[page:Curve] →

[name]

Create a smooth 2d spline curve from a series of points

Example

//Create a sine-like wave var curve = new THREE.SplineCurve([ new THREE.Vector2(-10, 0), new THREE.Vector2(-5, 5), new THREE.Vector2( 0, 0), new THREE.Vector2( 5, -5), new THREE.Vector2(10, 0) ]); var path = new THREE.Path( curve.getPoints(50) ); var geometry = path.createPointsGeometry( 50 ); var material = new THREE.LineBasicMaterial( { color: 0xff0000 } ); var object3d = new THREE.Line( geometry, material );

Constructor

[name]([page:Array points])

points – An array of [page:Vector2] points

Properties

[property:Array points]

Methods

See [page:Curve] for inherited methods

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]