import { BufferGeometry, Loader, LoadingManager } from '../../../src/Three'; export class STLLoader extends Loader { constructor(manager?: LoadingManager); load(url: string, onLoad: (geometry: BufferGeometry) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void) : void; parse(data: ArrayBuffer | string) : BufferGeometry; }