/**
* @author mrdoob / http://mrdoob.com/
*/
import { UIPanel, UIBreak, UIRow, UIColor, UISelect, UIText, UINumber } from './libs/ui.js';
import { UIOutliner, UITexture, UICubeTexture } from './libs/ui.three.js';
var SidebarScene = function ( editor ) {
var signals = editor.signals;
var strings = editor.strings;
var container = new UIPanel();
container.setBorderTop( '0' );
container.setPaddingTop( '20px' );
// outliner
function buildOption( object, draggable ) {
var option = document.createElement( 'div' );
option.draggable = draggable;
option.innerHTML = buildHTML( object );
option.value = object.id;
return option;
}
function getMaterialName( material ) {
if ( Array.isArray( material ) ) {
var array = [];
for ( var i = 0; i < material.length; i ++ ) {
array.push( material[ i ].name );
}
return array.join( ',' );
}
return material.name;
}
function escapeHTML( html ) {
return html
.replace( /&/g, '&' )
.replace( /"/g, '"' )
.replace( /'/g, ''' )
.replace( //g, '>' );
}
function buildHTML( object ) {
var html = ' ' + escapeHTML( object.name );
if ( object.isMesh ) {
var geometry = object.geometry;
var material = object.material;
html += ' ' + escapeHTML( geometry.name );
html += ' ' + escapeHTML( getMaterialName( material ) );
}
html += getScript( object.uuid );
return html;
}
function getScript( uuid ) {
if ( editor.scripts[ uuid ] !== undefined ) {
return ' ';
}
return '';
}
var ignoreObjectSelectedSignal = false;
var outliner = new UIOutliner( editor );
outliner.setId( 'outliner' );
outliner.onChange( function () {
ignoreObjectSelectedSignal = true;
editor.selectById( parseInt( outliner.getValue() ) );
ignoreObjectSelectedSignal = false;
} );
outliner.onDblClick( function () {
editor.focusById( parseInt( outliner.getValue() ) );
} );
container.add( outliner );
container.add( new UIBreak() );
// background
function onBackgroundChanged() {
signals.sceneBackgroundChanged.dispatch(
backgroundType.getValue(),
backgroundColor.getHexValue(),
backgroundTexture.getValue(),
backgroundCubeTexture.getValue(),
backgroundEquirectTexture.getValue()
);
}
function onTextureChanged( texture ) {
texture.encoding = texture.isHDRTexture ? THREE.RGBEEncoding : THREE.sRGBEncoding;
if ( texture.isCubeTexture && texture.isHDRTexture ) {
texture.format = THREE.RGBAFormat;
texture.minFilter = THREE.NearestFilter;
texture.magFilter = THREE.NearestFilter;
texture.generateMipmaps = false;
}
onBackgroundChanged();
}
var backgroundRow = new UIRow();
var backgroundType = new UISelect().setOptions( {
'None': 'None',
'Color': 'Color',
'Texture': 'Texture',
'CubeTexture': 'CubeTexture',
'Equirect': 'Equirect (HDR)'
} ).setWidth( '150px' );
backgroundType.onChange( function () {
onBackgroundChanged();
refreshBackgroundUI();
} );
backgroundType.setValue( 'Color' );
backgroundRow.add( new UIText( strings.getKey( 'sidebar/scene/background' ) ).setWidth( '90px' ) );
backgroundRow.add( backgroundType );
container.add( backgroundRow );
//
var colorRow = new UIRow();
colorRow.setMarginLeft( '90px' );
var backgroundColor = new UIColor().setValue( '#aaaaaa' ).onChange( onBackgroundChanged );
colorRow.add( backgroundColor );
container.add( colorRow );
//
var textureRow = new UIRow();
textureRow.setDisplay( 'none' );
textureRow.setMarginLeft( '90px' );
var backgroundTexture = new UITexture().onChange( onTextureChanged );
textureRow.add( backgroundTexture );
container.add( textureRow );
//
var cubeTextureRow = new UIRow();
cubeTextureRow.setDisplay( 'none' );
cubeTextureRow.setMarginLeft( '90px' );
var backgroundCubeTexture = new UICubeTexture().onChange( onTextureChanged );
cubeTextureRow.add( backgroundCubeTexture );
container.add( cubeTextureRow );
//
var equirectRow = new UIRow();
equirectRow.setDisplay( 'none' );
equirectRow.setMarginLeft( '90px' );
var backgroundEquirectTexture = new UITexture().onChange( onTextureChanged );
equirectRow.add( backgroundEquirectTexture );
container.add( equirectRow );
//
function refreshBackgroundUI() {
var type = backgroundType.getValue();
colorRow.setDisplay( type === 'Color' ? '' : 'none' );
textureRow.setDisplay( type === 'Texture' ? '' : 'none' );
