// ThreeDebug.js r31 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(a){this.autoUpdate=true;this.setHex(a)}; THREE.Color.prototype={setRGB:function(a,b,g){this.r=a;this.g=b;this.b=g;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+ ","+~~(this.g*255)+","+~~(this.b*255)+")"},toString:function(){return"THREE.Color ( r: "+this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,g){this.x=a||0;this.y=b||0;this.z=g||0}; THREE.Vector3.prototype={set:function(a,b,g){this.x=a;this.y=b;this.z=g;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,g=this.y,d=this.z;this.x=g*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-g*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/= a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,g=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+g*g+a*a)},distanceToSquared:function(a){var b=this.x-a.x,g=this.y-a.y;a=this.z-a.z;return b*b+g*g+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a= Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}}; THREE.Vector4=function(a,b,g,d){this.x=a||0;this.y=b||0;this.z=g||0;this.w=d||1}; THREE.Vector4.prototype={set:function(a,b,g,d){this.x=a;this.y=b;this.z=g;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; THREE.Ray.prototype={intersectScene:function(a){var b,g,d=a.objects,i=[];a=0;for(b=d.length;a0&&K>0&&m+K<1}var g,d,i,q,k,h,n,c,A,y, x,s=a.geometry,G=s.vertices,N=[];g=0;for(d=s.faces.length;gn?d:n;i=i>c? i:c}a()};this.add3Points=function(n,c,A,y,x,s){if(h){h=false;b=nA?n>x?n:x:A>x?A:x;i=c>y?c>s?c:s:y>s?y:s}else{b=nA?n>x?n>d?n:d:x>d?x:d:A>x?A>d?A:d:x>d?x:d;i=c>y?c>s?c>i?c:i:s>i?s:i:y>s?y>i?y:i:s>i?s:i}a()};this.addRectangle=function(n){if(h){h=false;b=n.getLeft();g=n.getTop();d=n.getRight();i=n.getBottom()}else{b=bn.getRight()?d:n.getRight();i=i>n.getBottom()?i:n.getBottom()}a()};this.inflate=function(n){b-=n;g-=n;d+=n;i+=n;a()};this.minSelf=function(n){b=b>n.getLeft()?b:n.getLeft();g=g>n.getTop()?g:n.getTop();d=d=0&&Math.min(i,n.getBottom())-Math.max(g,n.getTop())>=0};this.empty=function(){h=true;i=d=g=b=0;a()};this.isEmpty=function(){return h};this.toString= function(){return"THREE.Rectangle ( left: "+b+", right: "+d+", top: "+g+", bottom: "+i+", width: "+q+", height: "+k+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; THREE.Matrix4=function(a,b,g,d,i,q,k,h,n,c,A,y,x,s,G,N){this.n11=a||1;this.n12=b||0;this.n13=g||0;this.n14=d||0;this.n21=i||0;this.n22=q||1;this.n23=k||0;this.n24=h||0;this.n31=n||0;this.n32=c||0;this.n33=A||1;this.n34=y||0;this.n41=x||0;this.n42=s||0;this.n43=G||0;this.n44=N||1}; THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,g,d,i,q,k,h,n,c,A,y,x,s,G,N){this.n11=a;this.n12=b;this.n13=g;this.n14=d;this.n21=i;this.n22=q;this.n23=k;this.n24=h;this.n31=n;this.n32=c;this.n33=A;this.n34=y;this.n41=x;this.n42=s;this.n43=G;this.n44=N;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,g){var d=new THREE.Vector3,i=new THREE.Vector3,q=new THREE.Vector3;q.sub(a,b).normalize();d.cross(g,q).normalize();i.cross(q,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=i.x;this.n22=i.y;this.n23=i.z;this.n24=-i.dot(a);this.n31=q.x; this.n32=q.y;this.n33=q.z;this.n34=-q.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,g=a.y,d=a.z,i=1/(this.n41*b+this.n42*g+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*g+this.n13*d+this.n14)*i;a.y=(this.n21*b+this.n22*g+this.n23*d+this.n24)*i;a.z=(this.n31*b+this.n32*g+this.n33*d+this.n34)*i;return a},multiplyVector4:function(a){var b=a.x,g=a.y,d=a.z,i=a.w;a.x=this.n11*b+this.n12*g+this.n13*d+this.n14*i;a.y=this.n21*b+this.n22*g+this.n23*d+this.n24* i;a.z=this.n31*b+this.n32*g+this.n33*d+this.n34*i;a.w=this.n41*b+this.n42*g+this.n43*d+this.n44*i;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var g=a.n11,d=a.n12,i=a.n13,q=a.n14,k=a.n21,h=a.n22,n=a.n23,c=a.n24,A=a.n31,y=a.n32, x=a.n33,s=a.n34,G=a.n41,N=a.n42,K=a.n43,J=a.n44,O=b.n11,E=b.n12,e=b.n13,m=b.n14,f=b.n21,p=b.n22,l=b.n23,j=b.n24,o=b.n31,C=b.n32,v=b.n33,t=b.n34,I=b.n41,B=b.n42,F=b.n43,U=b.n44;this.n11=g*O+d*f+i*o+q*I;this.n12=g*E+d*p+i*C+q*B;this.n13=g*e+d*l+i*v+q*F;this.n14=g*m+d*j+i*t+q*U;this.n21=k*O+h*f+n*o+c*I;this.n22=k*E+h*p+n*C+c*B;this.n23=k*e+h*l+n*v+c*F;this.n24=k*m+h*j+n*t+c*U;this.n31=A*O+y*f+x*o+s*I;this.n32=A*E+y*p+x*C+s*B;this.n33=A*e+y*l+x*v+s*F;this.n34=A*m+y*j+x*t+s*U;this.n41=G*O+N*f+K*o+J*I; this.n42=G*E+N*p+K*C+J*B;this.n43=G*e+N*l+K*v+J*F;this.n44=G*m+N*j+K*t+J*U;return this},multiplySelf:function(a){var