import { EventDispatcher, Color, Scene, Camera } from '../../../src/Three'; export interface RaytracingRendererParameters { alpha?: boolean; blockSize?: number; randomize: boolean; workerPath: string; workers: number; } export class RaytracingRenderer extends EventDispatcher { constructor(parameters: RaytracingRendererParameters); domElement: HTMLElement; autoClear: boolean; randomize: boolean; setWorkers(w: number): void; setClearColor(color: Color, alpha: number): void; setPixelRatio(): void; setSize(width: number, height: number): void; clear(): void; render(scene: Scene, camera: Camera): void; }