/** * @author alteredq / http://alteredqualia.com/ */ THREE.Ribbon = function ( geometry, materials ) { THREE.Object3D.call( this ); this.geometry = geometry; this.materials = materials instanceof Array ? materials : [ materials ]; this.flipSided = false; this.doubleSided = false; }; THREE.Ribbon.prototype = new THREE.Object3D(); THREE.Ribbon.prototype.constructor = THREE.Ribbon;