b=this.n11,g=this.n12,d=this.n13,i=this.n14,q=this.n21,k=this.n22,h=this.n23,n=this.n24,c=this.n31,A=this.n32,y=this.n33,x=this.n34,s=this.n41,G=this.n42,N=this.n43,K=this.n44,J=a.n11,O=a.n21,E=a.n31,e=a.n41,m=a.n12,f=a.n22,p=a.n32,l=a.n42,j=a.n13,o=a.n23,C=a.n33,v=a.n43,t=a.n14,I=a.n24,B=a.n34;a=a.n44;this.n11=b*J+g*O+d*E+i*e;this.n12=b*m+g*f+d*p+i*l;this.n13=b*j+g*o+d*C+i*v;this.n14= b*t+g*I+d*B+i*a;this.n21=q*J+k*O+h*E+n*e;this.n22=q*m+k*f+h*p+n*l;this.n23=q*j+k*o+h*C+n*v;this.n24=q*t+k*I+h*B+n*a;this.n31=c*J+A*O+y*E+x*e;this.n32=c*m+A*f+y*p+x*l;this.n33=c*j+A*o+y*C+x*v;this.n34=c*t+A*I+y*B+x*a;this.n41=s*J+G*O+N*E+K*e;this.n42=s*m+G*f+N*p+K*l;this.n43=s*j+G*o+N*C+K*v;this.n44=s*t+G*I+N*B+K*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){return this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34* this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,g,d){var i=b[g];b[g]=b[d]; b[d]=i}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12, this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,g){var d=new THREE.Matrix4;d.n14=a;d.n24=b;d.n34=g;return d}; THREE.Matrix4.scaleMatrix=function(a,b,g){var d=new THREE.Matrix4;d.n11=a;d.n22=b;d.n33=g;return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b}; THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var g=new THREE.Matrix4,d=Math.cos(b),i=Math.sin(b),q=1-d,k=a.x,h=a.y,n=a.z;g.n11=q*k*k+d;g.n12=q*k*h-i*n;g.n13=q*k*n+i*h;g.n21=q*k*h+i*n;g.n22=q*h*h+d;g.n23=q*h*n-i*k;g.n31=q*k*n-i*h;g.n32=q*h*n+i*k;g.n33=q*n*n+d;return g}; THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12* a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32* a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22* a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b}; THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var g=b[10]*b[5]-b[6]*b[9],d=-b[10]*b[1]+b[2]*b[9],i=b[6]*b[1]-b[2]*b[5],q=-b[10]*b[4]+b[6]*b[8],k=b[10]*b[0]-b[2]*b[8],h=-b[6]*b[0]+b[2]*b[4],n=b[9]*b[4]-b[5]*b[8],c=-b[9]*b[0]+b[1]*b[8],A=b[5]*b[0]-b[1]*b[4];b=b[0]*g+b[1]*q+b[2]*n;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*g;a.m[1]=b*d;a.m[2]=b*i;a.m[3]=b*q;a.m[4]=b*k;a.m[5]=b*h;a.m[6]=b*n;a.m[7]=b*c;a.m[8]=b*A;return a}; THREE.Matrix4.makeFrustum=function(a,b,g,d,i,q){var k,h,n;k=new THREE.Matrix4;h=2*i/(b-a);n=2*i/(d-g);a=(b+a)/(b-a);g=(d+g)/(d-g);d=-(q+i)/(q-i);i=-2*q*i/(q-i);k.n11=h;k.n12=0;k.n13=a;k.n14=0;k.n21=0;k.n22=n;k.n23=g;k.n24=0;k.n31=0;k.n32=0;k.n33=d;k.n34=i;k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(a,b,g,d){var i;a=g*Math.tan(a*Math.PI/360);i=-a;return THREE.Matrix4.makeFrustum(i*b,a*b,i,a,g,d)}; THREE.Matrix4.makeOrtho=function(a,b,g,d,i,q){var k,h,n,c;k=new THREE.Matrix4;h=b-a;n=g-d;c=q-i;a=(b+a)/h;g=(g+d)/n;i=(q+i)/c;k.n11=2/h;k.n12=0;k.n13=0;k.n14=-a;k.n21=0;k.n22=2/n;k.n23=0;k.n24=-g;k.n31=0;k.n32=0;k.n33=-2/c;k.n34=-i;k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,b,g,d,i){this.a=a;this.b=b;this.c=g;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.material=i instanceof Array?i:[i]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,b,g,d,i,q){this.a=a;this.b=b;this.c=g;this.d=d;this.centroid=new THREE.Vector3;this.normal=i instanceof THREE.Vector3?i:new THREE.Vector3;this.vertexNormals=i instanceof Array?i:[];this.material=q instanceof Array?q:[q]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,g;a=0;for(b=this.faces.length;a0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var a=1,b=this.vertices.length;athis.bbox.x[1])this.bbox.x[1]=vertex.position.x;if(vertex.position.ythis.bbox.y[1])this.bbox.y[1]=vertex.position.y;if(vertex.position.zthis.bbox.z[1])this.bbox.z[1]=vertex.position.z}}},sortFacesByMaterial:function(){function a(A){var y=[];b=0;for(g=A.length;b65535){c[h].counter+=1;n=c[h].hash+"_"+c[h].counter;if(this.geometryChunks[n]==undefined)this.geometryChunks[n]={faces:[],material:k,vertices:0}}this.geometryChunks[n].faces.push(d);this.geometryChunks[n].vertices+=q}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,b,g,d){this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,g,d);this.autoUpdateMatrix=true;this.translateX=function(i){i=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(i);i.cross(i.clone(),this.up);this.position.addSelf(i);this.target.position.addSelf(i)};this.translateZ=function(i){i=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(i); this.position.subSelf(i);this.target.position.subSelf(i)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.translationMatrix=new