import { Camera, EventDispatcher, Vector3, Object3D } from '../../../src/Three'; export class EditorControls extends EventDispatcher { constructor(object: Camera, domElement?: HTMLElement); object: Camera; domElement: HTMLElement | HTMLDocument; enabled: boolean; center: Vector3; panSpeed: number; zoomSpeed: number; rotationSpeed: number; focus(target: Object3D): void; pan(delta: Vector3): void; zoom(delta: Vector3): void; rotate(delta: Vector3): void; dispose(): void; }