ); editableRow.add( editable ); projectsettings.add( editableRow ); // WebVR var vrRow = new UIRow(); var vr = new UICheckbox( config.getKey( 'project/vr' ) ).setLeft( '100px' ).onChange( function () { config.setKey( 'project/vr', this.getValue() ); } ); vrRow.add( new UIText( strings.getKey( 'sidebar/project/vr' ) ).setWidth( '90px' ) ); vrRow.add( vr ); projectsettings.add( vrRow ); // Renderer var rendererPanel = new UIPanel(); container.add( rendererPanel ); var headerRow = new UIRow(); headerRow.add( new UIText( strings.getKey( 'sidebar/project/renderer' ).toUpperCase() ) ); rendererPanel.add( headerRow ); // Renderer / Antialias var antialiasRow = new UIRow(); var antialiasBoolean = new UIBoolean( config.getKey( 'project/renderer/antialias' ) ).onChange( function () { createRenderer(); } ); antialiasRow.add( new UIText( strings.getKey( 'sidebar/project/antialias' ) ).setWidth( '90px' ) ); antialiasRow.add( antialiasBoolean ); rendererPanel.add( antialiasRow ); // Renderer / Shadows var shadowsRow = new UIRow(); var shadowsBoolean = new UIBoolean( config.getKey( 'project/renderer/shadows' ) ).onChange( function () { currentRenderer.shadowMap.enabled = this.getValue(); signals.rendererUpdated.dispatch(); } ); shadowsRow.add( new UIText( strings.getKey( 'sidebar/project/shadows' ) ).setWidth( '90px' ) ); shadowsRow.add( shadowsBoolean ); var shadowTypeSelect = new UISelect().setOptions( { 0: 'Basic', 1: 'PCF', 2: 'PCF (Soft)', // 3: 'VSM' } ).setWidth( '125px' ).onChange( function () { currentRenderer.shadowMap.type = parseFloat( this.getValue() ); signals.rendererUpdated.dispatch(); } ); shadowTypeSelect.setValue( config.getKey( 'project/renderer/shadowType' ) ); shadowsRow.add( shadowTypeSelect ); rendererPanel.add( shadowsRow ); // Renderer / Physically Correct lights var physicallyCorrectLightsRow = new UIRow(); var physicallyCorrectLightsBoolean = new UIBoolean( config.getKey( 'project/renderer/physicallyCorrectLights' ) ).onChange( function () { currentRenderer.physicallyCorrectLights = this.getValue(); signals.rendererUpdated.dispatch(); } ); physicallyCorrectLightsRow.add( new UIText( strings.getKey( 'sidebar/project/physicallyCorrectLights' ) ).setWidth( '90px' ) ); physicallyCorrectLightsRow.add( physicallyCorrectLightsBoolean ); rendererPanel.add( physicallyCorrectLightsRow ); // Renderer / Tonemapping var toneMappingRow = new UIRow(); var toneMappingSelect = new UISelect().setOptions( { 0: 'None', 1: 'Linear', 2: 'Reinhard', 3: 'Cineon', 4: 'ACESFilmic' } ).setWidth( '120px' ).onChange( function () { currentRenderer.toneMapping = parseFloat( this.getValue() ); toneMappingExposure.setDisplay( currentRenderer.toneMapping === 0 ? 'none' : '' ); signals.rendererUpdated.dispatch(); } ); toneMappingSelect.setValue( config.getKey( 'project/renderer/toneMapping' ) ); toneMappingRow.add( new UIText( strings.getKey( 'sidebar/project/toneMapping' ) ).setWidth( '90px' ) ); toneMappingRow.add( toneMappingSelect ); var toneMappingExposure = new UINumber( config.getKey( 'project/renderer/toneMappingExposure' ) ); toneMappingExposure.setDisplay( toneMappingSelect.getValue() === '0' ? 