// ThreeCanvas.js r39 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}THREE.Color=function(a){this.setHex(a)}; THREE.Color.prototype={autoUpdate:!0,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex;this.__styleString=a.__styleString},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var d,e,h,f,k,g;if(c==0)d=e=h=0;else{f=Math.floor(a*6);k=a*6-f;a=c*(1-b);g=c*(1-b*k);b=c*(1-b*(1-k));switch(f){case 1:d=g;e=c;h=a;break;case 2:d=a;e=c;h=b;break;case 3:d=a;e=g;h=c;break;case 4:d=b;e=a;h=c;break;case 5:d=c;e=a; h=g;break;case 6:case 0:d=c;e=b;h=a}}this.r=d;this.g=e;this.b=h;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* 255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)}; THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a, b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.set(c*a.z-d*a.y,d*a.x-b*a.z,b*a.y-c*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/ a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a= this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34},setRotationFromMatrix:function(a){this.y=Math.asin(a.n13);var b=Math.cos(this.y);if(Math.abs(b)>1.0E-5){this.x=Math.atan2(-a.n23/b,a.n33/b);this.z=Math.atan2(-a.n13/b,a.n11/b)}else{this.x=0;this.z=Math.atan2(a.n21,a.n22)}},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)< 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)}; THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x* a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&D>0&&u+D<1}var c,d,e,h,f,k,g,i,j,o, p,r=a.geometry,y=r.vertices,A=[];c=0;for(d=r.faces.length;c0:j<0)){i=i.dot((new THREE.Vector3).sub(h,o))/ j;o=o.addSelf(p.multiplyScalar(i));if(e instanceof THREE.Face3){if(b(o,h,f,k)){e={distance:this.origin.distanceTo(o),point:o,face:e,object:a};A.push(e)}}else if(e instanceof THREE.Face4&&(b(o,h,f,g)||b(o,f,k,g))){e={distance:this.origin.distanceTo(o),point:o,face:e,object:a};A.push(e)}}}return A}}; THREE.Rectangle=function(){function a(){h=d-b;f=e-c}var b,c,d,e,h,f,k=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(g,i,j,o){k=!1;b=g;c=i;d=j;e=o;a()};this.addPoint=function(g,i){if(k){k=!1;b=g;c=i;d=g;e=i}else{b=bg?d:g;e=e>i?e:i}a()}; this.add3Points=function(g,i,j,o,p,r){if(k){k=!1;b=gj?g>p?g:p:j>p?j:p;e=i>o?i>r?i:r:o>r?o:r}else{b=gj?g>p?g>d?g:d:p>d?p:d:j>p?j>d?j:d:p>d?p:d;e=i>o?i>r?i>e?i:e:r>e?r:e:o>r?o>e?o:e:r>e?r:e}a()};this.addRectangle=function(g){if(k){k=!1;b=g.getLeft();c=g.getTop();d=g.getRight();e=g.getBottom()}else{b=bg.getRight()? d:g.getRight();e=e>g.getBottom()?e:g.getBottom()}a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d=0&&Math.min(e,g.getBottom())-Math.max(c,g.getTop())>=0};this.empty=function(){k=!0;e=d=c=b=0;a()};this.isEmpty=function(){return