three.js
- webgl normalmap demo.
Lee Perry-Smith
head.
displacement mapping needs vertex textures (GPU with Shader Model 3.0)
on Windows use
Chrome --use-gl=desktop
or Firefox 4
please star this
Chrome issue
to get ANGLE support
Sorry, your browser doesn't support
WebGL
and
Web Workers
.
Please try in
Chrome 9+
/
Firefox 4+
/
Safari OSX 10.6+