THREE.Matrix4;this.rotationMatrix=new THREE.Matrix4;this.scaleMatrix=new THREE.Matrix4;this.screen=new THREE.Vector3;this.autoUpdateMatrix=this.visible=true;this.updateMatrix=function(){this.matrixPosition=THREE.Matrix4.translationMatrix(this.position.x,this.position.y,this.position.z); this.rotationMatrix=THREE.Matrix4.rotationXMatrix(this.rotation.x);this.rotationMatrix.multiplySelf(THREE.Matrix4.rotationYMatrix(this.rotation.y));this.rotationMatrix.multiplySelf(THREE.Matrix4.rotationZMatrix(this.rotation.z));this.scaleMatrix=THREE.Matrix4.scaleMatrix(this.scale.x,this.scale.y,this.scale.z);this.matrix.copy(this.matrixPosition);this.matrix.multiplySelf(this.rotationMatrix);this.matrix.multiplySelf(this.scaleMatrix)}};THREE.Object3DCounter={value:0}; THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b]};THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line; THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b];this.overdraw=this.doubleSided=this.flipSided=false;this.geometry.computeBoundingBox()};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.FlatShading=0;THREE.SmoothShading=1;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2; THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;this.linejoin=this.linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin}this.toString=function(){return"THREE.LineBasicMaterial (
color: "+ this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
)"}}; THREE.MeshBasicMaterial=function(a){this.id=THREE.MeshBasicMaterialCounter.value++;this.color=new THREE.Color(16777215);this.env_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map= a.map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth= a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
blending: "+ this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshBasicMaterialCounter={value:0}; THREE.MeshLambertMaterial=function(a){this.id=THREE.MeshLambertMaterialCounter.value++;this.color=new THREE.Color(16777215);this.env_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map= a.map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth= a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
shading: "+ this.shading+"
blending: "+this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshLambertMaterialCounter={value:0}; THREE.MeshPhongMaterial=function(a){this.id=THREE.MeshPhongMaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.env_map=this.specular_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap= "round";if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.map!==undefined)this.map=a.map;if(a.specular_map!==undefined)this.specular_map=a.specular_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity= a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin= a.wireframe_linejoin}this.toString=function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
map: "+this.map+"
specular_map: "+this.specular_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
shading: "+this.shading+"
wireframe: "+ this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
"+ +")"}};THREE.MeshPhongMaterialCounter={value:0}; THREE.MeshDepthMaterial=function(a){this.near=1;this.far=1E3;this.opacity=1;this.blending=THREE.NormalBlending;if(a){if(a.near!==undefined)this.near=a.near;if(a.far!==undefined)this.far=a.far;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.__2near=2*this.near;this.__farPlusNear=this.far+this.near;this.__farMinusNear=this.far-this.near;this.toString=function(){return"THREE.MeshDepthMaterial"}}; THREE.MeshNormalMaterial=function(a){this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.MeshNormalMaterial"}};THREE.MeshFaceMaterial=function(){this.toString=function(){return"THREE.MeshFaceMaterial"}}; THREE.MeshCubeMaterial=function(a){this.id=THREE.MeshCubeMaterial.value++;this.env_map=null;this.blending=THREE.NormalBlending;if(a)if(a.env_map!==undefined)this.env_map=a.env_map;this.toString=function(){return"THREE.MeshCubeMaterial( id: "+this.id+"
env_map: "+this.env_map+" )"}};THREE.MeshCubeMaterialCounter={value:0}; THREE.MeshShaderMaterial=function(a){this.id=THREE.MeshShaderMaterialCounter.value++;this.vertex_shader=this.fragment_shader="void main() {}";this.uniforms={};this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){if(a.fragment_shader!==undefined)this.fragment_shader=a.fragment_shader;if(a.vertex_shader!==undefined)this.vertex_shader=a.vertex_shader;if(a.uniforms!== undefined)this.uniforms=a.uniforms;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshShaderMaterial (
