/** * @author sunag / http://www.sunag.com.br/ */ THREE.BuilderNode = function( material ) { this.material = material; this.require = {}; this.isVerify = false; this.cache = ''; }; THREE.BuilderNode.prototype = { constructor: THREE.BuilderNode, include : function( func ) { this.material.include( this.shader, func ); }, getFormatConstructor : function( len ) { return THREE.BuilderNode.constructors[ len - 1 ]; }, getFormat : function( format ) { return format.replace( 'c', 'v3' ).replace( /fv1|iv1/, 'v1' ); }, getFormatLength : function( format ) { return parseInt( this.getFormat( format ).substr( 1 ) ); }, getFormatByLength : function( len ) { if ( len == 1 ) return 'fv1'; return 'v' + len; }, format : function( code, from, to ) { var format = this.getFormat( from + '=' + to ); switch ( format ) { case 'v1=v2': return 'vec2(' + code + ')'; case 'v1=v3': return 'vec3(' + code + ')'; case 'v1=v4': return 'vec4(' + code + ')'; case 'v2=v1': return code + '.x'; case 'v2=v3': return 'vec3(' + code + ',0.0)'; case 'v2=v4': return 'vec4(' + code + ',0.0,0.0)'; case 'v3=v1': return code + '.x'; case 'v3=v2': return code + '.xy'; case 'v3=v4': return 'vec4(' + code + ',0.0)'; case 'v4=v1': return code + '.x'; case 'v4=v2': return code + '.xy'; case 'v4=v3': return code + '.xyz'; } return code; }, getType : function( format ) { return THREE.BuilderNode.type[ format ]; }, getUuid : function( uuid, useCache ) { useCache = useCache !== undefined ? useCache : true; if ( useCache && this.cache ) uuid = this.cache + '-' + uuid; return uuid; }, setCache : function( name ) { this.cache = name || ''; return this; }, getElementByIndex : function( index ) { return THREE.BuilderNode.elements[ index ]; }, getElementIndex : function( elm ) { return THREE.BuilderNode.elements.indexOf( elm ); }, isShader : function( shader ) { return this.shader == shader || this.isVerify; }, setShader : function( shader ) { this.shader = shader; return this; } }; THREE.BuilderNode.type = { 'float' : 'fv1', vec2 : 'v2', vec3 : 'v3', vec4 : 'v4' }; THREE.BuilderNode.constructors = [ '', 'vec2', 'vec3', 'vec4' ]; THREE.BuilderNode.elements = [ 'x', 'y', 'z', 'w' ];