/** * @author mr.doob / http://mrdoob.com/ */ THREE.Face4 = function ( a, b, c, d, normal, materials ) { this.a = a; this.b = b; this.c = c; this.d = d; this.centroid = new THREE.Vector3(); this.normal = normal instanceof THREE.Vector3 ? normal : new THREE.Vector3(); this.vertexNormals = normal instanceof Array ? normal : []; this.materials = materials instanceof Array ? materials : [ materials ]; };