id: "+this.id+ "
blending: "+this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshShaderMaterialCounter={value:0}; THREE.ParticleBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.map=null;this.opacity=1;this.blending=THREE.NormalBlending;this.offset=new THREE.Vector2;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map=a.map;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleBasicMaterial (
color: "+this.color+"
map: "+this.map+"
opacity: "+this.opacity+"
blending: "+ this.blending+"
)"}};THREE.ParticleCircleMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}}; THREE.ParticleDOMMaterial=function(a){this.domElement=a;this.toString=function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; THREE.Texture=function(a,b,g,d,i,q){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=g!==undefined?g:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=i!==undefined?i:THREE.LinearFilter;this.min_filter=q!==undefined?q:THREE.LinearMipMapLinearFilter;this.toString=function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+ this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){}; THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Projector=function(){function a(f,p){var l=0,j=1,o=f.z+f.w,C=p.z+p.w,v=-f.z+f.w,t=-p.z+p.w;if(o>=0&&C>=0&&v>=0&&t>=0)return true;else if(o<0&&C<0||v<0&&t<0)return false;else{if(o<0)l=Math.max(l,o/(o-C));else if(C<0)j=Math.min(j,o/(o-C));if(v<0)l=Math.max(l,v/(v-t));else if(t<0)j=Math.min(j,v/(v-t));if(j0&&v.z<1}T=T.faces;o=0;for(C=T.length;o0&&K.z<1){s=N[G]=N[G]||new THREE.RenderableParticle; s.x=K.x/K.w;s.y=K.y/K.w;s.z=K.z;s.rotation=B.rotation.z;s.scale.x=B.scale.x*Math.abs(s.x-(K.x+p.projectionMatrix.n11)/(K.w+p.projectionMatrix.n14));s.scale.y=B.scale.y*Math.abs(s.y-(K.y+p.projectionMatrix.n22)/(K.w+p.projectionMatrix.n24));s.material=B.material;g.push(s);G++}}}}g.sort(b);return g};this.unprojectVector=function(f,p){var l=new THREE.Matrix4;l.multiply(THREE.Matrix4.makeInvert(p.matrix),THREE.Matrix4.makeInvert(p.projectionMatrix));l.multiplyVector3(f);return f}}; THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,g,d,i,q;this.domElement=document.createElement("div");this.setSize=function(k,h){g=k;d=h;i=g/2;q=d/2};this.render=function(k,h){var n,c,A,y,x,s,G,N;a=b.projectScene(k,h);n=0;for(c=a.length;n0){z.r+=$.r*V;z.g+=$.g*V;z.b+=$.b*V}}else if(V instanceof THREE.PointLight){X.sub(V.position,R);X.normalize();V=L.dot(X)*ba;if(V>0){z.r+=$.r*V;z.g+=$.g*V;z.b+=$.b*V}}}}function La(u,R,L){if(L.opacity!=0){Ba(L.opacity);wa(L.blending);var z,H,V,$,ba,ca;if(L instanceof THREE.ParticleBasicMaterial){if(L.map){$=L.map;ba=$.width>>1;ca=$.height>>1;H=R.scale.x*q;V=R.scale.y*k;L=H*ba;z=V*ca;w.set(u.x-L,u.y-z,u.x+L,u.y+z);if(!D.instersects(w))return;h.save();h.translate(u.x,u.y);h.rotate(-R.rotation); h.scale(H,-V);h.translate(-ba,-ca);h.drawImage($,0,0);h.restore()}h.beginPath();h.moveTo(u.x-10,u.y);h.lineTo(u.x+10,u.y);h.moveTo(u.x,u.y-10);h.lineTo(u.x,u.y+10);h.closePath();h.strokeStyle="rgb(255,255,0)";h.stroke()}else if(L instanceof THREE.ParticleCircleMaterial){if(Q){Y.r=M.r+S.r+aa.r;Y.g=M.g+S.g+aa.g;Y.b=M.b+S.b+aa.b;f.r=L.color.r*Y.r;f.g=L.color.g*Y.g;f.b=L.color.b*Y.b;f.updateStyleString()}else f.__styleString=L.color.__styleString;L=R.scale.x*q;z=R.scale.y*k;w.set(u.x-L,u.y-z,u.x+L,u.y+ z);if(D.instersects(w)){H=f.__styleString;if(y!=H)h.fillStyle=y=H;h.save();h.translate(u.x,u.y);h.rotate(-R.rotation);h.scale(L,z);h.beginPath();h.arc(0,0,1,0,Ja,true);h.closePath();h.fill();h.restore()}}}}function Ma(u,R,L,z){if(z.opacity!=0){Ba(z.opacity);wa(z.blending);h.beginPath();h.moveTo(u.positionScreen.x,u.positionScreen.y);h.lineTo(R.positionScreen.x,R.positionScreen.y);h.closePath();if(z instanceof THREE.LineBasicMaterial){f.__styleString=z.color.__styleString;u=z.linewidth;if(x!=u)h.lineWidth= x=u;u=f.__styleString;if(A!=u)h.strokeStyle=A=u;h.stroke();w.inflate(z.linewidth*2)}}}function Fa(u,R,L,z,H,V){if(H.opacity!