[page:Curve] →
[name]
Create a smooth 2d spline curve from a series of points
Example
//Create a sine-like wave
var curve = new THREE.SplineCurve([
new THREE.Vector2(-10, 0),
new THREE.Vector2(-5, 5),
new THREE.Vector2( 0, 0),
new THREE.Vector2( 5, -5),
new THREE.Vector2(10, 0)
]);
var path = new THREE.Path( curve.getPoints(50) );
var geometry = path.createPointsGeometry( 50 );
var material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
var object3d = new THREE.Line( geometry, material );
Constructor
[name]([page:Array points])
points – An array of [page:Vector2] points
Properties
[property:Array points]
Methods
See [page:Curve] for inherited methods
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]