/** * @author mr.doob / http://mrdoob.com/ */ THREE.DirectionalLight = function ( hex, intensity ) { THREE.Light.call( this, hex ); this.position = new THREE.Vector3( 0, 1, 0 ); this.intensity = intensity || 1; }; THREE.DirectionalLight.prototype = new THREE.Light(); THREE.DirectionalLight.prototype.constructor = THREE.DirectionalLight;