import * as THREE from 'three'; import { TransformControls } from 'three/addons/controls/TransformControls.js'; import { UIPanel } from './libs/ui.js'; import { EditorControls } from './EditorControls.js'; import { ViewportControls } from './Viewport.Controls.js'; import { ViewportInfo } from './Viewport.Info.js'; import { ViewHelper } from './Viewport.ViewHelper.js'; import { VR } from './Viewport.VR.js'; import { SetPositionCommand } from './commands/SetPositionCommand.js'; import { SetRotationCommand } from './commands/SetRotationCommand.js'; import { SetScaleCommand } from './commands/SetScaleCommand.js'; import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js'; import { ViewportPathtracer } from './Viewport.Pathtracer.js'; function Viewport( editor ) { const signals = editor.signals; const container = new UIPanel(); container.setId( 'viewport' ); container.setPosition( 'absolute' ); container.add( new ViewportControls( editor ) ); container.add( new ViewportInfo( editor ) ); // let renderer = null; let pmremGenerator = null; let pathtracer = null; const camera = editor.camera; const scene = editor.scene; const sceneHelpers = editor.sceneHelpers; // helpers const grid = new THREE.Group(); const grid1 = new THREE.GridHelper( 30, 30, 0x888888 ); grid1.material.color.setHex( 0x888888 ); grid1.material.vertexColors = false; grid.add( grid1 ); const grid2 = new THREE.GridHelper( 30, 6, 0x222222 ); grid2.material.color.setHex( 0x222222 ); grid2.material.vertexColors = false; grid.add( grid2 ); const viewHelper = new ViewHelper( camera, container ); const vr = new VR( editor ); // const box = new THREE.Box3(); const selectionBox = new THREE.Box3Helper( box ); selectionBox.material.depthTest = false; selectionBox.material.transparent = true; selectionBox.visible = false; sceneHelpers.add( selectionBox ); let objectPositionOnDown = null; let objectRotationOnDown = null; let objectScaleOnDown = null; const transformControls = new TransformControls( camera, container.dom ); transformControls.addEventListener( 'change', function () { const object = transformControls.object; if ( object !== undefined ) { box.setFromObject( object, true ); const helper = editor.helpers[ object.id ]; if ( helper !== undefined && helper.isSkeletonHelper !== true ) { helper.update(); } signals.refreshSidebarObject3D.dispatch( object ); } render( true ); } ); transformControls.addEventListener( 'mouseDown', function () { const object = transformControls.object; objectPositionOnDown = object.position.clone(); objectRotationOnDown = object.rotation.clone(); objectScaleOnDown = object.scale.clone(); controls.enabled = false; } ); transformControls.addEventListener( 'mouseUp', function () { const object = transformControls.object; if ( object !== undefined ) { switch ( transformControls.getMode() ) { case 'translate': if ( ! objectPositionOnDown.equals( object.position ) ) { editor.execute( new SetPositionCommand( editor, object, object.position, objectPositionOnDown ) ); } break; case 'rotate': if ( ! objectRotationOnDown.equals( object.rotation ) ) { editor.execute( new SetRotationCommand( editor, object, object.rotation, objectRotationOnDown ) ); } break; case 'scale': if ( ! objectScaleOnDown.equals( object.scale ) ) { editor.execute( new SetScaleCommand( editor, object, object.scale, objectScaleOnDown ) ); } break; } } controls.enabled = true; } ); sceneHelpers.add( transformControls ); // object picking const raycaster = new THREE.Raycaster(); const mouse = new THREE.Vector2(); // events function updateAspectRatio() { camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight; camera.updateProjectionMatrix(); } function getIntersects( point ) { mouse.set( ( point.x * 2 ) - 1, - ( point.y * 2 ) + 1 ); raycaster.setFromCamera( mouse, camera ); const objects = []; scene.traverseVisible( function ( child ) { objects.push( child ); } ); sceneHelpers.traverseVisible( function ( child ) { if ( child.name === 'picker' ) objects.push( child ); } ); return raycaster.intersectObjects( objects, false ); } const onDownPosition = new THREE.Vector2(); const onUpPosition = new THREE.Vector2(); const onDoubleClickPosition = new THREE.Vector2(); function getMousePosition( dom, x, y ) { const rect = dom.getBoundingClientRect(); return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ]; } function handleClick() { if ( onDownPosition.distanceTo( onUpPosition ) === 0 ) { const intersects = getIntersects( onUpPosition ); signals.intersectionsDetected.dispatch( intersects ); render(); } } function onMouseDown( event ) { // event.preventDefault(); if ( event.target !