import { Object3D, Mesh, Texture } from '../../../src/Three'; export class MD2Character { constructor(); scale: number; animationFPS: number; root: Object3D; meshBody: Mesh | null; meshWeapon: Mesh | null; skinsBody: Texture[]; skinsWeapon: Texture[]; setPlaybackRate(rate: number): void; setWireframe(wireframeEnabled: boolean): void; setSkin(index: number): void; setWeapon(index: number): void; setAnimation(clipName: string): void; syncWeaponAnimation(): void; update(delta: number): void; }