=0){Ba(H.opacity);wa(H.blending);K=u.positionScreen.x;J=u.positionScreen.y;O=R.positionScreen.x;E=R.positionScreen.y;e=L.positionScreen.x;m=L.positionScreen.y;h.beginPath();h.moveTo(K,J);h.lineTo(O,E);h.lineTo(e,m);h.lineTo(K,J);h.closePath();if(H instanceof THREE.MeshBasicMaterial)if(H.map)H.map.image.loaded&&H.map.mapping instanceof THREE.UVMapping&&qa(K,J,O,E,e,m,H.map.image, z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);else if(H.env_map){if(H.env_map.image.loaded)if(H.env_map.mapping instanceof THREE.SphericalReflectionMapping){u=ua.matrix;X.copy(z.vertexNormalsWorld[0]);B=(X.x*u.n11+X.y*u.n12+X.z*u.n13)*0.5+0.5;F=-(X.x*u.n21+X.y*u.n22+X.z*u.n23)*0.5+0.5;X.copy(z.vertexNormalsWorld[1]);U=(X.x*u.n11+X.y*u.n12+X.z*u.n13)*0.5+0.5;P=-(X.x*u.n21+X.y*u.n22+X.z*u.n23)*0.5+0.5;X.copy(z.vertexNormalsWorld[2]);W=(X.x*u.n11+X.y*u.n12+X.z*u.n13)*0.5+0.5;T=-(X.x* u.n21+X.y*u.n22+X.z*u.n23)*0.5+0.5;qa(K,J,O,E,e,m,H.env_map.image,B,F,U,P,W,T)}}else H.wireframe?xa(H.color.__styleString,H.wireframe_linewidth):ya(H.color.__styleString);else if(H instanceof THREE.MeshLambertMaterial){if(H.map&&!H.wireframe){H.map.mapping instanceof THREE.UVMapping&&qa(K,J,O,E,e,m,H.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);wa(THREE.SubtractiveBlending)}if(Q)if(!H.wireframe&&H.shading==THREE.SmoothShading&&z.vertexNormalsWorld.length==3){p.r=l.r= j.r=M.r;p.g=l.g=j.g=M.g;p.b=l.b=j.b=M.b;va(V,z.v1.positionWorld,z.vertexNormalsWorld[0],p);va(V,z.v2.positionWorld,z.vertexNormalsWorld[1],l);va(V,z.v3.positionWorld,z.vertexNormalsWorld[2],j);o.r=(l.r+j.r)*0.5;o.g=(l.g+j.g)*0.5;o.b=(l.b+j.b)*0.5;I=Ga(p,l,j,o);qa(K,J,O,E,e,m,I,0,0,1,0,0,1)}else{Y.r=M.r;Y.g=M.g;Y.b=M.b;va(V,z.centroidWorld,z.normalWorld,Y);f.r=H.color.r*Y.r;f.g=H.color.g*Y.g;f.b=H.color.b*Y.b;f.updateStyleString();H.wireframe?xa(f.__styleString,H.wireframe_linewidth):ya(f.__styleString)}else H.wireframe? xa(H.color.__styleString,H.wireframe_linewidth):ya(H.color.__styleString)}else if(H instanceof THREE.MeshDepthMaterial){C=H.__2near;v=H.__farPlusNear;t=H.__farMinusNear;p.r=p.g=p.b=1-C/(v-u.positionScreen.z*t);l.r=l.g=l.b=1-C/(v-R.positionScreen.z*t);j.r=j.g=j.b=1-C/(v-L.positionScreen.z*t);o.r=(l.r+j.r)*0.5;o.g=(l.g+j.g)*0.5;o.b=(l.b+j.b)*0.5;I=Ga(p,l,j,o);qa(K,J,O,E,e,m,I,0,0,1,0,0,1)}else if(H instanceof THREE.MeshNormalMaterial){f.r=Ca(z.normalWorld.x);f.g=Ca(z.normalWorld.y);f.b=Ca(z.normalWorld.z); f.updateStyleString();H.wireframe?xa(f.__styleString,H.wireframe_linewidth):ya(f.__styleString)}}}function xa(u,R){if(A!=u)h.strokeStyle=A=u;if(x!=R)h.lineWidth=x=R;h.stroke();w.inflate(R*2)}function ya(u){if(y!=u)h.fillStyle=y=u;h.fill()}function qa(u,R,L,z,H,V,$,ba,ca,ha,ea,ia,ra){var ka,ja;ka=$.width-1;ja=$.height-1;ba*=ka;ca*=ja;ha*=ka;ea*=ja;ia*=ka;ra*=ja;L-=u;z-=R;H-=u;V-=R;ha-=ba;ea-=ca;ia-=ba;ra-=ca;ja=1/(ha*ra-ia*ea);ka=(ra*L-ea*H)*ja;ea=(ra*z-ea*V)*ja;L=(ha*H-ia*L)*ja;z=(ha*V-ia*z)*ja;u= u-ka*ba-L*ca;R=R-ea*ba-z*ca;h.save();h.transform(ka,ea,L,z,u,R);h.clip();h.drawImage($,0,0);h.restore()}function Ba(u){if(n!=u)h.globalAlpha=n=u}function wa(u){if(c!=u){switch(u){case THREE.NormalBlending:h.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:h.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:h.globalCompositeOperation="darker"}c=u}}function Ga(u,R,L,z){var H=~~(u.r*255),V=~~(u.g*255);u=~~(u.b*255);var $=~~(R.r*255),ba=~~(R.g*255);R=~~(R.b* 255);var ca=~~(L.r*255),ha=~~(L.g*255);L=~~(L.b*255);var ea=~~(z.r*255),ia=~~(z.g*255);z=~~(z.b*255);da[0]=H<0?0:H>255?255:H;da[1]=V<0?0:V>255?255:V;da[2]=u<0?0:u>255?255:u;da[4]=$<0?0:$>255?255:$;da[5]=ba<0?0:ba>255?255:ba;da[6]=R<0?0:R>255?255:R;da[8]=ca<0?0:ca>255?255:ca;da[9]=ha<0?0:ha>255?255:ha;da[10]=L<0?0:L>255?255:L;da[12]=ea<0?0:ea>255?255:ea;da[13]=ia<0?0:ia>255?255:ia;da[14]=z<0?0:z>255?255:z;oa.putImageData(Aa,0,0);ta.drawImage(na,0,0);return pa}function Ca(u){u=(u+1)*0.5;return u<0? 0:u>1?1:u}function Da(u,R){var L=R.x-u.x,z=R.y-u.y,H=1/Math.sqrt(L*L+z*z);L*=H;z*=H;R.x+=L;R.y+=z;u.x-=L;u.y-=z}var za,Ha,Z,fa,ma,Ea,Ia,sa;h.setTransform(1,0,0,-1,q,k);this.autoClear&&this.clear();a=b.projectScene(ga,ua);h.fillStyle="rgba(0, 255, 255, 0.5)";h.fillRect(D.getX(),D.getY(),D.getWidth(),D.getHeight());(Q=ga.lights.length>0)&&Ka(ga);za=0;for(Ha=a.length;za0){T.r+=w.color.r*Q;T.g+=w.color.g*Q;T.b+=w.color.b*Q}}else if(w instanceof THREE.PointLight){j.sub(w.position,W.centroidWorld);j.normalize();Q=W.normalWorld.dot(j)*w.intensity;if(Q>0){T.r+=w.color.r*Q;T.g+=w.color.g*Q;T.b+=w.color.b*Q}}}}function b(P,W,T,D,r,w){t=d(I++);t.setAttribute("d","M "+P.positionScreen.x+ " "+P.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+T.positionScreen.x+","+T.positionScreen.y+"z");if(r instanceof THREE.MeshBasicMaterial)E.__styleString=r.color.__styleString;else if(r instanceof THREE.MeshLambertMaterial)if(O){e.r=m.r;e.g=m.g;e.b=m.b;a(w,D,e);E.r=r.color.r*e.r;E.g=r.color.g*e.g;E.b=r.color.b*e.b;E.updateStyleString()}else E.