import { CubeTexture, LoadingManager, TextureDataType } from '../../../src/Three'; import { RGBELoader } from './RGBELoader'; export class HDRCubeTextureLoader { constructor(manager?: LoadingManager); manager: LoadingManager; hdrLoader: RGBELoader; path: string; type: TextureDataType; load(urls: string[], onLoad: (texture: CubeTexture) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void; setPath(value: string): this; setDataType(type: TextureDataType): this; }