import { Scene, LoadingManager } from '../../../src/Three'; export class VRMLLoader { constructor(manager?: LoadingManager); manager: LoadingManager; path: string; resourcePath: string; crossOrigin: string; load(url: string, onLoad: (scene: Scene) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void) : void; setPath(path: string) : this; setResourcePath(path: string) : this; setCrossOrigin(path: string) : this; parse(data: string, path: string) : Scene; }