import { Uniform } from '../../../src/Three'; export interface DigitalGlitch { uniforms: { tDiffuse: Uniform; tDisp: Uniform; byp: Uniform; amount: Uniform; angle: Uniform; seed: Uniform; seed_x: Uniform; seed_y: Uniform; distortion_x: Uniform; distortion_y: Uniform; col_s: Uniform; }; vertexShader: string; fragmentShader: string; }