k}}; THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; THREE.Matrix4=function(a,b,c,d,e,h,f,k,g,i,j,o,p,r,y,A){this.set(a||1,b||0,c||0,d||0,e||0,h||1,f||0,k||0,g||0,i||0,j||1,o||0,p||0,r||0,y||0,A||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; THREE.Matrix4.prototype={set:function(a,b,c,d,e,h,f,k,g,i,j,o,p,r,y,A){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=h;this.n23=f;this.n24=k;this.n31=g;this.n32=i;this.n33=j;this.n34=o;this.n41=p;this.n42=r;this.n43=y;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__v1, e=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(a,b).normalize();if(h.length()===0)h.z=1;d.cross(c,h).normalize();if(d.length()===0){h.x+=1.0E-4;d.cross(c,h).normalize()}e.cross(h,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=h.x;this.n21=d.y;this.n22=e.y;this.n23=h.y;this.n31=d.z;this.n32=e.z;this.n33=h.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23* d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize(); return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,k=a.n22,g=a.n23,i=a.n24,j=a.n31,o=a.n32,p=a.n33,r=a.n34,y=a.n41,A=a.n42,D=a.n43,z=a.n44,U=b.n11,V=b.n12,B=b.n13,u=b.n14,n=b.n21,Y=b.n22, Z=b.n23,aa=b.n24,P=b.n31,w=b.n32,t=b.n33,K=b.n34;this.n11=c*U+d*n+e*P;this.n12=c*V+d*Y+e*w;this.n13=c*B+d*Z+e*t;this.n14=c*u+d*aa+e*K+h;this.n21=f*U+k*n+g*P;this.n22=f*V+k*Y+g*w;this.n23=f*B+k*Z+g*t;this.n24=f*u+k*aa+g*K+i;this.n31=j*U+o*n+p*P;this.n32=j*V+o*Y+p*w;this.n33=j*B+o*Z+p*t;this.n34=j*u+o*aa+p*K+r;this.n41=y*U+A*n+D*P;this.n42=y*V+A*Y+D*w;this.n43=y*B+A*Z+D*t;this.n44=y*u+A*aa+D*K+z;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a= this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,h=this.n22,f=this.n23,k=this.n24,g=this.n31,i=this.n32,j=this.n33,o=this.n34,p=this.n41,r=this.n42,y=this.n43,A=this.n44;return d*f*i*p-c*k*i*p-d*h*j*p+b*k*j*p+c*h*o*p-b*f*o*p-d*f*g*r+c*k*g*r+d*e*j*r-a*k*j*r-c*e*o*r+a*f*o*r+d*h*g*y-b*k*g*y-d*e*i*y+a*k*i*y+b*e*o*y-a*h*o*y-c*h*g*A+b*f*g*A+c*e*i*A-a*f*i*A-b*e*j*A+a*h*j*A},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32= this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21; this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]= this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a, b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,h=a.x,f=a.y,k=a.z,g=e*h,i=e*f;this.set(g* h+c,g*f-d*k,g*k+d*f,0,g*f+d*k,i*f+c,i*k-d*h,0,g*k-d*f,i*k+d*h,e*k*k+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var h=Math.cos(d);d=Math.sin(d);var f=a*c,k=b*c;this.n11=e*h;this.n12=-e*d;this.n13=c;this.n21=k*h+a*d;this.n22=-k*d+a*h;this.n23=-b*e;this.n31=-f*h+b*d;this.n32=f*d+b*h;this.n33=a*e;return this},setRotationFromQuaternion:function(a){var b= a.x,c=a.y,d=a.z,e=a.w,h=b+b,f=c+c,k=d+d;a=b*h;var g=b*f;b*=k;var