cubeTextureRow.setDisplay( type === 'CubeTexture' ? '' : 'none' );
equirectRow.setDisplay( type === 'Equirect' ? '' : 'none' );
}
// fog
function onFogChanged() {
signals.sceneFogChanged.dispatch(
fogType.getValue(),
fogColor.getHexValue(),
fogNear.getValue(),
fogFar.getValue(),
fogDensity.getValue()
);
}
var fogTypeRow = new UIRow();
var fogType = new UISelect().setOptions( {
'None': 'None',
'Fog': 'Linear',
'FogExp2': 'Exponential'
} ).setWidth( '150px' );
fogType.onChange( function () {
onFogChanged();
refreshFogUI();
} );
fogTypeRow.add( new UIText( strings.getKey( 'sidebar/scene/fog' ) ).setWidth( '90px' ) );
fogTypeRow.add( fogType );
container.add( fogTypeRow );
// fog color
var fogPropertiesRow = new UIRow();
fogPropertiesRow.setDisplay( 'none' );
fogPropertiesRow.setMarginLeft( '90px' );
container.add( fogPropertiesRow );
var fogColor = new UIColor().setValue( '#aaaaaa' );
fogColor.onChange( onFogChanged );
fogPropertiesRow.add( fogColor );
// fog near
var fogNear = new UINumber( 0.1 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( onFogChanged );
fogPropertiesRow.add( fogNear );
// fog far
var fogFar = new UINumber( 50 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( onFogChanged );
fogPropertiesRow.add( fogFar );
// fog density
var fogDensity = new UINumber( 0.05 ).setWidth( '40px' ).setRange( 0, 0.1 ).setStep( 0.001 ).setPrecision( 3 ).onChange( onFogChanged );
fogPropertiesRow.add( fogDensity );
//
function refreshUI() {
var camera = editor.camera;
var scene = editor.scene;
var options = [];
options.push( buildOption( camera, false ) );
options.push( buildOption( scene, false ) );
( function addObjects( objects, pad ) {
for ( var i = 0, l = objects.length; i < l; i ++ ) {
var object = objects[ i ];
var option = buildOption( object, true );
option.style.paddingLeft = ( pad * 10 ) + 'px';
options.push( option );
addObjects( object.children, pad + 1 );
}
} )( scene.children, 1 );
outliner.setOptions( options );
if ( editor.selected !== null ) {
outliner.setValue( editor.selected.id );
}
if ( scene.background ) {
if ( scene.background.isColor ) {
backgroundType.setValue( "Color" );
backgroundColor.setHexValue( scene.background.getHex() );
backgroundTexture.setValue( null );
backgroundCubeTexture.setValue( null );
backgroundEquirectTexture.setValue( null );
} else if ( scene.background.isTexture && ! scene.background.isPmremTexture ) {
backgroundType.setValue( "Texture" );
backgroundTexture.setValue( scene.background );
backgroundCubeTexture.setValue( null );
backgroundEquirectTexture.setValue( null );
} else if ( scene.background.isCubeTexture ) {
backgroundType.setValue( "CubeTexture" );
backgroundCubeTexture.setValue( scene.background );
backgroundTexture.setValue( null );
backgroundEquirectTexture.setValue( null );
}
} else {
backgroundType.setValue( "None" );
backgroundTexture.setValue( null );
}
if ( scene.fog ) {
fogColor.setHexValue( scene.fog.color.getHex() );
if ( scene.fog.isFog ) {
fogType.setValue( "Fog" );
fogNear.setValue( scene.fog.near );
fogFar.setValue( scene.fog.far );
} else if ( scene.fog.isFogExp2 ) {
fogType.setValue( "FogExp2" );
fogDensity.setValue( scene.fog.density );
}
} else {
fogType.setValue( "None" );
}
refreshBackgroundUI();
refreshFogUI();
}
function refreshFogUI() {
var type = fogType.getValue();
fogPropertiesRow.setDisplay( type === 'None' ? 'none' : '' );
fogNear.setDisplay( type === 'Fog' ? '' : 'none' );
fogFar.setDisplay( type === 'Fog' ? '' : 'none' );
fogDensity.setDisplay( type === 'FogExp2' ? '' : 'none' );
}
refreshUI();
// events
signals.editorCleared.add( refreshUI );
signals.sceneGraphChanged.add( refreshUI );
signals.objectChanged.add( function ( object ) {
var options = outliner.options;
for ( var i = 0; i < options.length; i ++ ) {
var option = options[ i ];
if ( option.value === object.id ) {
option.innerHTML = buildHTML( object );
return;
}
}
} );
signals.objectSelected.add( function ( object ) {
if ( ignoreObjectSelectedSignal === true ) return;
outliner.setValue( object !== null ? object.id : null );
} );
return container;
};
export { SidebarScene };