Viewport.js 10 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. info.setValue( 'objects: 0, vertices: 0, faces: 0' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var objects = [];
  16. // helpers
  17. var grid = new THREE.GridHelper( 500, 25 );
  18. sceneHelpers.add( grid );
  19. //
  20. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  21. camera.position.fromArray( editor.config.getKey( 'camera' ).position );
  22. camera.lookAt( new THREE.Vector3().fromArray( editor.config.getKey( 'camera' ).target ) );
  23. //
  24. var selectionBox = new THREE.BoxHelper();
  25. selectionBox.material.depthTest = false;
  26. selectionBox.material.transparent = true;
  27. selectionBox.visible = false;
  28. sceneHelpers.add( selectionBox );
  29. var transformControls = new THREE.TransformControls( camera, container.dom );
  30. transformControls.addEventListener( 'change', function () {
  31. controls.enabled = true;
  32. if ( transformControls.axis !== undefined ) {
  33. controls.enabled = false;
  34. }
  35. if ( editor.selected !== null ) {
  36. signals.objectChanged.dispatch( editor.selected );
  37. }
  38. } );
  39. sceneHelpers.add( transformControls );
  40. // fog
  41. var oldFogType = "None";
  42. var oldFogColor = 0xaaaaaa;
  43. var oldFogNear = 1;
  44. var oldFogFar = 5000;
  45. var oldFogDensity = 0.00025;
  46. // object picking
  47. var ray = new THREE.Raycaster();
  48. var projector = new THREE.Projector();
  49. // events
  50. var getIntersects = function ( event, object ) {
  51. var rect = container.dom.getBoundingClientRect();
  52. x = (event.clientX - rect.left) / rect.width;
  53. y = (event.clientY - rect.top) / rect.height;
  54. var vector = new THREE.Vector3( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object );
  59. }
  60. return ray.intersectObject( object );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseUpPosition = new THREE.Vector2();
  64. var onMouseDown = function ( event ) {
  65. event.preventDefault();
  66. var rect = container.dom.getBoundingClientRect();
  67. x = (event.clientX - rect.left) / rect.width;
  68. y = (event.clientY - rect.top) / rect.height;
  69. onMouseDownPosition.set( x, y );
  70. document.addEventListener( 'mouseup', onMouseUp, false );
  71. };
  72. var onMouseUp = function ( event ) {
  73. var rect = container.dom.getBoundingClientRect();
  74. x = (event.clientX - rect.left) / rect.width;
  75. y = (event.clientY - rect.top) / rect.height;
  76. onMouseUpPosition.set( x, y );
  77. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) == 0 ) {
  78. var intersects = getIntersects( event, objects );
  79. if ( intersects.length > 0 ) {
  80. var object = intersects[ 0 ].object;
  81. if ( object.userData.object !== undefined ) {
  82. // helper
  83. editor.select( object.userData.object );
  84. } else {
  85. editor.select( object );
  86. }
  87. } else {
  88. editor.select( camera );
  89. }
  90. render();
  91. }
  92. document.removeEventListener( 'mouseup', onMouseUp );
  93. };
  94. var onDoubleClick = function ( event ) {
  95. var intersects = getIntersects( event, objects );
  96. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  97. controls.focus( editor.selected );
  98. }
  99. };
  100. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  101. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  102. // controls need to be added *after* main logic,
  103. // otherwise controls.enabled doesn't work.
  104. var controls = new THREE.EditorControls( camera, container.dom );
  105. controls.center.fromArray( editor.config.getKey( 'camera' ).target )
  106. controls.addEventListener( 'change', function () {
  107. transformControls.update();
  108. signals.cameraChanged.dispatch( camera );
  109. } );
  110. // signals
  111. signals.themeChanged.add( function ( value ) {
  112. switch ( value ) {
  113. case 'css/light.css':
  114. grid.setColors( 0x444444, 0x888888 );
  115. renderer.setClearColor( 0xaaaaaa );
  116. break;
  117. case 'css/dark.css':
  118. grid.setColors( 0xbbbbbb, 0x888888 );
  119. renderer.setClearColor( 0x333333 );
  120. break;
  121. }
  122. render();
  123. } );
  124. signals.transformModeChanged.add( function ( mode ) {
  125. transformControls.setMode( mode );
  126. } );
  127. signals.snapChanged.add( function ( dist ) {
  128. transformControls.setSnap( dist );
  129. } );
  130. signals.spaceChanged.add( function ( space ) {
  131. transformControls.setSpace( space );
  132. } );
  133. signals.rendererChanged.add( function ( type ) {
  134. container.dom.removeChild( renderer.domElement );
  135. renderer = new THREE[ type ]( { antialias: true } );
  136. renderer.autoClear = false;
  137. renderer.autoUpdateScene = false;
  138. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  139. container.dom.appendChild( renderer.domElement );
  140. render();
  141. } );
  142. signals.sceneGraphChanged.add( function () {
  143. render();
  144. updateInfo();
  145. } );
  146. signals.cameraChanged.add( function () {
  147. editor.config.setKey( 'camera', {
  148. position: camera.position.toArray(),
  149. target: controls.center.toArray()
  150. } );
  151. render();
  152. } );
  153. signals.objectSelected.add( function ( object ) {
  154. selectionBox.visible = false;
  155. transformControls.detach();
  156. if ( object !== null ) {
