import { Object3D, Vector3 } from '../../../../src/Three'; import { NodeFrame } from '../core/NodeFrame'; import { Vector3Node } from '../inputs/Vector3Node'; export interface VelocityNodeParams { damping: number; spring: number; type: string; } export class VelocityNode extends Vector3Node { constructor(target: Object3D, params?: VelocityNodeParams); velocity: Vector3; moment: Vector3 | undefined; speed: Vector3 | undefined; springVelocity: Vector3 | undefined; lastVelocity: Vector3 | undefined; nodeType: string; setParams(params: VelocityNodeParams): void; setTarget(target: Object3D): void; updateFrameVelocity(frame: NodeFrame): void; updateFrame(frame: NodeFrame): void; copy(source: VelocityNode): this; }