import { LoadingManager, Material, Object3D } from '../../../src/Three'; export interface LWO { materials: Material[]; meshes: Object3D[]; } export interface LWOLoaderParameters { /** * Base content delivery folder path, use when it differs from Lightwave default structure */ resourcePath?: string; } export class LWOLoader { constructor(manager?: LoadingManager, parameters?: LWOLoaderParameters); crossOrigin: string; path: string; resourcePath: string; load(url: string, onLoad: (lwo: LWO) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void) : void; setPath(path: string): this; setResourcePath(path: string): this; setCrossOrigin(value: string): this; parse(data: ArrayBuffer, path: string, modelName: string): LWO; }