== renderer.domElement ) return; const array = getMousePosition( container.dom, event.clientX, event.clientY ); onDownPosition.fromArray( array ); document.addEventListener( 'mouseup', onMouseUp ); } function onMouseUp( event ) { const array = getMousePosition( container.dom, event.clientX, event.clientY ); onUpPosition.fromArray( array ); handleClick(); document.removeEventListener( 'mouseup', onMouseUp ); } function onTouchStart( event ) { const touch = event.changedTouches[ 0 ]; const array = getMousePosition( container.dom, touch.clientX, touch.clientY ); onDownPosition.fromArray( array ); document.addEventListener( 'touchend', onTouchEnd ); } function onTouchEnd( event ) { const touch = event.changedTouches[ 0 ]; const array = getMousePosition( container.dom, touch.clientX, touch.clientY ); onUpPosition.fromArray( array ); handleClick(); document.removeEventListener( 'touchend', onTouchEnd ); } function onDoubleClick( event ) { const array = getMousePosition( container.dom, event.clientX, event.clientY ); onDoubleClickPosition.fromArray( array ); const intersects = getIntersects( onDoubleClickPosition ); if ( intersects.length > 0 ) { const intersect = intersects[ 0 ]; signals.objectFocused.dispatch( intersect.object ); } } container.dom.addEventListener( 'mousedown', onMouseDown ); container.dom.addEventListener( 'touchstart', onTouchStart, { passive: false } ); container.dom.addEventListener( 'dblclick', onDoubleClick ); // controls need to be added *after* main logic, // otherwise controls.enabled doesn't work. const controls = new EditorControls( camera, container.dom ); controls.addEventListener( 'change', function () { signals.cameraChanged.dispatch( camera ); signals.refreshSidebarObject3D.dispatch( camera ); } ); viewHelper.center = controls.center; // signals signals.editorCleared.add( function () { controls.center.set( 0, 0, 0 ); pathtracer.reset(); render(); } ); signals.transformModeChanged.add( function ( mode ) { transformControls.setMode( mode ); } ); signals.snapChanged.add( function ( dist ) { transformControls.setTranslationSnap( dist ); } ); signals.spaceChanged.add( function ( space ) { transformControls.setSpace( space ); } ); signals.rendererUpdated.add( function () { scene.traverse( function ( child ) { if ( child.material !== undefined ) { child.material.needsUpdate = true; } } ); render(); } ); signals.rendererCreated.add( function ( newRenderer ) { if ( renderer !== null ) { renderer.setAnimationLoop( null ); renderer.dispose(); pmremGenerator.dispose(); container.dom.removeChild( renderer.domElement ); } renderer = newRenderer; renderer.setAnimationLoop( animate ); renderer.setClearColor( 0xaaaaaa ); if ( window.matchMedia ) { const mediaQuery = window.matchMedia( '(prefers-color-scheme: dark)' ); mediaQuery.addEventListener( 'change', function ( event ) { renderer.setClearColor( event.matches ? 0x333333 : 0xaaaaaa ); updateGridColors( grid1, grid2, event.matches ? [ 0x222222, 0x888888 ] : [ 0x888888, 0x282828 ] ); render(); } ); renderer.setClearColor( mediaQuery.matches ? 0x333333 : 0xaaaaaa ); updateGridColors( grid1, grid2, mediaQuery.matches ? [ 0x222222, 0x888888 ] : [ 0x888888, 0x282828 ] ); } renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight ); pmremGenerator = new THREE.PMREMGenerator( renderer ); pmremGenerator.compileEquirectangularShader(); pathtracer = new ViewportPathtracer( renderer ); container.dom.appendChild( renderer.domElement ); render(); } ); signals.rendererDetectKTX2Support.add( function ( ktx2Loader ) { ktx2Loader.detectSupport( renderer ); } ); signals.sceneGraphChanged.add( function () { render(); } ); signals.cameraChanged.add( function () { pathtracer.reset(); render(); } ); signals.objectSelected.add( function ( object ) { selectionBox.visible = false; transformControls.detach(); if ( object !== null && object !== scene && object !== camera ) { box.setFromObject( object, true ); if ( box.isEmpty() === false ) { selectionBox.visible = true; } transformControls.attach( object ); } render(); } ); signals.objectFocused.add( function ( object ) { controls.focus( object ); } ); signals.geometryChanged.add( function ( object ) { if ( object !== undefined ) { box.setFromObject( object, true ); } render(); } ); signals.objectChanged.add( function ( object ) { if ( editor.selected === object ) { box.setFromObject( object, true ); } if ( object.isPerspectiveCamera ) { object.updateProjectionMatrix(); } const helper = editor.helpers[ object.id ]; if ( helper !== undefined && helper.isSkeletonHelper !