i=c*f;c*=k;d*=k;h*=e;f*=e;e*=k;this.n11=1-(i+d);this.n12=g-e;this.n13=b+f;this.n21=g+e;this.n22=1-(a+d);this.n23=c-h;this.n31=b-f;this.n32=c+h;this.n33=1-(a+i);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34= a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}}; THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,k=a.n22,g=a.n23,i=a.n24,j=a.n31,o=a.n32,p=a.n33,r=a.n34,y=a.n41,A=a.n42,D=a.n43,z=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=g*r*A-i*p*A+i*o*D-k*r*D-g*o*z+k*p*z;b.n12=h*p*A-e*r*A-h*o*D+d*r*D+e*o*z-d*p*z;b.n13=e*i*A-h*g*A+h*k*D-d*i*D-e*k*z+d*g*z;b.n14=h*g*o-e*i*o-h*k*p+d*i*p+e*k*r-d*g*r;b.n21=i*p*y-g*r*y-i*j*D+f*r*D+g*j*z-f*p*z;b.n22=e*r*y-h*p*y+h*j*D-c*r*D-e*j*z+c*p*z;b.n23=h*g*y-e*i*y-h*f*D+c*i*D+e*f*z-c*g*z; b.n24=e*i*j-h*g*j+h*f*p-c*i*p-e*f*r+c*g*r;b.n31=k*r*y-i*o*y+i*j*A-f*r*A-k*j*z+f*o*z;b.n32=h*o*y-d*r*y-h*j*A+c*r*A+d*j*z-c*o*z;b.n33=e*i*y-h*k*y+h*f*A-c*i*A-d*f*z+c*k*z;b.n34=h*k*j-d*i*j-h*f*o+c*i*o+d*f*r-c*k*r;b.n41=g*o*y-k*p*y-g*j*A+f*p*A+k*j*D-f*o*D;b.n42=d*p*y-e*o*y+e*j*A-c*p*A-d*j*D+c*o*D;b.n43=e*k*y-d*g*y-e*f*A+c*g*A+d*f*D-c*k*D;b.n44=d*g*j-e*k*j+e*f*o-c*g*o-d*f*p+c*k*p;b.multiplyScalar(1/a.determinant());return b}; THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,h=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,k=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,j=-a.n23*a.n11+a.n21*a.n13,o=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*f+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*h;c[3]=a*f;c[4]=a*k;c[5]=a*g;c[6]=a*i;c[7]=a*j;c[8]=a*o;return b}; THREE.Matrix4.makeFrustum=function(a,b,c,d,e,h){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(h+e)/(h-e);f.n34=-2*h*e/(h-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; THREE.Matrix4.makeOrtho=function(a,b,c,d,e,h){var f,k,g,i;f=new THREE.Matrix4;k=b-a;g=c-d;i=h-e;f.n11=2/k;f.n12=0;f.n13=0;f.n14=-((b+a)/k);f.n21=0;f.n22=2/g;f.n23=0;f.n24=-((c+d)/g);f.n31=0;f.n32=0;f.n33=-2/i;f.n34=-((h+e)/i);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible= !0;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!== undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!== 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(a,b,c){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;b=!0}a=0;for(var d=this.children.length;a=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b=0&&T>=0&&E>=0&&R>=0)return!0;else if(Q<0&&T<0||E<0&&R<0)return!1;else{if(Q<0)K=Math.max(K,Q/(Q-T));else T<0&&(N=Math.min(N,Q/(Q-T)));if(E<0)K=Math.max(K,E/(E-R));else R<0&&(N=Math.min(N,E/(E-R)));if(NQ&&f.positionScreen.z0&&u.z<1){da=V[U]=V[U]||new THREE.RenderableParticle;U++;z=da;z.x=u.x/u.w;z.y=u.y/u.w;z.z=u.z;z.rotation=G.rotation.z;z.scale.x=G.scale.x*Math.abs(z.x-(u.x+ t.projectionMatrix.n11)/(u.w+t.projectionMatrix.n14));z.scale.y=G.scale.y*Math.abs(z.y-(u.y+t.projectionMatrix.n22)/(u.w+t.projectionMatrix.n24));z.materials=G.materials;N.push(z)}}}}K&&N.sort(b);return N}}; THREE.CanvasRenderer=function(){function a($){if(r!=$)j.globalAlpha=r=$}function b($){if(y!=$){switch($){case THREE.NormalBlending:j.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:j.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:j.globalCompositeOperation="darker"}y=$}}function c($){if(A!