__styleString=r.color.__styleString;else if(r instanceof THREE.MeshDepthMaterial){l=1-r.__2near/(r.__farPlusNear-D.z*r.__farMinusNear); E.setRGB(l,l,l)}else r instanceof THREE.MeshNormalMaterial&&E.setRGB(i(D.normalWorld.x),i(D.normalWorld.y),i(D.normalWorld.z));r.wireframe?t.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+r.wireframe_linewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.wireframe_linecap+"; stroke-linejoin: "+r.wireframe_linejoin):t.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+r.opacity);h.appendChild(t)}function g(P,W,T,D,r,w,Q){t=d(I++);t.setAttribute("d", "M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+T.positionScreen.x+","+T.positionScreen.y+" L "+D.positionScreen.x+","+D.positionScreen.y+"z");if(w instanceof THREE.MeshBasicMaterial)E.__styleString=w.color.__styleString;else if(w instanceof THREE.MeshLambertMaterial)if(O){e.r=m.r;e.g=m.g;e.b=m.b;a(Q,r,e);E.r=w.color.r*e.r;E.g=w.color.g*e.g;E.b=w.color.b*e.b;E.updateStyleString()}else E.__styleString=w.color.__styleString;else if(w instanceof THREE.MeshDepthMaterial){l= 1-w.__2near/(w.__farPlusNear-r.z*w.__farMinusNear);E.setRGB(l,l,l)}else w instanceof THREE.MeshNormalMaterial&&E.setRGB(i(r.normalWorld.x),i(r.normalWorld.y),i(r.normalWorld.z));w.wireframe?t.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+w.wireframe_linewidth+"; stroke-opacity: "+w.opacity+"; stroke-linecap: "+w.wireframe_linecap+"; stroke-linejoin: "+w.wireframe_linejoin):t.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+w.opacity);h.appendChild(t)} function d(P){if(o[P]==null){o[P]=document.createElementNS("http://www.w3.org/2000/svg","path");U==0&&o[P].setAttribute("shape-rendering","crispEdges");return o[P]}return o[P]}function i(P){return P<0?Math.min((1+P)*0.5,0.5):0.5+Math.min(P*0.5,0.5)}var q=null,k=new THREE.Projector,h=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,c,A,y,x,s,G,N,K=new THREE.Rectangle,J=new THREE.Rectangle,O=false,E=new THREE.Color(16777215),e=new THREE.Color(16777215),m=new THREE.Color(0),f=new THREE.Color(0), p=new THREE.Color(0),l,j=new THREE.Vector3,o=[],C=[],v=[],t,I,B,F,U=1;this.domElement=h;this.autoClear=true;this.setQuality=function(P){switch(P){case "high":U=1;break;case "low":U=0}};this.setSize=function(P,W){n=P;c=W;A=n/2;y=c/2;h.setAttribute("viewBox",-A+" "+-y+" "+n+" "+c);h.setAttribute("width",n);h.setAttribute("height",c);K.set(-A,-y,A,y)};this.clear=function(){for(;h.childNodes.length>0;)h.removeChild(h.childNodes[0])};this.render=function(P,W){var T,D,r,w,Q,Y,M,S;this.autoClear&&this.clear(); q=k.projectScene(P,W);F=B=I=0;if(O=P.lights.length>0){M=P.lights;m.setRGB(0,0,0);f.setRGB(0,0,0);p.setRGB(0,0,0);T=0;for(D=M.length;T0?"#define VERTEX_TEXTURES":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n");c.attachShader(f,k("fragment","#ifdef GL_ES\nprecision highp float;\n#endif\nuniform mat4 viewMatrix;\n"+ e));c.attachShader(f,k("vertex",p+m));c.linkProgram(f);c.getProgramParameter(f,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(f,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");f.uniforms={};f.attributes={};return f}function g(e,m){if(e.image.length==6){if(!e.image.__webGLTextureCube&&!e.image.__cubeMapInitialized&&e.image.loadCount==6){e.image.__webGLTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,e.image.__webGLTextureCube);c.texParameteri(c.TEXTURE_CUBE_MAP, c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);for(var f=0;f<6;++f)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.image[f]);c.generateMipmap(c.TEXTURE_CUBE_MAP);c.bindTexture(c.TEXTURE_CUBE_MAP,null);e.image.__cubeMapInitialized=true}c.activeTexture(c.TEXTURE0+m);c.bindTexture(c.TEXTURE_CUBE_MAP, e.image.__webGLTextureCube)}}function d(e,m){if(!e.__webGLTexture&&e.image.loaded){e.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,e.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,h(e.wrap_s));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,h(e.wrap_t));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,h(e.mag_filter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,h(e.min_filter));c.generateMipmap(c.TEXTURE_2D); c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0+m);c.bindTexture(c.TEXTURE_2D,e.