import { Object3D, Mesh, Texture } from '../../../src/Three'; export class MD2Character { constructor(); scale: number; animationFPS: number; root: Object3D; meshBody: Mesh | null; meshWeapon: Mesh | null; skinsBody: Texture[]; skinsWeapon: Texture[]; setPlaybackRate( rate: number ): void; setWireframe( wireframeEnabled: boolean ): void; setSkin( index: number ): void; setWeapon( index: number ): void; setAnimation( clipName: string ): void; syncWeaponAnimation(): void; update( delta: number ): void; }