=$)j.strokeStyle=A=$}var d=null,e=new THREE.Projector,h=document.createElement("canvas"),f,k,g,i,j=h.getContext("2d"),o=new THREE.Color(0),p=0,r=1,y=0,A=null,D=null, z=null,U=null,V=null,B,u,n,Y,Z=new THREE.RenderableVertex,aa=new THREE.RenderableVertex,P,w,t,K,N,Q,T,E,R,S,W,H,C=new THREE.Color,F=new THREE.Color,I=new THREE.Color,M=new THREE.Color,G=new THREE.Color,da,ia,ja,fa,pa,Da,wa,Wa,Xa,Ya,Ba=new THREE.Rectangle,ka=new THREE.Rectangle,ea=new THREE.Rectangle,Ua=!1,ha=new THREE.Color,ga=new THREE.Color,Ma=new THREE.Color,Na=new THREE.Color,ba=new THREE.Vector3,Ha,Ia,Va,la,Ja,Oa,Ea=16;Ha=document.createElement("canvas");Ha.width=Ha.height=2;Ia=Ha.getContext("2d"); Ia.fillStyle="rgba(0,0,0,1)";Ia.fillRect(0,0,2,2);Va=Ia.getImageData(0,0,2,2);la=Va.data;Ja=document.createElement("canvas");Ja.width=Ja.height=Ea;Oa=Ja.getContext("2d");Oa.translate(-Ea/2,-Ea/2);Oa.scale(Ea,Ea);Ea--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function($,ma){f=$;k=ma;g=f/2;i=k/2;h.width=f;h.height=k;Ba.set(-g,-i,g,i);r=1;y=0;V=U=z=D=A=null};this.setClearColor=function($,ma){o=$;p=ma};this.setClearColorHex=function($,ma){o.setHex($);p= ma};this.clear=function(){j.setTransform(1,0,0,-1,g,i);if(!ka.isEmpty()){ka.inflate(1);ka.minSelf(Ba);if(o.hex==0&&p==0)j.clearRect(ka.getX(),ka.getY(),ka.getWidth(),ka.getHeight());else{b(THREE.NormalBlending);a(1);j.fillStyle="rgba("+Math.floor(o.r*255)+","+Math.floor(o.g*255)+","+Math.floor(o.b*255)+","+p+")";j.fillRect(ka.getX(),ka.getY(),ka.getWidth(),ka.getHeight())}ka.empty()}};this.render=function($,ma){function ab(m){var x,s,q,L=m.lights;ga.setRGB(0,0,0);Ma.setRGB(0,0,0);Na.setRGB(0,0,0); m=0;for(x=L.length;m>1;X=v.height>>1;s=x.scale.x*g;J=x.scale.y*i;q=s*l;L=J*X;ea.set(m.x-q,m.y-L,m.x+q,m.y+L);if(Ba.instersects(ea)){j.save();j.translate(m.x,m.y);j.rotate(-x.rotation);j.scale(s,-J); j.translate(-l,-X);j.drawImage(v,0,0);j.restore()}}}else if(s instanceof THREE.ParticleCanvasMaterial){q=x.scale.x*g;L=x.scale.y*i;ea.set(m.x-q,m.y-L,m.x+q,m.y+L);if(Ba.instersects(ea)){c(s.color.__styleString);J=s.color.__styleString;if(D!=J)j.fillStyle=D=J;j.save();j.translate(m.x,m.y);j.rotate(-x.rotation);j.scale(q,L);s.program(j);j.restore()}}}function cb(m,x,s,q){a(q.opacity);b(q.blending);j.beginPath();j.moveTo(m.positionScreen.x,m.positionScreen.y);j.lineTo(x.positionScreen.x,x.positionScreen.y); j.closePath();if(q instanceof THREE.LineBasicMaterial){C.__styleString=q.color.__styleString;m=q.linewidth;if(z!=m)j.lineWidth=z=m;m=q.linecap;if(U!=m)j.lineCap=U=m;m=q.linejoin;if(V!=m)j.lineJoin=V=m;c(C.__styleString);j.stroke();ea.inflate(q.linewidth*2)}}function Pa(m,x,s,q,L,J,v,l,X){a(l.opacity);b(l.blending);P=m.positionScreen.x;w=m.positionScreen.y;t=x.positionScreen.x;K=x.positionScreen.y;N=s.positionScreen.x;Q=s.positionScreen.y;Ka(P,w,t,K,N,Q);if(l instanceof THREE.MeshBasicMaterial)if(l.map){if(l.map.mapping instanceof THREE.UVMapping){fa=v.uvs[0];sa(P,w,t,K,N,Q,l.map.image,fa[q].u,fa[q].v,fa[L].u,fa[L].v,fa[J].u,fa[J].v)}}else if(l.envMap){if(l.envMap.mapping instanceof THREE.SphericalReflectionMapping){m=ma.matrixWorldInverse;ba.copy(v.vertexNormalsWorld[0]);pa=(ba.x*m.n11+ba.y*m.n12+ba.z*m.n13)*0.5+0.5;Da=-(ba.x*m.n21+ba.y*m.n22+ba.z*m.n23)*0.5+0.5;ba.copy(v.vertexNormalsWorld[1]);wa=(ba.x*m.n11+ba.y*m.n12+ba.z*m.n13)*0.5+0.5;Wa=-(ba.x*m.n21+ba.y*m.n22+ba.z*m.n23)*0.5+0.5;ba.copy(v.vertexNormalsWorld[2]);Xa= (ba.x*m.n11+ba.y*m.n12+ba.z*m.n13)*0.5+0.5;Ya=-(ba.x*m.n21+ba.y*m.n22+ba.z*m.n23)*0.5+0.5;sa(P,w,t,K,N,Q,l.envMap.image,pa,Da,wa,Wa,Xa,Ya)}}else l.wireframe?xa(l.color.