import { Material, Loader, LoadingManager, Group } from '../../../src/Three'; import { MaterialCreator } from './MTLLoader'; export class OBJLoader extends Loader { constructor(manager?: LoadingManager); materials: MaterialCreator; load(url: string, onLoad: (group: Group) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void; parse(data: string) : Group; setMaterials(materials: MaterialCreator) : this; }