[name]
This class contains the parameters that define linear fog, i.e., that grows exponentially denser with the distance.
Constructor
[name]( [page:Integer hex], [page:Float density])
Properties
.[page:Integer hex]
Fog color in hexadecimal. Example: 0x000000 will render far away objects black.
.[page:Float density]
Defines how fast the fog will grow dense.
Default is 0.00025.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]