import { AnimationAction, AnimationMixer, BufferGeometry, Geometry, Material, Mesh } from '../../../src/Three'; export class MorphAnimMesh extends Mesh { constructor(geometry: BufferGeometry | Geometry, material: Material); mixer: AnimationMixer; activeAction: AnimationAction | null; setDirectionForward(): void; setDirectionBackward(): void; playAnimation(label: string, fps: number): void; updateAnimation(delta: number): void; copy(source: MorphAnimMesh): this; }