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(l.color.__styleString);else if(l instanceof THREE.MeshLambertMaterial){if(l.map&&!l.wireframe){if(l.map.mapping instanceof THREE.UVMapping){fa=v.uvs[0];sa(P,w,t,K,N,Q,l.map.image,fa[q].u,fa[q].v,fa[L].u,fa[L].v,fa[J].u,fa[J].v)}b(THREE.SubtractiveBlending)}if(Ua)if(!l.wireframe&& l.shading==THREE.SmoothShading&&v.vertexNormalsWorld.length==3){F.r=I.r=M.r=ga.r;F.g=I.g=M.g=ga.g;F.b=I.b=M.b=ga.b;ra(X,v.v1.positionWorld,v.vertexNormalsWorld[0],F);ra(X,v.v2.positionWorld,v.vertexNormalsWorld[1],I);ra(X,v.v3.positionWorld,v.vertexNormalsWorld[2],M);G.r=(I.r+M.r)*0.5;G.g=(I.g+M.g)*0.5;G.b=(I.b+M.b)*0.5;ja=Qa(F,I,M,G);sa(P,w,t,K,N,Q,ja,0,0,1,0,0,1)}else{ha.r=ga.r;ha.g=ga.g;ha.b=ga.b;ra(X,v.centroidWorld,v.normalWorld,ha);C.r=l.color.r*ha.r;C.g=l.color.g*ha.g;C.b=l.color.b*ha.b;C.updateStyleString(); l.wireframe?xa(C.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(C.__styleString)}else l.wireframe?xa(l.color.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(l.color.__styleString)}else if(l instanceof THREE.MeshDepthMaterial){da=ma.near;ia=ma.far;F.r=F.g=F.b=1-Ca(m.positionScreen.z,da,ia);I.r=I.g=I.b=1-Ca(x.positionScreen.z,da,ia);M.r=M.g=M.b=1-Ca(s.positionScreen.z,da,ia);G.r=(I.r+M.r)*0.5;G.g=(I.g+M.g)*0.5;G.b=(I.b+M.b)*0.5;ja=Qa(F,I, M,G);sa(P,w,t,K,N,Q,ja,0,0,1,0,0,1)}else if(l instanceof THREE.MeshNormalMaterial){C.r=Fa(v.normalWorld.x);C.g=Fa(v.normalWorld.y);C.b=Fa(v.normalWorld.z);C.updateStyleString();l.wireframe?xa(C.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(C.__styleString)}}function Za(m,x,s,q,L,J,v,l,X){a(l.opacity);b(l.blending);if(l.map||l.envMap){Pa(m,x,q,0,1,3,v,l,X);Pa(L,s,J,1,2,3,v,l,X)}else{P=m.positionScreen.x;w=m.positionScreen.y;t=x.positionScreen.x;K=x.positionScreen.y; N=s.positionScreen.x;Q=s.positionScreen.y;T=q.positionScreen.x;E=q.positionScreen.y;R=L.positionScreen.x;S=L.positionScreen.y;W=J.positionScreen.x;H=J.positionScreen.y;if(l instanceof THREE.MeshBasicMaterial){Ra(P,w,t,K,N,Q,T,E);l.wireframe?xa(l.color.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(l.color.__styleString)}else if(l instanceof THREE.MeshLambertMaterial)if(Ua)if(!l.wireframe&&l.shading==THREE.SmoothShading&&v.vertexNormalsWorld.length==4){F.r=I.r=M.r=G.r= ga.r;F.g=I.g=M.g=G.g=ga.g;F.b=I.b=M.b=G.b=ga.b;ra(X,v.v1.positionWorld,v.vertexNormalsWorld[0],F);ra(X,v.v2.positionWorld,v.vertexNormalsWorld[1],I);ra(X,v.v4.positionWorld,v.vertexNormalsWorld[3],M);ra(X,v.v3.positionWorld,v.vertexNormalsWorld[2],G);ja=Qa(F,I,M,G);Ka(P,w,t,K,T,E);sa(P,w,t,K,T,E,ja,0,0,1,0,0,1);Ka(R,S,N,Q,W,H);sa(R,S,N,Q,W,H,ja,1,0,1,1,0,1)}else{ha.r=ga.r;ha.g=ga.g;ha.b=ga.b;ra(X,v.centroidWorld,v.normalWorld,ha);C.r=l.color.r*ha.r;C.g=l.color.g*ha.g;C.b=l.color.b*ha.b;C.updateStyleString(); Ra(P,w,t,K,N,Q,T,E);l.wireframe?xa(C.