[page:Object3D] →
[name]
Creates a visual aid for a [page:RectAreaLight].
Example
var light = new THREE.RectAreaLight( 0xffffbb, 1.0, 5, 5 );
var helper = new THREE.RectAreaLightHelper( light );
scene.add( helper );
Constructor
[name]( [page:HemisphereLight light] )
[page:HemisphereLight light] -- The light being visualized.
Properties
See the base [page:Object3D] class for common properties.
[property:HemisphereLight light]
Reference to the RectAreaLight being visualized.
[property:Mesh lightMat]
[page:MeshBasicMaterial] used to visualize the light. This be be rendered the same color as the [page:.light]
[property:Mesh lightMesh]
[page:Mesh] used to visualize the light. Used to show the front (light-emitting side) of the light.
[property:Mesh lightShape]
[page:ShapeGeometry] used to create the mesh's that visualize the light.
[property:Mesh lightWireMat]
[page:MeshBasicMaterial] used to visualize the light's outline. This be be rendered the same color as the [page:.light]
[property:Mesh lightWireMesh]
[page:Mesh] used to visualize the light's outline. Used to show the back (non light-emitting side) of the light.
Methods
See the base [page:Object3D] class for common methods.
[method:null dispose]()
Dispose of the rectAreaLightHelper.
[method:null update]()
Updates the helper to match the position and direction of the [page:.light].
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]