== true ) { helper.update(); } render(); } ); signals.objectRemoved.add( function ( object ) { controls.enabled = true; // see #14180 if ( object === transformControls.object ) { transformControls.detach(); } } ); signals.materialChanged.add( function () { render(); } ); // background signals.sceneBackgroundChanged.add( function ( backgroundType, backgroundColor, backgroundTexture, backgroundEquirectangularTexture, backgroundBlurriness, backgroundIntensity ) { switch ( backgroundType ) { case 'None': scene.background = null; break; case 'Color': scene.background = new THREE.Color( backgroundColor ); break; case 'Texture': if ( backgroundTexture ) { scene.background = backgroundTexture; } break; case 'Equirectangular': if ( backgroundEquirectangularTexture ) { backgroundEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping; scene.background = backgroundEquirectangularTexture; scene.backgroundBlurriness = backgroundBlurriness; scene.backgroundIntensity = backgroundIntensity; } break; } render(); } ); // environment signals.sceneEnvironmentChanged.add( function ( environmentType, environmentEquirectangularTexture ) { switch ( environmentType ) { case 'None': scene.environment = null; break; case 'Equirectangular': scene.environment = null; if ( environmentEquirectangularTexture ) { environmentEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping; scene.environment = environmentEquirectangularTexture; } break; case 'ModelViewer': scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture; break; } render(); } ); // fog signals.sceneFogChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) { switch ( fogType ) { case 'None': scene.fog = null; break; case 'Fog': scene.fog = new THREE.Fog( fogColor, fogNear, fogFar ); break; case 'FogExp2': scene.fog = new THREE.FogExp2( fogColor, fogDensity ); break; } render(); } ); signals.sceneFogSettingsChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) { switch ( fogType ) { case 'Fog': scene.fog.color.setHex( fogColor ); scene.fog.near = fogNear; scene.fog.far = fogFar; break; case 'FogExp2': scene.fog.color.setHex( fogColor ); scene.fog.density = fogDensity; break; } render(); } ); signals.viewportCameraChanged.add( function () { const viewportCamera = editor.viewportCamera; if ( viewportCamera.isPerspectiveCamera ) { viewportCamera.aspect = editor.camera.aspect; viewportCamera.projectionMatrix.copy( editor.camera.projectionMatrix ); } else if ( viewportCamera.isOrthographicCamera ) { // TODO } // disable EditorControls when setting a user camera controls.enabled = ( viewportCamera === editor.camera ); render(); } ); signals.viewportShadingChanged.add( function () { const viewportShading = editor.viewportShading; switch ( viewportShading ) { case 'realistic': pathtracer.init( scene, camera ); break; case 'solid': scene.overrideMaterial = null; break; case 'normals': scene.overrideMaterial = new THREE.MeshNormalMaterial(); break; case 'wireframe': scene.overrideMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true } ); break; } render(); } ); signals.exitedVR.add( render ); // signals.windowResize.add( function () { updateAspectRatio(); renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight ); pathtracer.setSize( container.dom.offsetWidth, container.dom.offsetHeight ); render(); } ); signals.showGridChanged.add( function ( value ) { grid.visible = value; render(); } ); signals.showHelpersChanged.add( function ( value ) { sceneHelpers.visible = value; transformControls.enabled = value; render( true ); } ); signals.cameraResetted.add( updateAspectRatio ); // animations let prevActionsInUse = 0; const clock = new THREE.Clock(); // only used for animations function animate() { const mixer = editor.mixer; const delta = clock.getDelta(); let needsUpdate = false; // Animations const actions = mixer.stats.actions; if ( actions.inUse > 0 || prevActionsInUse > 0 ) { prevActionsInUse = actions.inUse; mixer.update( delta ); needsUpdate = true; if ( editor.selected !== null ) { editor.selected.updateWorldMatrix( false, true ); // avoid frame late effect for certain skinned meshes (e.g. Michelle.glb) selectionBox.box.setFromObject( editor.selected, true ); // selection box should reflect current animation state } } // View Helper if ( viewHelper.animating === true ) { viewHelper.update( delta ); needsUpdate = true; } if ( vr.currentSession !== null ) { needsUpdate = true; } if ( needsUpdate === true ) render(); if ( editor.viewportShading === 'realistic' ) { pathtracer.update(); } } // let startTime = 0; let endTime = 0; function render( isHelper = false ) { if ( editor.viewportShading === 'realistic' && isHelper === false ) { pathtracer.init( scene, camera ); } startTime = performance.now(); renderer.setViewport( 0, 0, container.dom.offsetWidth, container.dom.offsetHeight ); renderer.render( scene, editor.viewportCamera ); if ( camera === editor.viewportCamera ) { renderer.autoClear = false; if ( grid.visible === true ) renderer.render( grid, camera ); if ( sceneHelpers.visible === true ) renderer.render( sceneHelpers, camera ); if ( vr.currentSession === null ) viewHelper.render( renderer ); renderer.autoClear = true; } endTime = performance.now(); editor.signals.sceneRendered.dispatch( endTime - startTime ); } return container; } function updateGridColors( grid1, grid2, colors ) { grid1.material.color.setHex( colors[ 0 ] ); grid2.material.color.setHex( colors[ 1 ] ); } export { Viewport };