'none' : '' ); toneMappingExposure.setWidth( '30px' ).setMarginLeft( '10px' ); toneMappingExposure.setRange( 0, 10 ); toneMappingExposure.onChange( function () { currentRenderer.toneMappingExposure = this.getValue(); signals.rendererUpdated.dispatch(); } ); toneMappingRow.add( toneMappingExposure ); rendererPanel.add( toneMappingRow ); // function createRenderer() { currentRenderer = new THREE.WebGLRenderer( { antialias: antialiasBoolean.getValue() } ); currentRenderer.outputEncoding = THREE.sRGBEncoding; currentRenderer.physicallyCorrectLights = physicallyCorrectLightsBoolean.getValue(); currentRenderer.shadowMap.enabled = shadowsBoolean.getValue(); currentRenderer.shadowMap.type = parseFloat( shadowTypeSelect.getValue() ); currentRenderer.toneMapping = parseFloat( toneMappingSelect.getValue() ); currentRenderer.toneMappingExposure = toneMappingExposure.getValue(); signals.rendererChanged.dispatch( currentRenderer ); } createRenderer(); // Materials var materials = new UIPanel(); var headerRow = new UIRow(); headerRow.add( new UIText( strings.getKey( 'sidebar/project/materials' ).toUpperCase() ) ); materials.add( headerRow ); var listbox = new UIListbox(); materials.add( listbox ); var buttonsRow = new UIRow(); buttonsRow.setPadding( '10px 0px' ); materials.add( buttonsRow ); /* var addButton = new UI.Button().setLabel( 'Add' ).setMarginRight( '5px' ); addButton.onClick( function () { editor.addMaterial( new THREE.MeshStandardMaterial() ); } ); buttonsRow.add( addButton ); */ var assignMaterial = new UIButton().setLabel( strings.getKey( 'sidebar/project/Assign' ) ).setMargin( '0px 5px' ); assignMaterial.onClick( function () { var selectedObject = editor.selected; if ( selectedObject !== null ) { var oldMaterial = selectedObject.material; // only assing materials to objects with a material property (e.g. avoid assigning material to THREE.Group) if ( oldMaterial !== undefined ) { var material = editor.getMaterialById( parseInt( listbox.getValue() ) ); if ( material !== undefined ) { editor.removeMaterial( oldMaterial ); editor.execute( new SetMaterialCommand( editor, selectedObject, material ) ); editor.addMaterial( material ); } } } } ); buttonsRow.add( assignMaterial ); container.add( materials ); // signals signals.editorCleared.add( function () { currentRenderer.physicallyCorrectLights = false; currentRenderer.shadowMap.enabled = true; currentRenderer.shadowMap.type = 1; currentRenderer.toneMapping = 0; currentRenderer.toneMappingExposure = 1; refreshRendererUI(); signals.rendererUpdated.dispatch(); } ); function refreshRendererUI() { physicallyCorrectLightsBoolean.setValue( currentRenderer.physicallyCorrectLights ); shadowsBoolean.setValue( currentRenderer.shadowMap.enabled ); shadowTypeSelect.setValue( currentRenderer.shadowMap.type ); toneMappingSelect.setValue( currentRenderer.toneMapping ); toneMappingExposure.setValue( currentRenderer.toneMappingExposure ); toneMappingExposure.setDisplay( currentRenderer.toneMapping === 0 ? 'none' : '' ); } signals.rendererUpdated.add( function () { config.setKey( 'project/renderer/antialias', antialiasBoolean.getValue(), 'project/renderer/physicallyCorrectLights', physicallyCorrectLightsBoolean.getValue(), 'project/renderer/shadows', shadowsBoolean.getValue(), 'project/renderer/shadowType', parseFloat( shadowTypeSelect.getValue() ), 'project/renderer/toneMapping', parseFloat( toneMappingSelect.getValue() ), 'project/renderer/toneMappingExposure', toneMappingExposure.getValue() ); } ); signals.objectSelected.add( function ( object ) { if ( object !== null ) { var index = Object.values( editor.materials ).indexOf( object.material ); listbox.selectIndex( index ); } } ); signals.materialAdded.add( refreshMaterialBrowserUI ); signals.materialChanged.add( refreshMaterialBrowserUI ); signals.materialRemoved.add( refreshMaterialBrowserUI ); function refreshMaterialBrowserUI() { listbox.setItems( Object.values( editor.materials ) ); } return container; } export { SidebarProject };