  157. if ( object.geometry !== undefined ) {
  158. selectionBox.update( object );
  159. selectionBox.visible = true;
  160. }
  161. if ( object instanceof THREE.PerspectiveCamera === false ) {
  162. transformControls.attach( object );
  163. }
  164. }
  165. render();
  166. } );
  167. signals.objectAdded.add( function ( object ) {
  168. var materialsNeedUpdate = false;
  169. object.traverse( function ( child ) {
  170. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  171. objects.push( child );
  172. } );
  173. if ( materialsNeedUpdate === true ) updateMaterials();
  174. } );
  175. signals.objectChanged.add( function ( object ) {
  176. transformControls.update();
  177. if ( object !== camera ) {
  178. if ( object.geometry !== undefined ) {
  179. selectionBox.update( object );
  180. }
  181. if ( editor.helpers[ object.id ] !== undefined ) {
  182. editor.helpers[ object.id ].update();
  183. }
  184. updateInfo();
  185. }
  186. render();
  187. } );
  188. signals.objectRemoved.add( function ( object ) {
  189. var materialsNeedUpdate = false;
  190. object.traverse( function ( child ) {
  191. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  192. objects.splice( objects.indexOf( child ), 1 );
  193. } );
  194. if ( materialsNeedUpdate === true ) updateMaterials();
  195. } );
  196. signals.helperAdded.add( function ( object ) {
  197. objects.push( object.getObjectByName( 'picker' ) );
  198. } );
  199. signals.helperRemoved.add( function ( object ) {
  200. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  201. } );
  202. signals.materialChanged.add( function ( material ) {
  203. render();
  204. } );
  205. signals.fogTypeChanged.add( function ( fogType ) {
  206. if ( fogType !== oldFogType ) {
  207. if ( fogType === "None" ) {
  208. scene.fog = null;
  209. } else if ( fogType === "Fog" ) {
  210. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  211. } else if ( fogType === "FogExp2" ) {
  212. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  213. }
  214. updateMaterials();
  215. oldFogType = fogType;
  216. }
  217. render();
  218. } );
  219. signals.fogColorChanged.add( function ( fogColor ) {
  220. oldFogColor = fogColor;
  221. updateFog( scene );
  222. render();
  223. } );
  224. signals.fogParametersChanged.add( function ( near, far, density ) {
  225. oldFogNear = near;
  226. oldFogFar = far;
  227. oldFogDensity = density;
  228. updateFog( scene );
  229. render();
  230. } );
  231. signals.windowResize.add( function () {
  232. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  233. camera.updateProjectionMatrix();
  234. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  235. render();
  236. } );
  237. signals.playAnimations.add( function (animations) {
  238. function animate() {
  239. requestAnimationFrame( animate );
  240. for ( var i = 0; i < animations.length ; i ++ ) {
  241. animations[i].update(0.016);
  242. }
  243. render();
  244. }
  245. animate();
  246. } );
  247. //
  248. var renderer;
  249. if ( editor.config.getKey( 'renderer' ) !== undefined ) {
  250. renderer = new THREE[ editor.config.getKey( 'renderer' ) ]( { antialias: true } );
  251. } else {
  252. if ( System.support.webgl === true ) {
  253. renderer = new THREE.WebGLRenderer( { antialias: true } );
  254. } else {
  255. renderer = new THREE.CanvasRenderer();
  256. }
  257. }
  258. renderer.autoClear = false;
  259. renderer.autoUpdateScene = false;
  260. container.dom.appendChild( renderer.domElement );
  261. animate();
  262. //
  263. function updateInfo() {
  264. var objects = 0;
  265. var vertices = 0;
  266. var faces = 0;
  267. scene.traverse( function ( object ) {
  268. if ( object instanceof THREE.Mesh ) {
  269. objects ++;
  270. var geometry = object.geometry;
  271. if ( geometry instanceof THREE.Geometry ) {
  272. vertices += geometry.vertices.length;
  273. faces += geometry.faces.length;
  274. } else if ( geometry instanceof THREE.BufferGeometry ) {
  275. vertices += geometry.attributes.position.array.length / 3;
  276. if ( geometry.attributes.index !== undefined ) {
  277. faces += geometry.attributes.index.array.length / 3;
  278. } else {
  279. faces += vertices / 3;
  280. }
  281. }
  282. }
  283. } );
  284. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  285. }
  286. function updateMaterials() {
  287. editor.scene.traverse( function ( node ) {
  288. if ( node.material ) {
  289. node.material.needsUpdate = true;
  290. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  291. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  292. node.material.materials[ i ].needsUpdate = true;
  293. }
  294. }
  295. }
  296. } );
  297. }
  298. function updateFog( root ) {
  299. if ( root.fog ) {
  300. root.fog.color.setHex( oldFogColor );
  301. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  302. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  303. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  304. }
  305. }
  306. function animate() {
  307. requestAnimationFrame( animate );
  308. }
  309. function render() {
  310. sceneHelpers.updateMatrixWorld();
  311. scene.updateMatrixWorld();
  312. renderer.clear();
  313. renderer.render( scene, camera );
  314. renderer.render( sceneHelpers, camera );
  315. //console.trace();
  316. }
  317. return container;
  318. }