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(C.__styleString)}else{Ra(P,w,t,K,N,Q,T,E);l.wireframe?xa(l.color.__styleString,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):ya(l.color.__styleString)}else if(l instanceof THREE.MeshNormalMaterial){C.r=Fa(v.normalWorld.x);C.g=Fa(v.normalWorld.y);C.b=Fa(v.normalWorld.z);C.updateStyleString();Ra(P,w,t,K,N,Q,T,E);l.wireframe?xa(C.__styleString,l.wireframeLinewidth,l.wireframeLinecap, l.wireframeLinejoin):ya(C.__styleString)}else if(l instanceof THREE.MeshDepthMaterial){da=ma.near;ia=ma.far;F.r=F.g=F.b=1-Ca(m.positionScreen.z,da,ia);I.r=I.g=I.b=1-Ca(x.positionScreen.z,da,ia);M.r=M.g=M.b=1-Ca(q.positionScreen.z,da,ia);G.r=G.g=G.b=1-Ca(s.positionScreen.z,da,ia);ja=Qa(F,I,M,G);Ka(P,w,t,K,T,E);sa(P,w,t,K,T,E,ja,0,0,1,0,0,1);Ka(R,S,N,Q,W,H);sa(R,S,N,Q,W,H,ja,1,0,1,1,0,1)}}}function Ka(m,x,s,q,L,J){j.beginPath();j.moveTo(m,x);j.lineTo(s,q);j.lineTo(L,J);j.lineTo(m,x);j.closePath()}function Ra(m, x,s,q,L,J,v,l){j.beginPath();j.moveTo(m,x);j.lineTo(s,q);j.lineTo(L,J);j.lineTo(v,l);j.lineTo(m,x);j.closePath()}function xa(m,x,s,q){if(z!=x)j.lineWidth=z=x;if(U!=s)j.lineCap=U=s;if(V!=q)j.lineJoin=V=q;c(m);j.stroke();ea.inflate(x*2)}function ya(m){if(D!=m)j.fillStyle=D=m;j.fill()}function sa(m,x,s,q,L,J,v,l,X,ta,na,ua,La){var qa,va;qa=v.width-1;va=v.height-1;l*=qa;X*=va;ta*=qa;na*=va;ua*=qa;La*=va;s-=m;q-=x;L-=m;J-=x;ta-=l;na-=X;ua-=l;La-=X;qa=ta*La-ua*na;if(qa!=0){va=1/qa;qa=(La*s-na*L)*va;na= (La*q-na*J)*va;s=(ta*L-ua*s)*va;q=(ta*J-ua*q)*va;m=m-qa*l-s*X;x=x-na*l-q*X;j.save();j.transform(qa,na,s,q,m,x);j.clip();j.drawImage(v,0,0);j.restore()}}function Qa(m,x,s,q){var L=~~(m.r*255),J=~~(m.g*255);m=~~(m.b*255);var v=~~(x.r*255),l=~~(x.g*255);x=~~(x.b*255);var X=~~(s.r*255),ta=~~(s.g*255);s=~~(s.b*255);var na=~~(q.r*255),ua=~~(q.g*255);q=~~(q.b*255);la[0]=L<0?0:L>255?255:L;la[1]=J<0?0:J>255?255:J;la[2]=m<0?0:m>255?255:m;la[4]=v<0?0:v>255?255:v;la[5]=l<0?0:l>255?255:l;la[6]=x<0?0:x>255?255: x;la[8]=X<0?0:X>255?255:X;la[9]=ta<0?0:ta>255?255:ta;la[10]=s<0?0:s>255?255:s;la[12]=na<0?0:na>255?255:na;la[13]=ua<0?0:ua>255?255:ua;la[14]=q<0?0:q>255?255:q;Ia.putImageData(Va,0,0);Oa.drawImage(Ha,0,0);return Ja}function Ca(m,x,s){m=(m-x)/(s-x);return m*m*(3-2*m)}function Fa(m){m=(m+1)*0.5;return m<0?0:m>1?1:m}function za(m,x){var s=x.x-m.x,q=x.y-m.y,L=1/Math.sqrt(s*s+q*q);s*=L;q*=L;x.x+=s;x.y+=q;m.x-=s;m.y-=q}var Sa,$a,O,oa,Aa,Ga,Ta,ca;this.autoClear?this.clear():j.setTransform(1,0,0,-1,g,i);d= e.projectScene($,ma,this.sortElements);(Ua=$.lights.length>0)&&ab($);Sa=0;for($a=d.length;Sa<$a;Sa++){O=d[Sa];ea.empty();if(O instanceof THREE.RenderableParticle){B=O;B.x*=g;B.y*=i;oa=0;for(Aa=O.materials.length;oa