import { Texture, WebGLRenderer } from '../../../../src/Three'; import { Node } from './Node'; export class NodeFrame { constructor(time: number); time: number; id: number; delta: number | undefined; renderer: WebGLRenderer | undefined; renderTexture: Texture | undefined; update(delta: number): this; setRenderer(renderer: WebGLRenderer): this; setRenderTexture(renderTexture: Texture): this; updateNode(node: Node): this; }