import { Camera, Scene, Vector2, WebGLRenderer } from '../../../src/Three'; export interface WebGLDeferredRendererParameters { antialias?: boolean; cacheKeepAlive?: boolean; height?: Vector2; renderer?: WebGLRenderer; width?: Vector2; } export class WebGLDeferredRenderer { constructor(parameters: WebGLDeferredRendererParameters); domElement: HTMLElement; forwardRendering: boolean; renderer: WebGLRenderer; enableLightPrePass(enabled: boolean): void; render(scene: Scene, camera: Camera): void; setAntialias(enabled: boolean): void; setSize(width: number, height: number): void; }