__webGLTexture)}function i(e,m){var f,p,l;f=0;for(p=m.length;f=0&&c.enableVertexAttribArray(e.attributes[l])}}function k(e,m){var f;if(e=="fragment")f=c.createShader(c.FRAGMENT_SHADER);else if(e=="vertex")f=c.createShader(c.VERTEX_SHADER); c.shaderSource(f,m);c.compileShader(f);if(!c.getShaderParameter(f,c.COMPILE_STATUS)){alert(c.getShaderInfoLog(f));return null}return f}function h(e){switch(e){case THREE.RepeatWrapping:return c.REPEAT;case THREE.ClampToEdgeWrapping:return c.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return c.MIRRORED_REPEAT;case THREE.NearestFilter:return c.NEAREST;case THREE.NearestMipMapNearestFilter:return c.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return c.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return c.LINEAR; case THREE.LinearMipMapNearestFilter:return c.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return c.LINEAR_MIPMAP_LINEAR}return 0}var n=document.createElement("canvas"),c,A,y,x=new THREE.Matrix4,s,G=new Float32Array(16),N=new Float32Array(16),K=new Float32Array(16),J=new Float32Array(9),O=new Float32Array(16);a=function(e,m){if(e){var f,p,l,j=pointLights=maxDirLights=maxPointLights=0;f=0;for(p=e.lights.length;f= 0.0 )": "",m?"pointSpecularWeight = pow( pointDotNormalHalf, mShininess );":"",m?"pointDiffuse += mColor * pointDiffuseWeight;":"",m?"pointSpecular += mSpecular * pointSpecularWeight;":"",m?"}":"",e?"vec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );":"",e?"vec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );":"",e?"for( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {":"",e?"vec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );":"",e?"vec3 dirVector = normalize( lDirection.xyz );":"",e?"vec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );": "",e?"float dirDotNormalHalf = dot( normal, dirHalfVector );":"",e?"float dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );":"",e?"float dirSpecularWeight = 0.0;":"",e?"if ( dirDotNormalHalf >= 0.0 )":"",e?"dirSpecularWeight = pow( dirDotNormalHalf, mShininess );":"",e?"dirDiffuse += mColor * dirDiffuseWeight;":"",e?"dirSpecular += mSpecular * dirSpecularWeight;":"",e?"}":"","vec4 totalLight = mAmbient;",e?"totalLight += dirDiffuse + dirSpecular;":"",m?"totalLight += pointDiffuse + pointSpecular;": "","if ( mixEnvMap ) {\ngl_FragColor = vec4( mix( mapColor.rgb * totalLight.xyz * vLightWeighting, cubeColor.rgb, mReflectivity ), mapColor.a );\n} else {\ngl_FragColor = vec4( mapColor.rgb * cubeColor.rgb * totalLight.xyz * vLightWeighting, mapColor.a );\n}\n} else if ( material == 1 ) {\nif ( mixEnvMap ) {\ngl_FragColor = vec4( mix( mColor.rgb * mapColor.rgb * vLightWeighting, cubeColor.rgb, mReflectivity ), mColor.a * mapColor.a );\n} else {\ngl_FragColor = vec4( mColor.rgb * mapColor.rgb * cubeColor.rgb * vLightWeighting, mColor.a * mapColor.a );\n}\n} else {\nif ( mixEnvMap ) {\ngl_FragColor = mix( mColor * mapColor, cubeColor, mReflectivity );\n} else {\ngl_FragColor = mColor * mapColor * cubeColor;\n}\n}\n}"].join("\n"); f=b(p,f);c.useProgram(f);i(f,["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","enableLighting","ambientLightColor","material","mColor","mAmbient","mSpecular","mShininess","mOpacity","enableMap","tMap","enableCubeMap","tCube","mixEnvMap","mReflectivity","mRefractionRatio","useRefract","m2Near","mFarPlusNear","mFarMinusNear"]);e&&i(f,["directionalLightNumber","directionalLightColor","directionalLightDirection"]);m&&i(f,["pointLightNumber","pointLightColor", "pointLightPosition"]);c.uniform1i(f.uniforms.enableMap,0);c.uniform1i(f.uniforms.tMap,0);c.uniform1i(f.uniforms.enableCubeMap,0);c.uniform1i(f.uniforms.tCube,1);c.uniform1i(f.uniforms.mixEnvMap,0);c.uniform1i(f.uniforms.useRefract,0);q(f,["position","normal","uv"]);return f}(a.directional,a.point);this.setSize=function(e,m){n.width=e;n.height=m;c.viewport(0,0,n.width,n.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(e,m){var f,p,l,j,o,C=[], v=[],t=[];j=[];o=[];c.uniform1i(e.uniforms.enableLighting,m.length);f=0;for(p=m.length;f0){r.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,r.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(T),c.STATIC_DRAW)}r.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,r.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(B),c.STATIC_DRAW);r.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, r.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(F),c.STATIC_DRAW);r.__webGLFaceCount=B.length;r.__webGLLineCount=F.length}};this.renderBuffer=function(e,m,f,p){var l,j,o,C,v,t,I,B,F;if(f instanceof THREE.MeshShaderMaterial){if(!f.program){f.program=b(f.fragment_shader,f.vertex_shader);I=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(F in f.uniforms)I.push(F);i(f.program,I);q(f.program,["position","normal","uv","tangent"])}F= f.program}else F=y;if(F!