import { CubeTexture } from '../../../../src/Three'; import { InputNode } from '../core/InputNode'; import { Node } from '../core/Node'; import { NodeBuilder } from '../core/NodeBuilder'; export class CubeTextureNode extends InputNode { constructor(value: CubeTexture, uv?: Node, bias?: Node); value: CubeTexture; uv: Node | undefined; bias: Node | undefined; nodeType: string; getTexture(builder: NodeBuilder, output: string): string; generate(builder: NodeBuilder, output: string): string; copy(source: CubeTextureNode): this; }