import fs from 'fs'; import path from 'path'; import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js'; import { ImageLoader, ImageUtils, LoaderUtils } from '../../build/three.module.js'; if ( process.argv.length <= 2 ) { console.log( `Usage: ${path.basename( __filename )} model.fbx` ); process.exit( - 1 ); } // const PRECISION = 6; function parseNumber( key, value ) { return typeof value === 'number' ? parseFloat( value.toFixed( PRECISION ) ) : value; } global.window = { innerWidth: 1024, innerHeight: 768, URL: { createObjectURL: function () { throw new Error( 'fbx2three: Images in binary format not yet supported.' ); } } }; // HTML Images are not available, so use a Buffer instead. ImageLoader.prototype.load = function ( url, onLoad ) { if ( this.path !== undefined ) url = this.path + url; // If image isn't found, try to ignore it. if ( ! fs.existsSync( url ) ) { onLoad( new Buffer( '' ) ); return; } onLoad( fs.readFileSync( url ) ); }; // Convert image buffer to data URL. ImageUtils.getDataURL = function ( image ) { if ( ! ( image instanceof Buffer ) ) { throw new Error( 'fbx2three: Image should be loaded as Buffer.' ); } let dataURL = 'data:'; dataURL += this.format === THREE.RGBAFormat ? 'image/png' : 'image/jpeg'; dataURL += ';base64,'; dataURL += image.toString( 'base64' ); return dataURL; }; // const file = process.argv[ 2 ]; const resourceDirectory = LoaderUtils.extractUrlBase( file ); const loader = new FBXLoader(); const arraybuffer = fs.readFileSync( file ).buffer; const object = loader.parse( arraybuffer, resourceDirectory ); const content = JSON.stringify( object.toJSON(), parseNumber ); fs.writeFileSync( path.basename( file, '.fbx' ) + '.json', content, 'utf8' );