=A){c.useProgram(F);A=F}F==y&&this.setupLights(F,m);this.loadCamera(F,e);this.loadMatrices(F);if(f instanceof THREE.MeshShaderMaterial){o=f.wireframe;C=f.wireframe_linewidth;e=F;m=f.uniforms;var U;for(l in m){B=m[l].type;I=m[l].value;U=e.uniforms[l];if(B=="i")c.uniform1i(U,I);else if(B=="f")c.uniform1f(U,I);else if(B=="v3")c.uniform3f(U,I.x,I.y,I.z);else if(B=="c")c.uniform3f(U,I.r,I.g,I.b);else if(B=="t"){c.uniform1i(U,I);if(B=m[l].texture)B.image instanceof Array&&B.image.length== 6?g(B,I):d(B,I)}}}if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshBasicMaterial){l=f.color;j=f.opacity;o=f.wireframe;C=f.wireframe_linewidth;v=f.map;t=f.env_map;m=f.combine==THREE.MixOperation;e=f.reflectivity;B=f.env_map&&f.env_map.mapping instanceof THREE.CubeRefractionMapping;I=f.refraction_ratio;c.uniform4f(F.uniforms.mColor,l.r*j,l.g*j,l.b*j,j);c.uniform1i(F.uniforms.mixEnvMap,m);c.uniform1f(F.uniforms.mReflectivity,e);c.uniform1i(F.uniforms.useRefract, B);c.uniform1f(F.uniforms.mRefractionRatio,I)}if(f instanceof THREE.MeshNormalMaterial){j=f.opacity;c.uniform1f(F.uniforms.mOpacity,j);c.uniform1i(F.uniforms.material,4)}else if(f instanceof THREE.MeshDepthMaterial){j=f.opacity;o=f.wireframe;C=f.wireframe_linewidth;c.uniform1f(F.uniforms.mOpacity,j);c.uniform1f(F.uniforms.m2Near,f.__2near);c.uniform1f(F.uniforms.mFarPlusNear,f.__farPlusNear);c.uniform1f(F.uniforms.mFarMinusNear,f.__farMinusNear);c.uniform1i(F.uniforms.material,3)}else if(f instanceof THREE.MeshPhongMaterial){l=f.ambient;e=f.specular;f=f.shininess;c.uniform4f(F.uniforms.mAmbient,l.r,l.g,l.b,j);c.uniform4f(F.uniforms.mSpecular,e.r,e.g,e.b,j);c.uniform1f(F.uniforms.mShininess,f);c.uniform1i(F.uniforms.material,2)}else if(f instanceof THREE.MeshLambertMaterial)c.uniform1i(F.uniforms.material,1);else if(f instanceof THREE.MeshBasicMaterial)c.uniform1i(F.uniforms.material,0);else if(f instanceof THREE.MeshCubeMaterial){c.uniform1i(F.uniforms.material,5);t=f.env_map}if(v){d(v,0);c.uniform1i(F.uniforms.tMap, 0);c.uniform1i(F.uniforms.enableMap,1)}else c.uniform1i(F.uniforms.enableMap,0);if(t){g(t,1);c.uniform1i(F.uniforms.tCube,1);c.uniform1i(F.uniforms.enableCubeMap,1)}else c.uniform1i(F.uniforms.enableCubeMap,0);j=F.attributes;c.bindBuffer(c.ARRAY_BUFFER,p.__webGLVertexBuffer);c.vertexAttribPointer(j.position,3,c.FLOAT,false,0,0);if(j.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLNormalBuffer);c.vertexAttribPointer(j.normal,3,c.FLOAT,false,0,0)}if(j.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLTangentBuffer); c.vertexAttribPointer(j.tangent,4,c.FLOAT,false,0,0)}if(j.uv>=0)if(p.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLUVBuffer);c.enableVertexAttribArray(j.uv);c.vertexAttribPointer(j.uv,2,c.FLOAT,false,0,0)}else c.disableVertexAttribArray(j.uv);if(o){c.lineWidth(C);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,p.__webGLLineBuffer);c.drawElements(c.LINES,p.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,p.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,p.__webGLFaceCount,c.UNSIGNED_SHORT, 0)}};this.renderPass=function(e,m,f,p,l,j){var o,C,v,t,I;v=0;for(t=f.material.length;v=0;f--){p=e.__webGLObjects[f].object;m==p&&e.__webGLObjects.splice(f,1)}};this.setupMatrices=function(e,m){e.autoUpdateMatrix&&e.updateMatrix();x.multiply(m.matrix,e.matrix);N.set(x.flatten());s=THREE.Matrix4.makeInvert3x3(x).transpose();J.set(s.m);O.set(e.matrix.flatten())};this.loadMatrices=function(e){c.uniformMatrix4fv(e.uniforms.viewMatrix, false,G);c.uniformMatrix4fv(e.uniforms.modelViewMatrix,false,N);c.uniformMatrix4fv(e.uniforms.projectionMatrix,false,K);c.uniformMatrix3fv(e.uniforms.normalMatrix,false,J);c.uniformMatrix4fv(e.uniforms.objectMatrix,false,O)};this.loadCamera=function(e,m){c.uniform3f(e.uniforms.cameraPosition,m.position.x,m.position.y,m.position.z)};this.setBlending=function(e){switch(e){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR, c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(e,m){if(e){!m||m=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(e=="back")c.cullFace(c.BACK);else e=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterial=this.meshMaterial=null;this.overdraw=false;this.uvs=[null,null,null]};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null}; THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.material=null};