/** * @author mr.doob / http://mrdoob.com/ */ THREE.Vertex = function ( position, normal ) { this.position = position || new THREE.Vector3(); this.normal = normal || new THREE.Vector3(); this.screen = new THREE.Vector3(); this.__visible = true; this.toString = function () { return 'THREE.Vertex ( position: ' + this.position + ', normal: ' + this.normal + ' )'; }; };