[page:Object3D] → [page:Light] →

[name]

This light's color gets applied to all the objects in the scene globally.

Example

var light = new THREE.AmbientLight( 0xff0000 ); scene.add( light ); will light objects with red.

Constructor

[name]( [page:Float hex] )

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]